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Thread: Stargus - Starcraft Native on Linux

  1. #1
    Join Date
    Sep 2007
    Beans
    65

    Stargus - Starcraft Native on Linux

    Hello, I am one of the devlopers of Stargus (n0.obAtroN). I am very pleased to say that the project is still active, and that we are making a release very soon. Stargus 0.2 will have many new and exciting features, so please show use your support and tell us what you think. My email is wicked.goodlife@gmail.com Suggestions are most appreciated!

    Now for the good stuff:

    + All of the Terran units have been added although not all of the features work yet
    + All of the Zerg units have been added although not all of the features work yet
    + Some of the Protoss units have been added
    + Sounds and music work
    + In-game menus are mostly finished
    + More complex Computer AI (its pretty hard)
    + Tilesets flags have been added although not all of the flags work yet (you cant walk over all terrain anymore)

    - Campaigns do not work
    - Videos do not work
    - Zerg larva + creep have not been added
    - Most of Protoss units have not been added
    - Protoss Shields have not been added
    - Spells do not work
    - In-game console needs some work (unit portraits, etc)

    Visit http://stargus.sourceforge.net/about.shtml

    And http://stargus.sourceforge.net/sgscreenshots.html

  2. #2
    Join Date
    Sep 2007
    Beans
    65

    Re: Stargus - Starcraft Native on Linux

    This is the forum for reporting bugs, and discusing Stargus.

    To talk to me in person Join channel #stargus on irc.freenode.net

    To email me send to wicked.goodlife@gmail.com

    gl hf, and tell me what u think!!

  3. #3
    Join Date
    Oct 2004
    Location
    Denmark - Scandinavia
    Beans
    19,198
    Distro
    Ubuntu 18.04 Bionic Beaver

    Re: Stargus - Starcraft Native on Linux

    Just wrote an installation guide for Ubuntu users at UGA for Stargus: http://gaming.gwos.org/doku.php/guides:stargus
    | AMD Ryzen 1700x 3.4 GHz | ASUS PRIME X370-A | 32 GB 2400 Mhz DDR4 |
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    My Blog: https://eosvisions.wordpress.com

    Try elementary OS - https://elementary.io

  4. #4
    Join Date
    Sep 2007
    Beans
    65

    Re: Stargus - Starcraft Native on Linux

    In follow-up to Artificial Intelligence's howto for installing Stargus, you can download the latest (stable) developmental version of stargus by doing :

    svn co https://stargus.svn.sourceforge.net/...targus/stargus stargus

    in a shell instead of downloading stargus-0.1.tar.gz

    This will give you the latest stargus w/ the latest features (zerg, protoss, Tilesets etc.)

  5. #5
    Join Date
    Sep 2007
    Beans
    65

    Re: Stargus - Starcraft Native on Linux

    Hello Stargus fans! We are in need of a coder to hac...MODify the Stratagus Engine to better suport our needs. If you know C++ well and would like to help out contact me at wicked.goodlife@gmail.com

    ANY help is appreciated!!!

    gl hf, n0.obAtroN

  6. #6
    Join Date
    Aug 2007
    Beans
    Hidden!
    Distro
    Gutsy Gibbon Testing

    Re: Stargus - Starcraft Native on Linux

    Artificail Intelliegence: Yeah this is cool but useless to those that don't do the pvp thing. Though when it gets to the point where the campain is playable natively I'll defentiytly beta test it.
    I have a gibbon on my back, what's on yours?

  7. #7
    Join Date
    Sep 2007
    Beans
    65

    Re: Stargus - Starcraft Native on Linux

    0.2 = Have most of the zerg and protoss finished, terran 100% complete
    0.3 = Have Terran + Zerg + Protoss 100% complete
    0.4 = Tilesets + UI Done (menus, terrain, console, etc.)
    0.5 = Terran Campaigns
    0.6 = Zerg Campaigns
    0.7 = Protoss Campaigns
    0.8 = Bugfixes, MetaServer (online play similar to battle.net)
    0.9 = To Be Planned
    1.0 = No Idea

  8. #8
    Join Date
    Oct 2004
    Location
    Denmark - Scandinavia
    Beans
    19,198
    Distro
    Ubuntu 18.04 Bionic Beaver

    Re: Stargus - Starcraft Native on Linux

    Is it possible to make it that an unit get ranks after X kills? That one thing I missed from StarCraft.
    | AMD Ryzen 1700x 3.4 GHz | ASUS PRIME X370-A | 32 GB 2400 Mhz DDR4 |
    | ASUS Nvidia 1070 8 GB | SSD 250 GB | HDD 1 TB |


    My Blog: https://eosvisions.wordpress.com

    Try elementary OS - https://elementary.io

  9. #9
    Join Date
    Jun 2005
    Location
    Malta
    Beans
    4,187
    Distro
    Ubuntu 7.10 Gutsy Gibbon

    Re: Stargus - Starcraft Native on Linux

    That would be a nice option.

  10. #10
    Join Date
    Oct 2005
    Location
    Sweden
    Beans
    1,039
    Distro
    Ubuntu

    Re: Stargus - Starcraft Native on Linux

    Yeah would be cool if for ex. for 1.0 the goal was to surpass the Original with stuff like veterans
    a way to keep balance is to make it an upgrade based on kills for the unit and add a unit point cost

    ex.
    Marine 100% as normal
    COST:
    1 unit point
    bla bla resources


    Upgrade
    Sgt Marine 210%
    Upgrade cost
    1unit point
    needed 15 confirmed kills

    this way you gain alot but still keep some balance.so the Sgt costs like 2units in unit points (supply depos) and equals 2Marines + 10%

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