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Thread: Packaging commercial software

  1. #1
    Join Date
    May 2015
    Beans
    1

    Packaging commercial software

    Hi all,

    I wrote a little game in OpenGL which I very much like to publish and sell on the Ubuntu Software Center. In general I know what there is to do... but I believe I have small thinking problem.

    So basically I created a .deb package by working through some pages of documentation. It'll create a package that resolves the dependencies, and installs the game along with its resources into the /opt directory, as it is instructed for packaging software for Ubuntu. I submitted that package and was told that it wasn't a source package.

    And this is where I'm stuck. Eventually I learned that a source package effectively contains the source code so it can be compiled for other platforms. I need help creating said source package.

    Is there something I'm missing? Do commercial packages have to have the source code? Or is there a trick to creating such packages pretending to be a source package? Is there a guide that describes how to create these packages?

    I'd be very grateful for any help or comment, pointing me in the right direction.


    Cheers guys!
    Marcus

  2. #2
    Join Date
    Aug 2015
    Location
    USA
    Beans
    213
    Distro
    Ubuntu 16.04 Xenial Xerus

    Re: Packaging commercial software

    Have you checked out the Ubuntu SDK? I just installed it last night but I haven't had the time to mess with it yet other than opening an example project and getting it to run but it does look like it has all the necessary tools to make this task alot easier and it will allow a Dev to target mobile devices too. I also found this link to an article about packaging new software for distribution.

    http://packaging.ubuntu.com/html/pac...-software.html

  3. #3
    Join Date
    Oct 2014
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    Hidden!
    Distro
    Xubuntu

    Re: Packaging commercial software

    Quote Originally Posted by brian-mccumber
    Have you checked out the Ubuntu SDK? I just installed it last night but I haven't had the time to mess with it yet other than opening an example project and getting it to run but it does look like it has all the necessary tools to make this task alot easier and it will allow a Dev to target mobile devices too. I also found this link to an article about packaging new software for distribution.
    I don't think Ubuntu SDK currently support one click .deb packaging right now. Anyway, it's good if you dealing with Qt application development.
    Last edited by flaymond; September 11th, 2015 at 03:54 AM.

  4. #4
    Join Date
    Aug 2015
    Location
    USA
    Beans
    213
    Distro
    Ubuntu 16.04 Xenial Xerus

    Re: Packaging commercial software

    I found this link after a bit of searching maybe this will help you.

    https://www.debian.org/doc/manuals/p...utorial.en.pdf

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