ok after some testing I'm not sure if 64bit architecture was my issue, but in a 32bit environment i have discovered the host screen resolution effects the performance greatly.
I'm not sure why the host resolution makes any difference at all but it does. guest resolution seems to not matter at all on the performance front.
i tested the following resolutions at their default refresh rates:
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1440x900 (my monitor's preferred resolution)
1280x800
1152x864
1024x768 (this resolution was the only one that provided playable results with only minor graphical glitches)
832x624
800x600 (the game's forced resolution which is unchangeable)
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my system specs are :
(host)
Asus M2V motherboard
AMD athalon 64 3500+
1gig ddr
Nvidia Geforce 7600
ubuntu feisty 7.04
(guest)
vmware-player 2.0
Windows XP service pack 2
768m ram
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