Results 1 to 2 of 2

Thread: CS:GO server performing "better" when stress-tested?

  1. #1
    Join Date
    Jan 2018
    Beans
    1

    CS:GO server performing "better" when stress-tested?

    Hello!
    I recently set up a csgo server on an old machine and it's working surprisingly well. I cleared out core 1 and dedicated it to only the server. I took a note of the var and sv when there are 1/12 players online:
    Players: 1/12
    Core: 1

    Pictures:






    Then I started to stresstest cpu 0 (server is on core 1) and got these stats:
    Players: 1/12
    Core: 1

    Pictures:





    As you can see my sv and var went down. I though it might be the cpu-frequency that was fluctuating so i forced it to 2.7GHz, but the results was the same.
    The server is hosted on an old laptop:
    hp elitebook 2560p
    Intel(R) Core(TM) i7-2620M CPU @ 2.70GHz
    4GB 1333MHz DDR3 RAM
    OS: Linux laptop 4.9.0-4-rt-amd64 #1 SMP PREEMPT RT Debian 4.9.65-3+deb9u1 (2017-12-23) x86_64 GNU/Linux
    Its plugged into the wall without a battery attached.

    I disabled Intel HT in the bios but i could not find any power settings.
    The server will never have more than 12/12 players online and I'm pretty sure that it will handle that.




    (Sorry for bad English ! I'm from Norway)


    EDIT:

    Forgot to say that i disable intel_pstate module and enabled the acpi-cpufreq module to control the frequency.

  2. #2
    Join Date
    Apr 2011
    Location
    Mystletainn Kick!
    Beans
    13,611
    Distro
    Ubuntu

    Re: CS:GO server performing "better" when stress-tested?

    Thread moved to Debian
    Splat Double Splat Triple Splat
    Earn Your Keep
    Don't mind me, I'm only passing through.
    Once in a blue moon, I'm actually helpful
    .

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •