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Thread: Civilization IV Beyond the Sword

  1. #61
    Join Date
    Oct 2007
    Beans
    28

    Re: Civilization IV Beyond the Sword

    Quote Originally Posted by MFonville View Post
    After a lot of reading on the web and trying to decipher some Finnish on the Finnish ubuntu forum I found out how to install Civilization 4 WITH Beyond the Sword with the latest Wine on Linux

    Copy from a windows install the files:
    c:\windows\system32\msvcr71.dll msvcp71.dll d3dx9_31.dll d3dx9_32.dll d3dx9_33.dll msxml3.dll msxml3r.dll d3dx9.dll mscoree.dll

    to your .wine/windows/system32/

    Next install Civ4
    Next install the Civ4 1.74 patch
    Next install Civ4 BtS

    Next follow the instructions from http://wiki.winehq.org/NativeMSXML3 to install MSXML3 (at least on amd64, not sure for i386)

    Have fun playing!

    (This worked for me on Kubuntu AMD64)

    Ok, I've tried this a couple times now. First, Vanilla installed fine, but then BTS crashed somehow during the install (it wouldn't recognize that I had CD2 in my other drive, and wouldn't let me eject CD1 to put in CD2) and so I did a sudo rm -R .wine and ran winecfg to set up wine again in my home directory. Then I installed Vanilla which puked at the very end of installing the 1.74 patch. No idea what happened - but now BTS refuses to install, says there is a previous install, etc etc.

    What gives? (Ubuntu P4 blah blah).

  2. #62
    Join Date
    Jul 2006
    Location
    on the bleeding edge
    Beans
    1,011

    Re: Civilization IV Beyond the Sword

    I envy you guys. I can't even run vanilla Civ4 because of the ""Caught unhandled exception creating XML parser object blah blah" error. Even though i copied over all the dll's.

    I guess i should give it a new try...

  3. #63
    Join Date
    Apr 2005
    Location
    Estonia
    Beans
    103
    Distro
    Kubuntu

    Re: Civilization IV Beyond the Sword

    i got that xml parser error when i had set win98 mode, so make sure u run in win2k mode.

  4. #64
    Join Date
    Aug 2005
    Beans
    795

    Re: Civilization IV Beyond the Sword

    check this out on the wine beyond the sword page http://appdb.winehq.org/objectManage...estingId=15863
    It requires installing and cracking everything in xp then copying it over. So obviously this will not work for many unless you use a friend and an external drive or something. Im finally going to put my vista partition to good use and see if it works with windows besides xp.
    hope that helps someone
    cheers

  5. #65
    Join Date
    Jun 2007
    Location
    Vancouver BC
    Beans
    7

    Re: Civilization IV Beyond the Sword

    Quote Originally Posted by zorkerz View Post
    check this out on the wine beyond the sword page http://appdb.winehq.org/objectManage...estingId=15863
    It requires installing and cracking everything in xp then copying it over. So obviously this will not work for many unless you use a friend and an external drive or something. Im finally going to put my vista partition to good use and see if it works with windows besides xp.
    hope that helps someone
    cheers
    I will confirm this solution works perfectly. I set up a Windows XP virtual machine, installed Civ4 + BTS, installed no-cd cracks and then copied the folder over to Linux. Both vanilla Civ4 and BTS work great.

  6. #66
    Join Date
    Aug 2005
    Beans
    795

    Re: Civilization IV Beyond the Sword

    help im close. I followed the instructions from the link in post 64 with only three differences that I do not think matter.
    -> civ was installed in vista not xp
    -> used version 1.74 of civ IV (not 1.61) and 2.13 of warlords not (2.08)
    -> have the civ file on a different install path

    It takes an extremely long time for either of the three to open. Like in the range of 5 to 10 minutes.

    Once in a can navigate the menus but before i start a game the colors get distorted and I am logged off of ubuntu.

    Is the terminal output saved anywhere so that I can see what happened?

    any other ideas?

    This is a thinkpad x61 with intel x3100 graphics running 64 but gutsy and wine 0.9.47 -> let me know if anything else is helpful

    thanks

    Update: 5 to ten minutes may have been an underestimate its now been 21 minutes and BTS has still not gone into full screen. The computer is not showing any cpu load during this time its even in C3 sleep state according to powertop.

    Here is my terminal output of the currently attempting to start BTS in case anyone is interested.
    Code:
    wine '/home/estle/media/games/civiv/Beyond the Sword/Civ4BeyondSword.exe' 
    ALSA lib ../../src/conf.c:3949:(snd_config_expand) Unknown parameters 0
    ALSA lib ../../../src/control/control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0
    fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
    fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
    err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
    err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    err:menubuilder:WinMain failed to build menu item for Z:\home\estle\media\games\civiv\Beyond the Sword\Logs.lnk
    fixme:shell:DllCanUnloadNow stub
    fixme:winhttp:WinHttpCheckPlatform stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    err:menubuilder:WinMain failed to build menu item for Z:\home\estle\media\games\civiv\Beyond the Sword\Saves.lnk
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    err:menubuilder:WinMain failed to build menu item for Z:\home\estle\media\games\civiv\Beyond the Sword\CivilizationIV.ini.lnk
    fixme:wtsapi:WTSRegisterSessionNotification Stub 0x10024 0x00000000
    'import site' failed; use -v for traceback
    Traceback (most recent call last):
      File "<string>", line 2, in ?
    IOError: [Errno 2] No such file or directory: 'c:\\windows\\profiles\ninor\\My Documents\\My Games\\Beyond the Sword\\Logs\\PythonErr2.log'
    fixme:win:EnumDisplayDevicesW ((null),0,0x33ef88,0x00000000), stub!
    fixme:win:EnumDisplayDevicesW ((null),0,0x33f4c0,0x00000000), stub!
    fixme:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Quality levels unsupported at present
    fixme:system:SystemParametersInfoW Unim
    oh there it goes it started after 30 minutes.
    Last edited by zorkerz; October 24th, 2007 at 06:38 AM.

  7. #67
    Join Date
    May 2007
    Beans
    28

    Re: Civilization IV Beyond the Sword

    I also get the following error:

    Code:
    ]fixme:mixer:ALSA_MixerInit No master control found on USB Device 0x46d:0x8b0, disabling mixer
    fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
    fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
    err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
    err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    err:menubuilder:WinMain failed to build menu item for C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Logs.lnk
    fixme:shell:DllCanUnloadNow stub
    err:menubuilder:WinMain failed to build menu item for C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Saves.lnk
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:msxml:schema_cache_add (0x15aee8)->(L"x-schema:CIV4GameInfoSchema.xml", var(vt 9)): stub
    fixme:msxml:domdoc_putref_schemas (0x15af00): semi-stub
    fixme:msxml:domdoc_putref_schemas (0x15af00): semi-stub
    wine: Unhandled page fault on read access to 0x00000000 at address 0x1d89cad (thread 002d), starting debugger...
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    fixme:shell:DllCanUnloadNow stub
    Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x01d89cad).
    fixme:shell:DllCanUnloadNow stub
    err:menubuilder:WinMain failed to build menu item for C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\CivilizationIV.ini.lnk
    Register dump:
     CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
     EIP:01d89cad ESP:0033fa60 EBP:01d87f20 EFLAGS:00210202(   - 00      - -RI1)
     EAX:00000000 EBX:00000000 ECX:00000000 EDX:014e004c
     ESI:0a0eb0c0 EDI:00000000
    Stack dump:
    0x0033fa60:  004d49ef 00000000 0a0e9a3c 0a0e53e4
    0x0033fa70:  014e52c4 0000000d 004d47d8 014e52c4
    0x0033fa80:  0033fa98 00a6c30b 00000007 004d4981
    0x0033fa90:  0a0eb0c0 0a0eb0c0 0033fbe4 00a7a29b
    0x0033faa0:  00000000 0040b0fa 014e5230 014e5360
    0x0033fab0:  014e5230 00000000 0a0e9b14 00000000
    Backtrace:
    =>1 0x01d89cad in cvgamecoredll (+0xc9cad) (0x01d87f20)
      2 0xccccc300 (0x000016b8)
      3 0x00000000 (0x00000000)
    0x01d89cad: movl        0x0(%eax),%eax
    Modules:
    Module  Address                 Debug info      Name (102 modules)
    PE        340000-  353000       Deferred        zlib1
    PE        360000-  36e000       Deferred        hapdbg
    PE        400000- 1057bc2       Deferred        civ4beyondsword
    PE       1060000- 13cf000       Deferred        d3dx9_33
    PE       1cc0000- 2164000       Export          cvgamecoredll
    PE      10000000-1002b000       Deferred        boost_python-vc71-mt-1_32
    PE      18000000-18038000       Deferred        binkw32
    PE      1e000000-1e1ca000       Deferred        python24
    PE      21100000-2118c000       Deferred        mss32
    ELF     7b800000-7b929000       Deferred        kernel32<elf>
      \-PE  7b820000-7b929000       \               kernel32
    ELF     7bc00000-7bca0000       Deferred        ntdll<elf>
      \-PE  7bc10000-7bca0000       \               ntdll
    ELF     7bf00000-7bf03000       Deferred        <wine-loader>
    PE      7c340000-7c396000       Deferred        msvcr71
    PE      7c3a0000-7c41b000       Deferred        msvcp71
    ELF     7c4a9000-7c4c9000       Deferred        mpr<elf>
      \-PE  7c4b0000-7c4c9000       \               mpr
    ELF     7c4c9000-7c513000       Deferred        wininet<elf>
      \-PE  7c4d0000-7c513000       \               wininet
    ELF     7c513000-7c54f000       Deferred        urlmon<elf>
      \-PE  7c520000-7c54f000       \               urlmon
    ELF     7c54f000-7c583000       Deferred        libxslt.so.1
    ELF     7c583000-7c6a0000       Deferred        libxml2.so.2
    ELF     7c6a0000-7c6cd000       Deferred        msxml3<elf>
      \-PE  7c6b0000-7c6cd000       \               msxml3
    ELF     7c6cd000-7c6e2000       Deferred        midimap<elf>
      \-PE  7c6d0000-7c6e2000       \               midimap
    ELF     7c6e2000-7c708000       Deferred        msacm32<elf>
      \-PE  7c6f0000-7c708000       \               msacm32
    ELF     7c708000-7c720000       Deferred        msacm32<elf>
      \-PE  7c710000-7c720000       \               msacm32
    ELF     7c720000-7c7e5000       Deferred        libasound.so.2
    ELF     7c7f8000-7c82e000       Deferred        winealsa<elf>
      \-PE  7c800000-7c82e000       \               winealsa
    ELF     7c86b000-7c888000       Deferred        imm32<elf>
      \-PE  7c870000-7c888000       \               imm32
    ELF     7d493000-7d4c5000       Deferred        uxtheme<elf>
      \-PE  7d4a0000-7d4c5000       \               uxtheme
    ELF     7d4c5000-7d4ca000       Deferred        libxfixes.so.3
    ELF     7d4ca000-7d4d3000       Deferred        libxcursor.so.1
    ELF     7d4d3000-7d4db000       Deferred        libxrender.so.1
    ELF     7da14000-7e29a000       Deferred        libglcore.so.1
    ELF     7e29a000-7e326000       Deferred        libgl.so.1
    ELF     7e326000-7e32b000       Deferred        libxdmcp.so.6
    ELF     7e32b000-7e41c000       Deferred        libx11.so.6
    ELF     7e41c000-7e42a000       Deferred        libxext.so.6
    ELF     7e42a000-7e42f000       Deferred        libxxf86vm.so.1
    ELF     7e42f000-7e447000       Deferred        libice.so.6
    ELF     7e447000-7e450000       Deferred        libsm.so.6
    ELF     7e453000-7e459000       Deferred        libxrandr.so.2
    ELF     7e463000-7e4ee000       Deferred        winex11<elf>
      \-PE  7e470000-7e4ee000       \               winex11
    ELF     7e5f7000-7e617000       Deferred        libexpat.so.1
    ELF     7e617000-7e642000       Deferred        libfontconfig.so.1
    ELF     7e642000-7e656000       Deferred        libz.so.1
    ELF     7e656000-7e6c1000       Deferred        libfreetype.so.6
    ELF     7e6c1000-7e70a000       Deferred        dsound<elf>
      \-PE  7e6d0000-7e70a000       \               dsound
    ELF     7e70a000-7e7a8000       Deferred        oleaut32<elf>
      \-PE  7e720000-7e7a8000       \               oleaut32
    ELF     7e7a8000-7e801000       Deferred        rpcrt4<elf>
      \-PE  7e7b0000-7e801000       \               rpcrt4
    ELF     7e801000-7e8a2000       Deferred        ole32<elf>
      \-PE  7e810000-7e8a2000       \               ole32
    ELF     7e8a2000-7e8b6000       Deferred        lz32<elf>
      \-PE  7e8b0000-7e8b6000       \               lz32
    ELF     7e8b6000-7e8d0000       Deferred        version<elf>
      \-PE  7e8c0000-7e8d0000       \               version
    ELF     7e8d0000-7e8e3000       Deferred        libresolv.so.2
    ELF     7e8e4000-7e8e7000       Deferred        libxau.so.6
    ELF     7e8f6000-7e914000       Deferred        iphlpapi<elf>
      \-PE  7e900000-7e914000       \               iphlpapi
    ELF     7e914000-7e941000       Deferred        ws2_32<elf>
      \-PE  7e920000-7e941000       \               ws2_32
    ELF     7e941000-7e9cf000       Deferred        winmm<elf>
      \-PE  7e950000-7e9cf000       \               winmm
    ELF     7e9cf000-7ea37000       Deferred        msvcrt<elf>
      \-PE  7e9e0000-7ea37000       \               msvcrt
    ELF     7ea37000-7eaf5000       Deferred        comctl32<elf>
      \-PE  7ea40000-7eaf5000       \               comctl32
    ELF     7eaf5000-7eb4e000       Deferred        shlwapi<elf>
      \-PE  7eb00000-7eb4e000       \               shlwapi
    ELF     7eb4e000-7ec51000       Deferred        shell32<elf>
      \-PE  7eb60000-7ec51000       \               shell32
    ELF     7ec51000-7ec9a000       Deferred        advapi32<elf>
      \-PE  7ec60000-7ec9a000       \               advapi32
    ELF     7ec9a000-7ed35000       Deferred        gdi32<elf>
      \-PE  7ecb0000-7ed35000       \               gdi32
    ELF     7ed35000-7ee73000       Deferred        user32<elf>
      \-PE  7ed50000-7ee73000       \               user32
    ELF     7efa4000-7efaf000       Deferred        libnss_files.so.2
    ELF     7efaf000-7efc6000       Deferred        libnsl.so.1
    ELF     7efc6000-7efed000       Deferred        libm.so.6
    ELF     7efed000-7efef000       Deferred        libnvidia-tls.so.1
    ELF     7eff6000-7f000000       Deferred        libnss_nis.so.2
    ELF     b7ca1000-b7caa000       Deferred        libnss_compat.so.2
    ELF     b7cab000-b7caf000       Deferred        libdl.so.2
    ELF     b7caf000-b7df0000       Deferred        libc.so.6
    ELF     b7df1000-b7e08000       Deferred        libpthread.so.0
    ELF     b7e1b000-b7f2f000       Deferred        libwine.so.1
    ELF     b7f31000-b7f4c000       Deferred        ld-linux.so.2
    Threads:
    process  tid      prio (all id:s are in hex)
    0000002e (D) C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Civ4BeyondSword.exe
            0000002d    0 <==
    0000000a 
            0000000c    0
            0000000b    0
    00000008 
            0000000f    0
            0000000e    0
            0000000d    0
            00000009    0

  8. #68
    Join Date
    Aug 2005
    Beans
    795

    Re: Civilization IV Beyond the Sword

    so it appears my crash that logged me out of ubuntu was due to vertex shaders being enabled.

    I still occasionally get the problem where the game takes extreme amounts of time to open.

    Unfortunately for me BTS is so slow in my computer its unplayable at the moment. Has anyone else played BTS with an intel x3100. Its an integrated card but i would have thought it could play games as old as civ IV it would be a huge bummer if it did not. I will have to try in vista see if it works there.

    cheers

  9. #69
    Join Date
    Aug 2005
    Beans
    795

    Re: Civilization IV Beyond the Sword

    I tried BTS in vista it works fine with no lag (took significantly longer to load though). This is unfortunate but good because it means someday hopefully wine will be up to the task of playing BTS well enough for my computer.

    It still occasionally gets stuck on init engine just before going to full screen. It eventually gets unstuck but it has taken as long as 40 minutes (I let it run in the background).

    I guess this is goodbye for now from me until wine improves

    cheers all

  10. #70
    Join Date
    Jul 2007
    Beans
    Hidden!
    Distro
    Ubuntu 7.10 Gutsy Gibbon

    Re: Civilization IV Beyond the Sword

    @zorkerz

    I have an intel x3100 too. My game takes a long time to load on and hangs for a bit on 'Init Audio.' Once the game loads i can run through all the menus and set up a custom game, but after I press launch when it gets to 'Finishing' the game graphics crash, (im guessing its the shader problem)

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