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Thread: Neverwinter Nights resolution problems on dualhead setup

  1. #1
    Join Date
    Apr 2006
    Location
    Bloomington, Indiana
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    8
    Distro
    Ubuntu 7.04 Feisty Fawn

    Neverwinter Nights resolution problems on dualhead setup (SOLVED)

    I've been having this problem with Neverwinter Nights for a long time and on Ubuntu as well as Gentoo and its probably a bug in X.org or with NWN. I have a dual head setup. When I load NWN in full screen it runs at the resolution of my desktop and only gives me the option to change between the resolutions that are available from my desktop screen resolution. When I run nwn in windowed mode, it uses the same resolution as in full screen mode. When I try to change the width and height settings in nwn.ini, it ignores them. So I wind up with a window that is mostly on one screen, but half drapes over the other screen.

    This is an annoyance because I'd like to have NWN completely on one monitor (one size smaller than the desktop res on that screen) so that I can see everything seamless on one screen and put something like xchat on the other screen.

    I've been reading some of the other posts about resolution problems or multimonitor problems with no real solution. I remember reading somewhere (maybe in the Bioware forums) that this is a known issue with X. But I can't find that now. Does anyone have some solution for this?

    I'm using the nvidia proprietary drivers and using the twinview option if that makes any difference. Also, I'm able to play games like ut2004 in windowed mode without having this problem. Of course ut2004 doesn't really handle two monitors the same way that NWN does.
    Last edited by suso; May 9th, 2007 at 03:32 AM. Reason: Solved problem, changing subject

  2. #2
    Join Date
    Apr 2006
    Location
    Bloomington, Indiana
    Beans
    8
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    Ubuntu 7.04 Feisty Fawn

    Re: Neverwinter Nights resolution problems on dualhead setup

    YEAH! Shortly after I posted this message I thought of just searching for "nwn twinview" on google and low and behold I came across the answer here.

    It wasn't quite that simple for me, but after some fiddling I was able to make it work. Now I have NWN running in a 1152x864 window on one screen inside a 1280x1024 screen and the other screen is unobstructed.



    Here is my Screen section for those that will be helped by this solution:

    Code:
    Section "Screen"
          Identifier      "Default Screen"
          Device          "NVIDIA Corporation NVIDIA Default Card"
          Option "TwinView " "on"
          Option "TwinViewOrientation" "RightOf"
          Option "UseEdidFreqs" "True"
         Option "MetaModes" "1280x1024,1280x1024;1280x1024,1024x768;1280x1024,NULL;1152x864,NULL;1024x768,NULL;1280x1024;1280x1024+1200+0"
         Option "HorizSync"   "CRT-0: 30-81;  CRT-1: 30-81"
         Option "VertRefresh" "CRT-0: 56-75;  CRT-1: 56-75"
    
          Monitor         "SyncMaster"
          DefaultDepth    24
          SubSection "Display"
                  Depth           1
                  Modes           "1280x1024" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
          EndSubSection
          SubSection "Display"
                  Depth           4
                  Modes           "1280x1024" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
          EndSubSection
          SubSection "Display"
                  Depth           8
                  Modes           "1280x1024" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
          EndSubSection
          SubSection "Display"
                  Depth           15
                  Modes           "1280x1024" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
          EndSubSection
          SubSection "Display"
                  Depth           16
                  Modes           "1280x1024" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
          EndSubSection
          SubSection "Display"
                  Depth           24
                  Modes           "1280x1024" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
          EndSubSection
    EndSection
    And here is the display options section of the nwn.ini file:

    Code:
    [Display Options]
    UseLargeFont=0
    RefreshRate=0
    BitsPerPixels=32
    Height=864
    Width=1152
    TexturePack=3
    FullScreen=0
    AllowWindowedMode=1
    Now I'm happy.
    Last edited by suso; May 9th, 2007 at 03:42 AM. Reason: Removed commented lines that may confuse people.

  3. #3
    Join Date
    Jul 2006
    Location
    Auckland, NZ
    Beans
    10
    Distro
    Kubuntu 7.04 Feisty Fawn

    Smile Re: Neverwinter Nights resolution problems on dualhead setup

    http://ubuntuforums.org/showthread.php?t=416249 has a solution that puts OpenGL programs (such as Neverwinter Nights) in one Window when in full screen mode, thus not centering in the middle spanning two screens.

    Unfortunately it doesn't allow you to see another program running in the unused Window. This is because it is taking place at Full Screen mode. Your solution obviously does allow this, but I personally find that games run slower when in Windowed mode, hence the reason for posting the above solution.

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