graham@Sdb8-Roll-Dev:~$ glmark2
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glmark2 2012.08
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OpenGL Information
GL_VENDOR: nouveau
GL_RENDERER: Gallium 0.4 on NVA5
GL_VERSION: 3.0 Mesa 10.1.0
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[build] use-vbo=false: FPS: 113 FrameTime: 8.850 ms
[build] use-vbo=true: FPS: 115 FrameTime: 8.696 ms
[texture] texture-filter=nearest: FPS: 113 FrameTime: 8.850 ms
[texture] texture-filter=linear: FPS: 118 FrameTime: 8.475 ms
[texture] texture-filter=mipmap: FPS: 114 FrameTime: 8.772 ms
[shading] shading=gouraud: FPS: 112 FrameTime: 8.929 ms
[shading] shading=blinn-phong-inf: FPS: 116 FrameTime: 8.621 ms
[shading] shading=phong: FPS: 114 FrameTime: 8.772 ms
[bump] bump-render=high-poly: FPS: 113 FrameTime: 8.850 ms
[bump] bump-render=normals: FPS: 112 FrameTime: 8.929 ms
[bump] bump-render=height: FPS: 114 FrameTime: 8.772 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 113 FrameTime: 8.850 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 114 FrameTime: 8.772 ms
[pulsar] light=false:quads=5:texture=false: FPS: 111 FrameTime: 9.009 ms
[desktop] blur-radius=5:effect=blur: passes=1:separable=true:windows=4: FPS: 108 FrameTime: 9.259 ms
[desktop] effect=shadow:windows=4: FPS: 97 FrameTime: 10.309 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 34 FrameTime: 29.412 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 35 FrameTime: 28.571 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 35 FrameTime: 28.571 ms
[ideas] speed=duration: FPS: 70 FrameTime: 14.286 ms
[jellyfish] <default>: FPS: 111 FrameTime: 9.009 ms
[terrain] <default>: FPS: 56 FrameTime: 17.857 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 111 FrameTime: 9.009 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 110 FrameTime: 9.091 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 111 FrameTime: 9.009 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 112 FrameTime: 8.929 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 115 FrameTime: 8.696 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 113 FrameTime: 8.850 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 114 FrameTime: 8.772 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 112 FrameTime: 8.929 ms
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glmark2 Score: 101
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