Aesthetics aside, what do users lose by using 2D? (I guess I could always learn by doing.)
Aesthetics aside, what do users lose by using 2D? (I guess I could always learn by doing.)
Hi, nothing just 3d capability.
The slider to alter the size of icons in the launcher is missing (System Settings, Appearance, Behavior). But bonzini has a solution to reduce their sizes.
I get the impression that resizing windows is a little more difficult now.
Why, when you can learn from other's mistakes? We don't need to invent the wheel a thousand times over.
I messed around with my ubuntu yesterday, forcing installation of NVIDIA graphics drivers. Everything was working just perfectly fine, but I just had to fiddle with it anyway. I lost Unity 3D. Alt tab looks different (non-transparent, much smaller - actually better IMO). You can't configure the launcher's transparency nor width (i.e. launcher icon size). Maximizing windows did not result in the windows title bar merging with the panel (which it does in 3D, and I realize now it is a really useful feature). Those are the things I remember off the top of my head. I reinstalled and went back to 3D after that.
Wow, thanks. Quite useful.Originally Posted by Ghost_Mazal
Last edited by cenaar; May 4th, 2012 at 08:26 PM. Reason: added quotes
The desktop doesn't appear as an option in the switcher we see with alt+tab.
The animation in the launcher showing progress of installation of a package doesn't occur. The package's icon appears immediately one clicks "install" in USC but doesn't animate.
Long press of the Super key doesn't reveal shortcuts.
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