Hi,
This is my log when I try to "Run from terminal" the cqblauncher
Code:
ERROR: ld.so: object '”' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/usr/local/games/enemy-territory/et-sdl-sound”' from LD_PRELOAD cannot be preloaded: ignored.
ET 2.60b linux-i386 May 8 2006
----- FS_Startup -----
Current search path:
/home/tux/.etwolf/cqbtest
/usr/local/games/enemy-territory/cqbtest/pak5.pk3 (13 files)
/usr/local/games/enemy-territory/cqbtest/pak4.pk3 (603 files)
/usr/local/games/enemy-territory/cqbtest/pak3.pk3 (28 files)
/usr/local/games/enemy-territory/cqbtest/pak2.pk3 (2369 files)
/usr/local/games/enemy-territory/cqbtest/pak1.pk3 (473 files)
/usr/local/games/enemy-territory/cqbtest/pak0.pk3 (742 files)
/usr/local/games/enemy-territory/cqbtest/mp_bin.pk3 (4 files)
/usr/local/games/enemy-territory/cqbtest
/home/tux/.etwolf/etmain
/usr/local/games/enemy-territory/etmain/pak2.pk3 (22 files)
/usr/local/games/enemy-territory/etmain/pak1.pk3 (10 files)
/usr/local/games/enemy-territory/etmain/pak0.pk3 (3725 files)
/usr/local/games/enemy-territory/etmain/mp_bin.pk3 (6 files)
/usr/local/games/enemy-territory/etmain
----------------------
7995 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing profiles/BetaTester/etconfig.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
------- Input Initialization -------
Joystick is not active.
------------------------------------
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Initializing OpenGL display
...setting mode 6: 1024 768
Using XFree86-VidModeExtension Version 2.2
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 1024x768
Using 4/4/4 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: GeForce 210/PCIe/SSE2/3DNOW!
^3WARNNING: GL extensions string too long (6140), truncated to 4096
Initializing OpenGL extensions
...using GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...GL_NV_fog_distance not found
...ignoring GL_EXT_texture_filter_anisotropic
Initializing GLX extensions
...using GLX_SGI_swap_control
...using GLX_SGI_video_sync
XF86 Gamma extension initialized
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 210/PCIe/SSE2/3DNOW!
GL_VERSION: 3.3.0 NVIDIA 304.64
GL_EXTENSIONS: GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GLGLX_EXTENSIONS: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_ARB_get_proc_address
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
------- sound initialization -------
/dev/dsp: No such file or directory
Could not open /dev/dsp
------------------------------------
Sound memory manager started
Sys_LoadDll(/home/tux/.etwolf/cqbtest/ui.mp.i386.so)...
Sys_LoadDll(/home/tux/.etwolf/cqbtest/ui.mp.i386.so) failed:
"/home/tux/.etwolf/cqbtest/ui.mp.i386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/usr/local/games/enemy-territory/cqbtest/ui.mp.i386.so)... ok
Sys_LoadDll(ui) found **vmMain** at 0x9d9b99e0
Sys_LoadDll(ui) succeeded!
WARNING: reused image ui/assets/fadebox.tga with mixed glWrapClampMode parm
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: tux8
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
^3WARNING: unknown UI script 0
^3WARNING: unknown UI script 1
Resolving etmaster.idsoftware.com
etmaster.idsoftware.com resolved to 192.246.40.60:27951
------ Server Initialization ------
Server: cqb_sample
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/tux/.etwolf/cqbtest
/usr/local/games/enemy-territory/cqbtest/pak5.pk3 (13 files)
/usr/local/games/enemy-territory/cqbtest/pak4.pk3 (603 files)
/usr/local/games/enemy-territory/cqbtest/pak3.pk3 (28 files)
/usr/local/games/enemy-territory/cqbtest/pak2.pk3 (2369 files)
/usr/local/games/enemy-territory/cqbtest/pak1.pk3 (473 files)
/usr/local/games/enemy-territory/cqbtest/pak0.pk3 (742 files)
/usr/local/games/enemy-territory/cqbtest/mp_bin.pk3 (4 files)
/usr/local/games/enemy-territory/cqbtest
/home/tux/.etwolf/etmain
/usr/local/games/enemy-territory/etmain/pak2.pk3 (22 files)
/usr/local/games/enemy-territory/etmain/pak1.pk3 (10 files)
/usr/local/games/enemy-territory/etmain/pak0.pk3 (3725 files)
/usr/local/games/enemy-territory/etmain/mp_bin.pk3 (6 files)
/usr/local/games/enemy-territory/etmain
handle 1: video/etintro.roq
----------------------
15990 files in pk3 files
Sys_LoadDll(/home/tux/.etwolf/cqbtest/qagame.mp.i386.so)...
Sys_LoadDll(/home/tux/.etwolf/cqbtest/qagame.mp.i386.so) failed:
"/home/tux/.etwolf/cqbtest/qagame.mp.i386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/usr/local/games/enemy-territory/cqbtest/qagame.mp.i386.so)... ok
Sys_LoadDll(qagame) found **vmMain** at 0x99749140
Sys_LoadDll(qagame) succeeded!
------- Game Initialization -------
gamename: cqbtest
gamedate: Apr 10 2011
Not logging to disk.
Gametype changed, clearing session data.
Enable spawning!
Disable spawning!
0 teams with 0 entities
-----------------------------------
Setting MOTD...
-----------------------------------
write session data client 0, type 0, latched 0
RE_Shutdown( 0 )
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 210/PCIe/SSE2/3DNOW!
GL_VERSION: 3.3.0 NVIDIA 304.64
GL_EXTENSIONS: GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GLGLX_EXTENSIONS: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_ARB_get_proc_address
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
Sys_LoadDll(/home/tux/.etwolf/cqbtest/ui.mp.i386.so)...
Sys_LoadDll(/home/tux/.etwolf/cqbtest/ui.mp.i386.so) failed:
"/home/tux/.etwolf/cqbtest/ui.mp.i386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/usr/local/games/enemy-territory/cqbtest/ui.mp.i386.so)... ok
Sys_LoadDll(ui) found **vmMain** at 0x9d9b99e0
Sys_LoadDll(ui) succeeded!
WARNING: reused image ui/assets/fadebox.tga with mixed glWrapClampMode parm
Sys_LoadDll(/home/tux/.etwolf/cqbtest/cgame.mp.i386.so)...
Sys_LoadDll(/home/tux/.etwolf/cqbtest/cgame.mp.i386.so) failed:
"/home/tux/.etwolf/cqbtest/cgame.mp.i386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/usr/local/games/enemy-territory/cqbtest/cgame.mp.i386.so)... ok
Sys_LoadDll(cgame) found **vmMain** at 0x95209010
Sys_LoadDll(cgame) succeeded!
LOADING... collision map
LOADING... sounds
voice chat memory size = 0
.........................
Initializing Sound Scripts
...loading 'sound/scripts/vo_allies.sounds'
...loading 'sound/scripts/vo_axis.sounds'
...loading 'sound/scripts/vo_common.sounds'
...loading 'sound/scripts/cqb_sample.sounds'
done.
LOADING... graphics
LOADING... maps/cqb_sample.bsp
stitched 2 LoD cracks
...loaded 13442 faces, 243 meshes, 3561 trisurfs, 0 flares 14 foliage
LOADING... entities
LOADING... game media
LOADING... - textures
LOADING... - models
LOADING... - weapons
LOADING... - items
LOADING... - inline models
LOADING... - server models
LOADING... - particles
LOADING... - classes
LOADING... - game media done
LOADING... flamechunks
LOADING... clients
[skipnotify]^2*** You have been authorized "referee" status ***
Type: ^3ref^7 (by itself) for a list of referee commands.
CL_InitCGame: 15.21 seconds
Com_TouchMemory: 1 msec
==== ShutdownGame ====
write session data client 0, type 0, latched 0
Sys_LoadDll(/home/tux/.etwolf/cqbtest/qagame.mp.i386.so)...
Sys_LoadDll(/home/tux/.etwolf/cqbtest/qagame.mp.i386.so) failed:
"/home/tux/.etwolf/cqbtest/qagame.mp.i386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/usr/local/games/enemy-territory/cqbtest/qagame.mp.i386.so)... ok
Sys_LoadDll(qagame) found **vmMain** at 0x99749140
Sys_LoadDll(qagame) succeeded!
------- Game Initialization -------
gamename: cqbtest
gamedate: Apr 10 2011
Not logging to disk.
Enable spawning!
Disable spawning!
0 teams with 0 entities
-----------------------------------
Setting MOTD...
[skipnotify]BetaTester^7 entered the game
BetaTester^7 has joined the Specops^7!
----- Server Shutdown -----
==== ShutdownGame ====
write session data client 0, type 0, latched 0
---------------------------
Sys_LoadDll(/home/tux/.etwolf/cqbtest/ui.mp.i386.so)...
Sys_LoadDll(/home/tux/.etwolf/cqbtest/ui.mp.i386.so) failed:
"/home/tux/.etwolf/cqbtest/ui.mp.i386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/usr/local/games/enemy-territory/cqbtest/ui.mp.i386.so)... ok
Sys_LoadDll(ui) found **vmMain** at 0x9d9b99e0
Sys_LoadDll(ui) succeeded!
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Shutdown tty console
again this is my cqblauncher
Code:
#!/bin/bash
export ETSDL_SDL_LIB=”libSDL.so”
export SDL_AUDIODRIVER=”alsa”
cd "/usr/local/games/enemy-territory"
LD_PRELOAD=”${LD_PRELOAD}:/usr/local/games/enemy-territory/et-sdl-sound” ./et.x86 +set fs_game cqbtest +set com_soundMegs 64 +set com_hunkMegs 256 +set com_zoneMegs 64 +set s_khz 44 +set r_maxpolyverts 16384 +set r_maxpolys 4096$*
in the cqblauncher: line4, I tried with double quote and no double quote, the program runs the same. CQB still dont have sound. I also try to change also to pulse yet no luck.
I saw this from the terminal. Maybe this could be a clue.
Code:
ERROR: ld.so: object '”' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/usr/local/games/enemy-territory/et-sdl-sound”' from LD_PRELOAD cannot be preloaded: ignored.
and
Code:
------- sound initialization -------
/dev/dsp: No such file or directory
Could not open /dev/dsp
------------------------------------
Does anybody out there got same problem with me? Sound is perfectly working with other games, audio files and video files. I am running low in idea
Thanks
Bookmarks