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Thread: Post your .conkyrc files w/ screenshots

  1. #17751
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    Re: Post your .conkyrc files w/ screenshots

    Quote Originally Posted by Abdus View Post
    Debian (squeezy) AMD64, KDE 4.4.5 + compiz 0.8.4
    I suppose that makes me a sinner.
    Well the only thing I know is the conky config is ok.
    Possibly try running in metacity to see what you get.
    Might be your vid drivers.
    Gotta go now anyway. Good luck.
    Last edited by stinkeye; May 23rd, 2011 at 04:33 PM.

  2. #17752
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    Re: Post your .conkyrc files w/ screenshots

    Quote Originally Posted by stinkeye View Post
    Well the only thing I know is the conky config is ok.
    Possibly try running in metacity to see what you get.
    Might be your vid drivers.
    Gotta go now anyway. Good luck.
    Thank you for help.

    I just switched my window manager to kwin (no compiz), same effect, two-layered grey conky wirth round corners. Thus I know for sure it's not compiz that screws it.

    EDIT:
    After restoring:
    own_window_argb_visual yes
    own_window_type normal
    semi-transparency regained (no black rectangle).

    Still a problem remains: my cover (current playing album cover) is also semi-transparent, when it shouldn't. Is there a way to fix it without running another conky instance just for the cover?

    Last edited by Abdus; May 23rd, 2011 at 05:08 PM.

  3. #17753
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    Belgium
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    Distro
    Ubuntu 10.04 Lucid Lynx

    Re: Post your .conkyrc files w/ screenshots

    Quote Originally Posted by Sector11 View Post
    Good stuff... I have a wife that does the same... two or three times a day! And I'm not joking either!

    Yes perfectly! The key: mono fonts and there are some nice mono font out there.
    And you keep changing it back? Things can go real funny at home...

    dafont, here i come...

    Quote Originally Posted by TheAnachron View Post
    <snip>

    Edit:
    El_Belgicano can you tell me what background you are using?
    The original i found on wallbase and is here on my dropbox. As wallpaper, i only use gimped versions of those images, i darken the sides to the color of the theme and i change the brightness, the result i use is here on my dropbox again.

    I got a lot more... Mostly from wallbase.

    Enjoy...
    El Belgicano
    -----------------
    Laptop: 5 years old Asus M6N (ATI9600/9700 graphics, 512Mb RAM, Intel Mobile 1.66GHz, 60Gb HDD) running 10.04-Lucid Lynx pretty nicely.

  4. #17754
    Join Date
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    Re: Post your .conkyrc files w/ screenshots

    Quote Originally Posted by Abdus View Post
    Thank you for help.

    I just switched my window manager to kwin (no compiz), same effect, two-layered grey conky wirth round corners. Thus I know for sure it's not compiz that screws it.

    EDIT:
    After restoring:
    own_window_argb_visual yes
    own_window_type normal
    semi-transparency regained (no black rectangle).

    Still a problem remains: my cover (current playing album cover) is also semi-transparent, when it shouldn't. Is there a way to fix it without running another conky instance just for the cover?
    No experience with kde.
    Don't know if this will solve your problem.
    http://conky.pitstop.free.fr/wiki/index.php5?title=Conky_KDE_Transparency_(en)
    Last edited by stinkeye; May 24th, 2011 at 02:11 AM.

  5. #17755
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    Re: Post your .conkyrc files w/ screenshots

    It should since one must make original Conky window fully transparent to make LUA transparent background.
    Linux Debian Sid (Minted) x86_64/3.12.10, Conky 2.0_pre, Xorg 7.7/1.15.0, KDE 4.11.5, Lenovo T61, Intel X3100, HITACHI HTS722010K9SA00 100GB, WDC_WD5000BEVT 500GB
    Linux user No.: 483055 | My Conky Pitstop corner | One4All project

  6. #17756
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    Re: Post your .conkyrc files w/ screenshots

    Quote Originally Posted by Abdus View Post

    Still a problem remains: my cover (current playing album cover) is also semi-transparent, when it shouldn't. Is there a way to fix it without running another conky instance just for the cover?
    what is happening is that the lua background is being drawn ontop of the album art image being called in the conkyrc

    this also happens when you call weather images (not fonts) and i assume any other images

    there doesnt seem to be a fix other than
    1. modifying the lua script to take over the image display function
    2. dont use the lua background, use a transparent image as a background
    3. a separate conkyrc might work

    2 is a bit trickier if you want curved corners etc
    but for a straight rectangle all you need is a single 1 by 1 pixel image of the right color and transparency... call it in conky and stretch it to fit using the image commands
    (thanks to Sector11 for that idea)

    for 1... try this in the bg lua file
    paste the code in the main function indicated below
    Code:
    cairo_fill(cr)
    ##PASTE IMAGE DRAWING CODE HERE###
    cairo_surface_destroy(cs)
    cairo_destroy(cr)
    end
    image drawing code
    Code:
    --------------------------------------------------------------
    --height and width of displayed image
    iheight=130
    iwidth=130
    --position
    iacross=70
    idown=900
    --location of image
    image="/home/abd/.quodlibet/current.cover"
    -----------------------------------------------------
    show = imlib_load_image(image)
    if show == nil then return end
    imlib_context_set_image(show)
    w_img, h_img = imlib_image_get_width(), imlib_image_get_height()
    width=iheight
    height=iwidth
    buffer = imlib_create_image(width, height)
    imlib_context_set_image(buffer)
    imlib_blend_image_onto_image(show, 0, 0, 0, w_img, h_img, 0, 0, width, height)
    imlib_context_set_image(show)
    imlib_free_image()
    imlib_context_set_image(buffer)
    imlib_render_image_on_drawable(iacross, idown)
    imlib_free_image()
    --------------------------------------------------------------
    Last edited by mrpeachy; May 23rd, 2011 at 08:23 PM.

  7. #17757
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    Re: Post your .conkyrc files w/ screenshots

    oj tam, oj tam



    my test suite
    conkyrc
    Code:
    # ~/.conkyrc-test38
    
    #-----Conky settings
    background no
    no_buffers yes
    #	out_to_console yes
    top_cpu_separate no
    #	cpu_avg_samples 10
    #	net_avg_samples 10
    #	max_port_monitor_connections 10
    update_interval 1
    total_run_times 0
    
    #-----Text setings
    use_xft yes
    xftfont Bitstream Vera Sans Mono:size=13
    xftalpha 0.8
    #	uppercase no
    #	override_utf8_locale yes
    #	format_human_readable no
    #	short_units
    #	max_user_text 64
    #	text_buffer_size 256
    
    #-----Window settings
    own_window yes
    own_window_type override
    #	own_window_argb_visual yes
    #	own_window_argb_value 255
    own_window_transparent yes
    own_window_colour black
    own_window_hints undecorated,below,sticky,skip_taskbar,skip_pager
    own_window_class Conky
    own_window_title ConkyMRClock
    
    #----Layout settings
    minimum_size 645 770
    #	maximum_width 100
    alignment top_left
    use_spacer right
    gap_x 100
    gap_y 75
    
    #-----Graphics settings
    draw_shades no
    draw_outline no
    draw_borders no
    draw_graph_borders yes
    stippled_borders 0
    #	border_inner_margin 16
    border_width 1
    double_buffer yes
    #	max_specials 64
    #	imlib_cache_size 0
    
    #-----Color settings
    default_color white
    default_shade_color black
    default_outline_color black
    
    #-----LUA load
    lua_load ~/.conky/lua/BGtest.lua
    #	lua_draw_hook_pre conky_draw_bg
    
    TEXT
    ${lua conky_draw_bg}${image ~/.conky/images/BGtest-pic.jpg -p 100,100}

    LUA
    Code:
    --[[	Background by londonali1010 (2009)
    	VinDSL Background Hack (2010-2011)
    
    This script draws a background to the Conky window. It covers the whole of the Conky window, but you can specify rounded corners, if you wish.
    
    To call this script in Conky, use (assuming you have saved this script to ~/scripts/):
    	lua_load ~/scripts/draw_bg.lua
    	lua_draw_hook_pre draw_bg
    
    Changelog:
    	+ v3.0	VinDSL Hack (01.28.2011) Killed memory leak.
    	+ v2.4	VinDSL Hack (01.25.2011) Declared all variables in local.
    	+ v2.3	VinDSL Hack (12.31.2010) Added shading example(s).
    	+ v2.2	VinDSL Hack (12.30.2010) Cleaned up the code a bit.
    	+ v2.1	VinDSL Hack (12.24.2010) Added cairo destroy function(s).
    	+ v2.0	VinDSL Hack (12.21.2010) Added height adjustment variable.
    	+ v1.0	Original release (07.10.2009)
    
    ]]
    
    --------------START OF PARAMETERS ------------
    
    -- Change these settings to affect your background:
    
    -- "corner_r" is the radius, in pixels, of the rounded corners. If you don't want rounded corners, use 0.
    
    	local corner_r = 50
    
    -- Set the colour and transparency (alpha) of your background (0.00 - 0.99).
    
    --	(Light Shading Example)
    --	local bg_colour = 0x4d4d4d
    --	local bg_alpha = 0.50
    
    --	(Medium Shading Example)
    --	local bg_colour = 0x222222
    --	local bg_alpha = 0.50
    
    --	(Dark Shading Example)
    	local bg_colour = 0x000000
    	local bg_alpha = 0.40
    
    --	local bg_colour = 0x908C80
    --	local bg_alpha = 0.2
    
    -- Tweaks the height of your background, in pixels. If you don't need to adjust the height, use 0.
    
    --	(Default Setting)
    	local vindsl_hack_height = 0
    
    --	local vindsl_hack_height = -228
    
    ---------------END OF PARAMETERS -------------
    
    require 'cairo'
    local	cs, cr = nil
    
    local function rgb_to_r_g_b(colour,alpha)
    	return ((colour / 0x10000) % 0x100) / 255., ((colour / 0x100) % 0x100) / 255., (colour % 0x100) / 255., alpha
    	end
    
    function conky_draw_bg()
    	if conky_window == nil then return end
    	if cs == nil then cairo_surface_destroy(cs) end
    	if cr == nil then cairo_destroy(cr) end
    	local w = conky_window.width
    	local h = conky_window.height
    	local v = vindsl_hack_height
    	local cs = cairo_xlib_surface_create(conky_window.display, conky_window.drawable, conky_window.visual, conky_window.width, conky_window.height)
    	local cr = cairo_create(cs)
    	
    	cairo_move_to(cr,corner_r,0)
    	cairo_line_to(cr,w-corner_r,0)
    	cairo_curve_to(cr,w,0,w,0,w,corner_r)
    	cairo_line_to(cr,w,h+v-corner_r)
    	cairo_curve_to(cr,w,h+v,w,h+v,w-corner_r,h+v)
    	cairo_line_to(cr,corner_r,h+v)
    	cairo_curve_to(cr,0,h+v,0,h+v,0,h+v-corner_r)
    	cairo_line_to(cr,0,corner_r)
    	cairo_curve_to(cr,0,0,0,0,corner_r,0)
    	cairo_close_path(cr)
    
    	cairo_set_source_rgba(cr,rgb_to_r_g_b(bg_colour,bg_alpha))
    	cairo_fill(cr)
    
    	cairo_surface_destroy(cs)
    	cairo_destroy(cr)
    	return ""
    	end

    As you couldn't guess, "own_window_argb_visual yes" not only makes background of Conky transparent... it makes all Conky with any object inside opaque, and as so it is useless. And "own_window_transparent yes" makes pseudo transparency by copying system main window background to the Conky window, hence no icon is visible under.
    Linux Debian Sid (Minted) x86_64/3.12.10, Conky 2.0_pre, Xorg 7.7/1.15.0, KDE 4.11.5, Lenovo T61, Intel X3100, HITACHI HTS722010K9SA00 100GB, WDC_WD5000BEVT 500GB
    Linux user No.: 483055 | My Conky Pitstop corner | One4All project

  8. #17758
    Join Date
    Oct 2009
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    Re: Post your .conkyrc files w/ screenshots

    Quote Originally Posted by dk75 View Post
    oj tam, oj tam

    Code:
    TEXT
    ${lua conky_draw_bg}${image ~/.conky/images/BGtest-pic.jpg -p 100,100}
    As you couldn't guess, "own_window_argb_visual yes" not only makes background of Conky transparent... it makes all Conky with any object inside opaque, and as so it is useless. And "own_window_transparent yes" makes pseudo transparency by copying system main window background to the Conky window, hence no icon is visible under.
    interesting!

    ive been playing around with conky settings
    it is possible to get the lua background, have good images and have real transparency
    but you need to call images in lua for it to work
    (although i have to say the whole things seems a little hit or miss!)

    the parts of interest
    Code:
    own_window yes
    own_window_type normal
    own_window_argb_visual yes
    ##own_window_argb_value 0
    own_window_transparent yes
    ##own_window_type override
    own_window_hints undecorated,below,sticky,skip_taskbar,skip_pager
    and
    Code:
    lua_load /home/mcdowall/lua/pictest.lua
    #lua_draw_hook_pre draw_bg
    
    TEXT
    
    TEST TEST TEST TEST
    TEST TEST TEST TEST
    TEST TEST TEST TEST
    ${lua conky_draw_bg}
    ${image /home/mcdowall/Desktop/moviestill2.jpg -p 100,600 -s 130x130}
    sorry, my test pic isnt as nice as your dk75

    the top inage is from lua
    the bottom through using the image object in conkyrc
    you can see my icons underneath the test text

    for some reason i couldnt call the same image in both the lua script and the conkyrc... otherwise both images appeared overbright and washed out

    doing it the above way the bottom image gets washed out

    doing it this way
    Code:
    lua_load /home/mcdowall/lua/pictest.lua
    lua_draw_hook_pre draw_bg
    
    TEXT
    
    TEST TEST TEST TEST
    TEST TEST TEST TEST
    TEST TEST TEST TEST
    #${lua conky_draw_bg}
    ${image /home/mcdowall/Desktop/moviestill2.jpg -p 100,600 -s 130x130}
    you get the lua bg being drawn ontop of the conkyrc image

    here is the bg and image script i used
    Code:
    
    --[[    Background by londonali1010 (2009)
        VinDSL Background Hack (2010-2011)
        Added ability to display images mrpeachy 2011
    
    This script draws a background to the Conky window. It covers the whole of the Conky window, but you can specify rounded corners, if you wish.
    
    To call this script in Conky, use (assuming you have saved this script to ~/scripts/):
        lua_load ~/scripts/draw_bg.lua
        lua_draw_hook_pre draw_bg
    
    Changelog:
        + v3.0    VinDSL Hack (01.28.2011) Killed memory leak.
        + v2.4    VinDSL Hack (01.25.2011) Declared all variables in local.
        + v2.3    VinDSL Hack (12.31.2010) Added shading example(s).
        + v2.2    VinDSL Hack (12.30.2010) Cleaned up the code a bit.
        + v2.1    VinDSL Hack (12.24.2010) Added cairo destroy function(s).
        + v2.0    VinDSL Hack (12.21.2010) Added height adjustment variable.
        + v1.0    Original release (07.10.2009)
    
    ]]
    
    --------------START OF PARAMETERS ------------
    
    -- Change these settings to affect your background:
    
    -- "corner_r" is the radius, in pixels, of the rounded corners. If you don't want rounded corners, use 0.
    
        local corner_r = 50
    
    -- Set the colour and transparency (alpha) of your background (0.00 - 0.99).
    
    --    (Light Shading Example)
    --    local bg_colour = 0x4d4d4d
    --    local bg_alpha = 0.50
    
    --    (Medium Shading Example)
    --    local bg_colour = 0x222222
    --    local bg_alpha = 0.50
    
    --    (Dark Shading Example)
        local bg_colour = 0x000000
        local bg_alpha = 0.5
    
    --    local bg_colour = 0x908C80
    --    local bg_alpha = 0.2
    
    -- Tweaks the height of your background, in pixels. If you don't need to adjust the height, use 0.
    
    --    (Default Setting)
        local vindsl_hack_height = 0
    
    --    local vindsl_hack_height = -228
    
    ---------------END OF PARAMETERS -------------
    
    require 'cairo'
    require 'imlib2'
    local    cs, cr = nil
    
    local function rgb_to_r_g_b(colour,alpha)
        return ((colour / 0x10000) % 0x100) / 255., ((colour / 0x100) % 0x100) / 255., (colour % 0x100) / 255., alpha
        end
    
    function conky_draw_bg()
        if conky_window == nil then return end
        if cs == nil then cairo_surface_destroy(cs) end
        if cr == nil then cairo_destroy(cr) end
        local w = conky_window.width
        local h = conky_window.height
        local v = vindsl_hack_height
        local cs = cairo_xlib_surface_create(conky_window.display, conky_window.drawable, conky_window.visual, conky_window.width, conky_window.height)
        local cr = cairo_create(cs)
        
        cairo_move_to(cr,corner_r,0)
        cairo_line_to(cr,w-corner_r,0)
        cairo_curve_to(cr,w,0,w,0,w,corner_r)
        cairo_line_to(cr,w,h+v-corner_r)
        cairo_curve_to(cr,w,h+v,w,h+v,w-corner_r,h+v)
        cairo_line_to(cr,corner_r,h+v)
        cairo_curve_to(cr,0,h+v,0,h+v,0,h+v-corner_r)
        cairo_line_to(cr,0,corner_r)
        cairo_curve_to(cr,0,0,0,0,corner_r,0)
        cairo_close_path(cr)
    
        cairo_set_source_rgba(cr,rgb_to_r_g_b(bg_colour,bg_alpha))
        cairo_fill(cr)
    --------------------------------------------------------------
    --height and width of displayed image (number scales original image 1=full size, 2 = half size)
    iheight=130
    iwidth=130
    --position
    iacross=105
    idown=200
    --location of image
    image="/home/mcdowall/Desktop/moviestill.jpg"
    -----------------------------------------------------
    show = imlib_load_image(image)
    if show == nil then return end
    imlib_context_set_image(show)
    w_img, h_img = imlib_image_get_width(), imlib_image_get_height()
    width=iheight
    height=iwidth
    buffer = imlib_create_image(width, height)
    imlib_context_set_image(buffer)
    imlib_blend_image_onto_image(show, 0, 0, 0, w_img, h_img, 0, 0, width, height)
    imlib_context_set_image(show)
    imlib_free_image()
    imlib_context_set_image(buffer)
    imlib_render_image_on_drawable(iacross, idown)
    imlib_free_image()
    --------------------------------------------------------------
    cairo_surface_destroy(cs)
    cairo_destroy(cr)
    return ""
    end
    you can copy and paste the image drawing code for as many images as you like
    but that image code only works for images that contain no transparency so no good for weather images

    QUESTION
    is it possible to make a function in a lua script, for example

    function image(filename,height,width)
    code to draw the image
    end

    and then call that function in the conkyrc which supplies the variables?

    TEXT
    ${lua image(/images/pic.jpg,200,200)}
    Last edited by mrpeachy; May 23rd, 2011 at 11:18 PM.

  9. #17759
    Join Date
    Jul 2009
    Beans
    54

    Re: Post your .conkyrc files w/ screenshots

    Wow, thank you guys. I'm already getting a bit lost with all this code.

    I used feh, and also mrpeachy's additional piece of code pasting image through lua. The image is being pasted, it is no more semi-transparent (that's progress!), but it's still being covered by lua's semi-transparent background, so colors are not so vivid as on the original. This also lets me skip using
    own_window_argb_visual yes
    whih used to be necessary to get any kind of semi-transparency.

    Also my conky reports constantly:
    Conky: llua_do_call: function conky_draw_bg execution failed: /home/abd/scripts/draw-bg.lua:95: attempt to call global 'imlib_load_image' (a nil value)

    EDIT:
    That's how it looks now:

    Last edited by Abdus; May 24th, 2011 at 08:55 AM.

  10. #17760
    Join Date
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    Re: Post your .conkyrc files w/ screenshots

    Quote Originally Posted by mrpeachy View Post
    interesting!

    ive been playing around with conky settings
    it is possible to get the lua background, have good images and have real transparency
    but you need to call images in lua for it to work
    (although i have to say the whole things seems a little hit or miss!)

    the parts of interest
    Code:
    own_window yes
    own_window_type normal
    own_window_argb_visual yes
    ##own_window_argb_value 0
    own_window_transparent yes
    sorry, my test pic isnt as nice as your dk75
    nothing can be

    own_window_argb_visual yes overrides own_window_transparent yes so later is irrelevant

    test that
    Code:
    own_window yes
    own_window_type normal
    own_window_argb_visual yes
    ###own_window_argb_value 0
    ###own_window_transparent yes


    Quote Originally Posted by mrpeachy View Post
    QUESTION
    is it possible to make a function in a lua script, for example

    function image(filename,height,width)
    code to draw the image
    end

    and then call that function in the conkyrc which supplies the variables?

    TEXT
    ${lua image(/images/pic.jpg,200,200)}
    does this answers your question?



    conkyrc
    Code:
    # ~/.conkyrc-test38
    
    #-----Conky settings
    background no
    no_buffers yes
    #	out_to_console yes
    top_cpu_separate no
    #	cpu_avg_samples 10
    #	net_avg_samples 10
    #	max_port_monitor_connections 10
    update_interval 1
    total_run_times 0
    
    #-----Text setings
    use_xft yes
    xftfont Bitstream Vera Sans Mono:size=13
    xftalpha 0.8
    #	uppercase no
    #	override_utf8_locale yes
    #	format_human_readable no
    #	short_units
    #	max_user_text 64
    #	text_buffer_size 256
    
    #-----Window settings
    own_window yes
    own_window_type normal
    own_window_argb_visual yes
    own_window_argb_value 0
    #	own_window_transparent yes
    own_window_colour black
    own_window_hints undecorated,below,sticky,skip_taskbar,skip_pager
    own_window_class Conky
    own_window_title ConkyMRClock
    
    #----Layout settings
    minimum_size 645 770
    #	maximum_width 100
    alignment top_left
    use_spacer right
    gap_x 100
    gap_y 75
    
    #-----Graphics settings
    draw_shades no
    draw_outline no
    draw_borders no
    draw_graph_borders yes
    stippled_borders 0
    #	border_inner_margin 16
    border_width 1
    double_buffer yes
    #	max_specials 64
    #	imlib_cache_size 0
    
    #-----Color settings
    default_color white
    default_shade_color black
    default_outline_color black
    
    #-----LUA load
    lua_load ~/.conky/lua/BGtest.lua
    
    
    
    TEXT
    ${lua conky_draw_bg}
    ${lua conky_image_load /home/kitsune/.conky/images/BGtest-pic.jpg 75 75 2 2}
    ${lua conky_image_load /home/kitsune/.conky/images/BGtest-pic2.jpg 400 75 2 2}
    ${lua conky_image_load /home/kitsune/.conky/images/BGtest-pic2.jpg 75 425 2 2}
    ${lua conky_image_load /home/kitsune/.conky/images/BGtest-pic.jpg 375 425 2 2}
    LUA
    Code:
    --[[    Background by londonali1010 (2009)
        VinDSL Background Hack (2010-2011)
        Added ability to display images mrpeachy 2011
    
    This script draws a background to the Conky window. It covers the whole of the Conky window, but you can specify rounded corners, if you wish.
    
    To call this script in Conky, use (assuming you have saved this script to ~/scripts/):
        lua_load ~/scripts/draw_bg.lua
        lua_draw_hook_pre draw_bg
    
    Changelog:
        + v3.0    VinDSL Hack (01.28.2011) Killed memory leak.
        + v2.4    VinDSL Hack (01.25.2011) Declared all variables in local.
        + v2.3    VinDSL Hack (12.31.2010) Added shading example(s).
        + v2.2    VinDSL Hack (12.30.2010) Cleaned up the code a bit.
        + v2.1    VinDSL Hack (12.24.2010) Added cairo destroy function(s).
        + v2.0    VinDSL Hack (12.21.2010) Added height adjustment variable.
        + v1.0    Original release (07.10.2009)
    
    ]]
    
    --------------START OF PARAMETERS ------------
    
    -- Change these settings to affect your background:
    
    -- "corner_r" is the radius, in pixels, of the rounded corners. If you don't want rounded corners, use 0.
    
        local corner_r = 50
    
    -- Set the colour and transparency (alpha) of your background (0.00 - 0.99).
    
    --    (Light Shading Example)
    --    local bg_colour = 0x4d4d4d
    --    local bg_alpha = 0.50
    
    --    (Medium Shading Example)
    --    local bg_colour = 0x222222
    --    local bg_alpha = 0.50
    
    --    (Dark Shading Example)
        local bg_colour = 0x000000
        local bg_alpha = 0.5
    
    --    local bg_colour = 0x908C80
    --    local bg_alpha = 0.2
    
    -- Tweaks the height of your background, in pixels. If you don't need to adjust the height, use 0.
    
    --    (Default Setting)
        local vindsl_hack_height = 0
    
    --    local vindsl_hack_height = -228
    
    ---------------END OF PARAMETERS -------------
    
    require 'cairo'
    require 'imlib2'
    local    cs, cr = nil
    
    local function rgb_to_r_g_b(colour,alpha)
        return ((colour / 0x10000) % 0x100) / 255., ((colour / 0x100) % 0x100) / 255., (colour % 0x100) / 255., alpha
        end
    
    function conky_draw_bg()
        if conky_window == nil then return end
        if cs == nil then cairo_surface_destroy(cs) end
        if cr == nil then cairo_destroy(cr) end
        local w = conky_window.width
        local h = conky_window.height
        local v = vindsl_hack_height
        local cs = cairo_xlib_surface_create(conky_window.display, conky_window.drawable, conky_window.visual, conky_window.width, conky_window.height)
        local cr = cairo_create(cs)
        
        cairo_move_to(cr,corner_r,0)
        cairo_line_to(cr,w-corner_r,0)
        cairo_curve_to(cr,w,0,w,0,w,corner_r)
        cairo_line_to(cr,w,h+v-corner_r)
        cairo_curve_to(cr,w,h+v,w,h+v,w-corner_r,h+v)
        cairo_line_to(cr,corner_r,h+v)
        cairo_curve_to(cr,0,h+v,0,h+v,0,h+v-corner_r)
        cairo_line_to(cr,0,corner_r)
        cairo_curve_to(cr,0,0,0,0,corner_r,0)
        cairo_close_path(cr)
    
        cairo_set_source_rgba(cr,rgb_to_r_g_b(bg_colour,bg_alpha))
        cairo_fill(cr)
    
        cairo_surface_destroy(cs)
        cairo_destroy(cr)
        return ""
        end
    
    function conky_image_load(image, iacross, idown, width, height)
    	--------------------------------------------------------------
    	if image == nil then print("Error: no image selected"); return "" end
    	--height and width of displayed image (number scales original image 1=full size, 2 = half size)
    	width = tonumber(width); if width == nil then width = 1 end
    	height = tonumber(height); if height == nil then height = 1 end
    	--position
    	iacross = tonumber(iacross); if iacross == nil then iacross = 0 end
    	idown = tonumber(idown); if idown == nil then idown = 0 end
    	-----------------------------------------------------
    	show = imlib_load_image(image)
    	if show == nil then print("Error: can't load image"); return "" end
    	imlib_context_set_image(show)
    	w_img, h_img = imlib_image_get_width(), imlib_image_get_height()
    	if w_img == nil or h_img == nil then return "" end
    	if width == 1 then width = w_img
    	elseif width == 2 then width = w_img / 2 end
    	if height == 1 then height = h_img
    	elseif height == 2 then height = h_img / 2 end
    	buffer = imlib_create_image(width, height)
    	imlib_context_set_image(buffer)
    	imlib_blend_image_onto_image(show, 0, 0, 0, w_img, h_img, 0, 0, width, height)
    	imlib_context_set_image(show)
    	imlib_free_image()
    	imlib_context_set_image(buffer)
    	imlib_render_image_on_drawable(iacross, idown)
    	imlib_free_image()
    	--------------------------------------------------------------
    	return ""
    	end
    Last edited by dk75; May 24th, 2011 at 04:53 PM.
    Linux Debian Sid (Minted) x86_64/3.12.10, Conky 2.0_pre, Xorg 7.7/1.15.0, KDE 4.11.5, Lenovo T61, Intel X3100, HITACHI HTS722010K9SA00 100GB, WDC_WD5000BEVT 500GB
    Linux user No.: 483055 | My Conky Pitstop corner | One4All project

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