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Thread: Minecraft crashing (Graphics related? mucked with drivers day before...)

  1. #1
    Join Date
    Aug 2012
    Beans
    4

    Minecraft crashing (Graphics related? mucked with drivers day before...)

    Hey, I'm about a couple weeks in to my new laptop's ubuntu installation and decided to run minecraft after making a mod for it. upon starting it up and logging in, I got a black screen and crash report. Now, I'm thinking it's graphics related as I did a drivers test and it said this:
    Code:
    VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09)
    direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
    Also, my minecraft crash report said this:
    Code:
    ---- Minecraft Crash Report ----
    // I'm sorry, Dave.
    
    Time: 27/08/12 9:13 PM
    Description: Failed to start game
    
    org.lwjgl.LWJGLException: X Error - disp: 0x7f616800a6b0 serial: 101 error: GLXBadRenderRequest request_code: 154 minor_code: 1
    	at org.lwjgl.opengl.LinuxDisplay.globalErrorHandler(LinuxDisplay.java:318)
    	at org.lwjgl.opengl.GL11.nglGenTextures(Native Method)
    	at org.lwjgl.opengl.GL11.glGenTextures(GL11.java:1375)
    	at ang.a(SourceFile:20)
    	at ave.a(SourceFile:167)
    	at aou.<init>(SourceFile:88)
    	at net.minecraft.client.Minecraft.a(SourceFile:246)
    	at net.minecraft.client.Minecraft.run(SourceFile:516)
    	at java.lang.Thread.run(Thread.java:679)
    
    Relevant Details:
    - Minecraft Version: 1.3.1
    - Operating System: Linux (amd64) version 3.2.0-29-generic
    - Java Version: 1.6.0_24, Sun Microsystems Inc.
    - Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    - Memory: 31365464 bytes (29 MB) / 58720256 bytes (56 MB) up to 870580224 bytes (830 MB)
    - JVM Flags: 0 total; 
    - LWJGL: 2.8.4
    - OpenGL: Mesa DRI Intel(R) Sandybridge Mobile  GL version 1.4 (3.0 Mesa 8.0.2), Tungsten Graphics, Inc
    - Is Modded: Very likely
    - Type: Client
    - Texture Pack: Default
    - Profiler Position: N/A (disabled)
    But I think it's caused mostly by the fact that yesterday, I was upset that when I bought my laptop, it was running AMD (ati) Radeon HD 6930g(something like that, it was 6*something*30g) graphics but when I installed ubuntu, it started running Intel Sandybridge graphics. So I decided to follow some tutorials and try to install the ati radeon drivers. anyways, my system got a little messed up probably because I was doing a hybrid driver install on a my system. So, my computer got a little messed up, making it think I had no graphics card. so I wiped the ati drivers (I still for some reason have two copys of ati's catalyst control center...) and got intel sandybridge mobile graphics running. Now yeah.... I'm just wondering if I need to just reinstall ALL my [out-of-the-linux-kernel] intel graphics drivers and how would I? if I don't need to, please tell me what I can do to fix this then, as I NEED to be able to run this stuff. I'm the soul (sole?) tech guy and developer in my youtube team and manage everything we're running. I would prefer not to reinstall the system especially. Thanks for any future help given.

    EDIT: It seems to be maybe OpenGL related from what I can tell. But I'm not completely used to the linux/Ubuntu ways of doing this. But I'm not going back to windows. definitely too slow.
    Last edited by sysmic; August 28th, 2012 at 04:42 AM.

  2. #2
    Join Date
    Aug 2012
    Beans
    4

    Re: Minecraft crashing (Graphics related? mucked with drivers day before...)

    I decided to use LIBGL_DEBUG=verbose glxinfo and this is what I got:

    Code:
    name of display: :0.0
    display: :0  screen: 0
    direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
    server glx vendor string: SGI
    server glx version string: 1.4
    server glx extensions:
        GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
        GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample, 
        GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
        GLX_INTEL_swap_event
    client glx vendor string: ATI
    client glx version string: 1.4
    client glx extensions:
        GLX_ARB_create_context, GLX_ARB_create_context_profile, 
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
        GLX_EXT_swap_control, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
        GLX_MESA_allocate_memory, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
        GLX_MESA_swap_frame_usage, GLX_NV_swap_group, GLX_OML_swap_method, 
        GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
        GLX_SGIX_swap_barrier, GLX_SGIX_swap_group, GLX_SGIX_visual_select_group, 
        GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB, 
        GLX_ARB_fbconfig_float, GLX_AMD_gpu_association
    GLX version: 1.4
    GLX extensions:
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
        GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, 
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
        GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
    OpenGL vendor string: Tungsten Graphics, Inc
    OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile 
    OpenGL version string: 1.4 (3.0 Mesa 8.0.2)
    OpenGL extensions:
        GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, 
        GL_ARB_fragment_program_shadow, GL_ARB_multisample, GL_ARB_multitexture, 
        GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite, 
        GL_ARB_shadow, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
        GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
        GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
        GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
        GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
        GL_ARB_transpose_matrix, GL_ARB_vertex_program, GL_ARB_window_pos, 
        GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
        GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
        GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, 
        GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_object, 
        GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters, 
        GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
        GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, 
        GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
        GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp, 
        GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
        GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
        GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, 
        GL_EXT_vertex_array, GL_3DFX_texture_compression_FXT1, 
        GL_APPLE_packed_pixels, GL_ATI_draw_buffers, GL_ATI_texture_env_combine3, 
        GL_ATIX_texture_env_combine3, GL_IBM_texture_mirrored_repeat, 
        GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, 
        GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
        GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
    
    32 GLX Visuals
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      id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
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    54 GLXFBConfigs:
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