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Thread: New Unreal Tournament In The Works, Will It See A Native Linux Version?

  1. #1
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    New Unreal Tournament In The Works, Will It See A Native Linux Version?

    Some hot news today is that Epic Games is working on a next-gen Unreal Tournament and it's not out of the realm of possibility that it will see a Linux client since Unreal Engine 4.1+ now officially supports Linux.
    I sure hope it does come to Linux, would be a crying shame if it didn't!

    News: http://www.gamingonlinux.com/articles/new-unreal-tournament-in-the-works-will-it-see-a-native-linux-version.3617

  2. #2
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    Re: New Unreal Tournament In The Works, Will It See A Native Linux Version?

    Its got a massive chance as like you mentioned the new engine is on Linux. UT2004 runs great on Linux! I still play now and again! I think with the engine being on Linux that it won't take a massive effort to port the game to run on Linux!

    Cannot wait!!!

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  3. #3
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    Re: New Unreal Tournament In The Works, Will It See A Native Linux Version?

    I vaguely remember that I quickly got bored of Unreal tournament, but also that Unreal was fun.
    So I hope for Unreal. We shall see on Thursday?

  4. #4
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    Re: New Unreal Tournament In The Works, Will It See A Native Linux Version?

    I will wait and see.
    I can't get sound working on 64-bit Linux with UT2004.
    And the next version after that (I forget the year), well, I bought a copy when they said a Linux installer would follow, but it never did. I gave that copy away eventually, unopened. After being conned once, I will be more cautious next time.

    I would also like to see an updated Unreal, more than UT.

  5. #5
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    Re: New Unreal Tournament In The Works, Will It See A Native Linux Version?

    I think a lot of the people would be happier with Unreal 3 than UT 4, but since Unreal II was a flop, I doubt we will see a successor. UT3 not being for Linux was sure a disappointment, but I really see no reason for the next version not being made for Linux.

  6. #6
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    Re: New Unreal Tournament In The Works, Will It See A Native Linux Version?

    perhaps they should make a different SP&MP game using Unreal engine. and for the UT they should bring the stats back as they were before. i had to add a plugin to have them. and it's so good to read on past achievements.

    Unreal game itself didn't really have a deep story. it just featured a player on strange (unreal) world trying to survive and escape. the game is actually more a demo for engine than anything else. kind of like Far cry. Only Far cry had a bit more story. perhaps that is why Unreal 2 didn't succeed.

    as for new tournament game - while previous are still fun to play - if you compare them to Battlefield or Arma and similar - they just seem to miss something. these new MP games have larger maps, more players, more vehicles... i wonder what the new enigne can do. the demo looks nice but doesn't reveal that much. i am thinking to have success these days you need to have more than a nice looking game.
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  7. #7
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    Re: New Unreal Tournament In The Works, Will It See A Native Linux Version?

    IMO Unreal II failed because it was nowhere near the first Unreal. Unreal 1 was non-stop action with huge maps, but in Unreal II you moved slow like a snail and the maps were tiny, also the game had tons of clichés and terrible voice acting. The only positive things were improved Skaarj and graphics.

  8. #8
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    Re: New Unreal Tournament In The Works, Will It See A Native Linux Version?

    Part of Unreal 2's failure was that the publisher didn't want two unreal titles (UT2003 & Unreal 2) competing for mulptiplayer action so they forced U2 to remove MP! MP was then implemented as a patch with a new gametype "Expanded Multipleyer" XMP. It was also rushed, some levels/weapons/enemies/etc were cut.

    Unreal 1 wasn't non-stop action. It had several areas with very limited action. It was more of an adventure game than a shooter, with the puzzles and all

    UT3 was rubbish, with all the recycled gears of war content. It didn't feel Unreal at all. I hope for Unreal 3 (with Linux support) the "Tournament" could be a DLC, but fear for a mobile game.

  9. #9
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    Re: New Unreal Tournament In The Works, Will It See A Native Linux Version?

    oh yes Unreal 1 had huge levels with little or no fighting. i guess also to showcase the engine. important for me it also had coop.

    by the way wolfenstein also has coop and it's a lot of fun though you can't really lock the server propperly ingame. and there is not many servers available but you can always setup your own (the part i hate with modern games - with all the bandwidth nowadays abvailable i need to use someone elses server to play them )
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  10. #10
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    Re: New Unreal Tournament In The Works, Will It See A Native Linux Version?

    Well, I partially agree on this for the outdoor maps, but not for the indoor ones. Also, although the outdoor maps were huge, I spent little time on them, because I dodge jumped all the time .

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