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Thread: programming for games?

  1. #1
    Join Date
    Dec 2004
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    programming for games?

    Hey, I want to start to learn programming,so I could eventually get into programming for a simple game that I would to create thats been on my mind for a month or so. To start I have to learn about a programming language, and I need your help to decide on which to use(C++, perl, java, python,etc...).
    Which would suit the needs better in the end, and is a nice language to learn?

    Thanks.

  2. #2
    Join Date
    Jan 2005
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    Illinois USA
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    Re: programming for games?

    Python is a good language to start off with. Whatever language you chose, try to use SDL, if you chose Python try to make use of http://www.pygame.org/ && http://www.libsdl.org/ One game off the top of my head that uses SDL is Wesnoth.

    Since I know the basis of Python, I'll be getting into Python game programming w/ PyGame.
    Last edited by DJ_Max; March 28th, 2005 at 12:25 AM.
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  3. #3
    Join Date
    Mar 2005
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    Re: programming for games?

    I'll have to second DJ_Max's suggestion to start out with Python. It's a great language for beginners to learn, and pygame (the little I've played with it in the past) is pretty nice.

    If you don't like python to much, I'd try learning C/C++, and get very familiar with either language before game programming. Another word of advice is to start off small with your hopes for a game, maybe buddy up with a friend or two to try getting something reasonable done, its more work than it appears.

    If you decide to go with C++, give CrystalSpace a try. Though a word of warning, it'll be kind of difficult to get into (high learning curve).

  4. #4
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    Re: programming for games?

    I have to agree here - Python + Pygame is a fantastic combination. No need to compile, automatically cross-platform, games automatically come with scripting abilities, and a game lib that extends upon the success of SDL.
    As a simple example of what can be done with this combo, you can take a look at the screenshots of my game here

  5. #5
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    Re: programming for games?

    Can't believe I forgot about this, but take a look at Ogre. http://www.ogre3d.org/
    They have an Python SDK.
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