Hey guys and gals
So dayz is new to the whole modded thing. making modding a dayz server hard to start with, adding the whole CLI and Ubuntu server is just extra extra steps making it a lot harder, but basically so far I've got a vanilla dayz server running and working on an old LinuxGSM working think its Linux gsm version 16. but it works, im not to sure how to add mods though, im not really good at this stuff, so i have a few questions i was hoping you guys could help me with. BTW under the server files folder is a addons folder where im assuming mods go, considering all files there are .pho and .bisign's which is what mods contain, mods also contain a folder called keys with .bikeys in them so im assuming you just put all the files with there respected extension so all the .pbo and .bisign go with the .pbo and the . bikeys. but here's where i get lost, the mods folder also contains .cpp file in the root directory of the mods file, the actual mod files, which containts the aforementioned addon file which has the .pbo and .bisign files and the key file which contains the .bikey files ... how do i download the mod file to the sever which i am SSH'ing into, and then how to i copy each file to its respected location, and then in the parameter script for the launch which contains "dayzparameter="-config=${config} -port=${port} -freezecheck ${BEpath} ${logs}" " i read i had to add -mod= and then the mod name, where do i get the correct mod name, name and how do i add it.
can you guys please help me and explain whats going on
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