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Thread: Is PulseAudio actually worth all the pain?

  1. #71
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    Re: Is PulseAudio actually worth all the pain?

    It should be removed from the default installation. Never happened with ALSA that I get 98 CPU usage from the soud system.
    Later I've figured out that the high CPU usage was caused by a PulseAudio thread what name was (null).
    It's not a Bug, it's a Feature!
    Last edited by akoskm; November 19th, 2009 at 08:27 AM.

  2. #72
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    Re: Is PulseAudio actually worth all the pain?

    PulseAudio is only the beginning. Watch out for the next stupid "feature" that Ubuntu will adopt from Fedora:

    http://linux.slashdot.org/story/09/1...oot-Privileges

  3. #73
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    Re: Is PulseAudio actually worth all the pain?

    Quote Originally Posted by VertexPusher View Post
    PulseAudio is only the beginning. Watch out for the next stupid "feature" that Ubuntu will adopt from Fedora:

    http://linux.slashdot.org/story/09/1...oot-Privileges
    I can't believe that a true linux dev cames up with an idea like this.

  4. #74
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    Re: Is PulseAudio actually worth all the pain?

    I think both sides are right. I, personally, have pulseaudio kicking *** on this system but my last PC and many others that I have set up couldn't do PA. I like it when it works and hate it when it doesn't. It just needs a little more refinement before it becomes the standard. When, though, it does work it's the best. I never want to be without PA ever again. Hopefully I won't have to.
    ‎"Beauty in things exists in the mind which contemplates them." -- David Hume

  5. #75
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    Re: Is PulseAudio actually worth all the pain?

    Quote Originally Posted by akoskm View Post
    I can't believe that a true linux dev cames up with an idea like this.
    They had to come up with something.
    Ubuntu user #20092 || I can't sing.

  6. #76
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    Ubuntu 8.10 Intrepid Ibex

    Re: Is PulseAudio actually worth all the pain?

    Quote Originally Posted by MorphingDragon View Post
    Because until PA, Linux/BSD never had a good of sound server as Windows/Mac OSX. The crackling is actually a problem with the ALSA libraries. It is fixed by going pure PA or Pure ALSA.
    Oh, I think some one finally put 1 and 1 together, most others seem to just toss blame.

    Here is my experience with dinkering around with SecondLife to get stable sound. If it's configured to use PulseAudio only sound is stable, if it uses the ALSA Plugin it crashes PulseAudo. So the problem squarely lays in bridging the two, now on which side of that bridge lays the problem, I don't know, but that is the problem, not "XXXX system sucks! Why do we need it?".
    MY SYSTEMS:
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  7. #77
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    Re: Is PulseAudio actually worth all the pain?

    I think Pulse is going to improve, its better off now then it was a few years back.
    HOME BUILT SYSTEM! http://brainstorm.ubuntu.com/idea/22804/ Please vote up!
    remember kiddies: sudo rm -rf= BAD!, if someone tells you to do this, please ignore them unless YOU WANT YOUR SYSTEM WIPED

  8. #78
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    Re: Is PulseAudio actually worth all the pain?

    a pain and what a pain it was

    got it working under my own steam

    basic configurations could have been done through the distro ( Ubuntu 9.10)

    a little heavy on cpu / Intel atom330 old hercules sound card lists as CM8738
    didn't like intel on board sound

    how ever i am pleased with it results

  9. #79
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    Ubuntu 9.10 Karmic Koala

    Re: Is PulseAudio actually worth all the pain?

    Pulse is great for most desktop applications.

    If you want to play games, run them with pasuspender. I set ETQW to use OSS and it works perfectly.

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