Unreal Tournament (The original) runs too fast on my system (Athlon64 3200+, 32bit dapper, 1 gig RAM, NVidia 6600gt with NVidia drivers).
I've disabled powernowd which causes problems, and I've used the script from somewhere on icculus.org, which slows it down a bit. The problem is that even after I've done these things it still runs faster than it should. Does anyone have any ideas what this could be?



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