Re: Why make the HUD without some logical features? How can I help add them?
Originally Posted by
Isaacgallegos
1) The HUD should allow the users to add tools and options not found in any drop down menu.
I know the HUD only lets you access items in dropdown menus, giving the HUD a large blind-spot. Inkscape won't let you select tools using the HUD. I should be able to add them or my favorites, at least. There are lots of little options and checkboxes found on Libreoffice and Inkscape that I wish I could turn on and off with the HUD, quickly. There should be a way to add them. Right now there seems to be no plan to add such a feature and there should be.
HUD will support toolbar commands too, in the future. Expect it for 12.10, if not 13.04.
Adding support for other options hidden in dialog boxes would require big changes on a program-by-program basis, but it's a great idea if only everyone could be persuaded to reprogram their apps
2)Why isn't there a universal "close" command? I have to memorize which program needs "close", "quit", or "exit".
Exit and Quit should be the same thing; HUD already supports "fuzzy logic" so it just has to be taught that Exit and Quit are the same thing. Close is different - Close potentially only operates on a window, whereas Exit and Quit will operate on a whole program.
3)Unity 2d is so stable, but it has GUI quirks that hold it back.
As mentioned later in the thread, Unity 2D is on the way out.
4) Application shortcuts and macros should be searchable. Right? After all, there are hundreds!
There can be hundreds of shortcuts for each application we use. I generally learn the ones I need the most, but I'd love it if we could search these in the hud.
Another good idea. No idea how it would be implemented though.
I try to treat the cause, not the symptom. I avoid the terminal in instructions, unless it's easier or necessary. My instructions will work within the Ubuntu system, instead of breaking or subverting it. Those are the three guarantees to the helpee.
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