I have the same problem on 7.04, but on 6.10 there was no such error.
Code:
$ slune
* Slune * Slune lives in /usr/share/games
* Soya * Using 8 bits stencil buffer
* Soya * version 0.12
* Using OpenGL 1.3 Mesa 6.5.2
* - renderer : Mesa DRI Intel(R) 945GM 20061017 x86/MMX/SSE2
* - vendor : Tungsten Graphics, Inc
* - maximum number of lights : 8
* - maximum number of clip planes : 6
* - maximum number of texture units : 8
* - maximum texture size : 2048 pixels
* Using OpenAL 1.1
* - renderer : Software
* - vendor : OpenAL Community
* Slune * (Psyco not found ; if you are using an x86 processor, installing psyco can speed up Slune a little)
Exception exceptions.OverflowError: 'long int too large to convert to int' in '_soya._Material._pack' ignored
Segmentation fault (core dumped)
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