Hi!
I've recently installed Ubuntu 13.10. Since it came with linux kernel 3.11 and mesa 9.2 the first three things that I tried to do were:
1. Enable dynamic power management for my HD 4570 (radeon.dpm=1)
2. Enable the radeon shader optimizations (R600_DEBUG=sb)
3. Install smplayer so that I can enjoy vdpau hardware acceleration.
No problem with the first 2 options. But with the third one... well I've just installed the libvdpau but no chance of getting the vdpau working. So I've just tried the old way I've used in 13.04: download the latest mesa (10.0) and compile it with the following options:
Code:
./configure --with-egl-platforms=x11,drm --with-dri-drivers=radeon --with-gallium-drivers=r600 --enable-gbm --enable-shared-glapi --enable-vdpau --enable-glx-tls --enable-gallium-llvm --with-llvm-shared-libs
After a the new mesa was installed and my vdpau accleration worked just fine. But just out of curiosity (I tought - hey - maybe my OpenGL will be bumped from 3.1 to 3.2 with the new version of mesa) I checked the glxinfo and to my surprise: opengl is at version 2.1
I had no other option but to reinstall ubuntu.
So does any of you know what can I do to get vdpau working with the curent mesa (9.2.1) without downgrading the opengl version ? Can any of you point me in the right direction. Maybe I did something wrong in the compiling process?
Thank you for your help!
John
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