Hello,
I have tried most of what is written in this sticky about sound issues but I keep haviong sound troubles. All of the games I tried so far sound like they are downsampled into nothingness and played over an old internal PC speaker. That has happened on all Hoary installations I tried so far. Games that I know are affected:
- Doom 3 (demo)
- Quake 2
- Cube
- various simpler GPL'ed linux games (TuxRacer et. al.)
The Doom 3 demo has the courtesy to spawn some error messages about it. Here\s an excerpt. This just repeats all the time:
Code:
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 1881 out of 2048
snd_pcm_writei short write: 1881 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 1881 out of 2048
snd_pcm_writei short write: 1881 out of 2048
snd_pcm_writei short write: 1881 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 1881 out of 2048
snd_pcm_writei short write: 1881 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 1881 out of 2048
snd_pcm_writei short write: 1881 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 1881 out of 2048
snd_pcm_writei short write: 1881 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 1881 out of 2048
Googling for it came up zero though. Does anyone have a clue? The internal sounds in Ubuntu do not have this. It's just the games as far as I can figure out.
Thanks in advance!
--
Sander
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