Results 1 to 10 of 53

Thread: HOW-TO: Build Unity with 'Dodge Windows' and minimize/unminimize behavior

Threaded View

  1. #38
    Join Date
    Apr 2007
    Location
    Texas, USA
    Beans
    809
    Distro
    Kubuntu 12.10 Quantal Quetzal

    Re: HOW-TO: Build Unity with 'Dodge Windows' and minimize/unminimize behavior

    Quote Originally Posted by mackuz View Post
    This is really great! It brought back my interest in life

    But what will happen when Unity team will release an update or a new version?
    And what will happen if only patch is installed from GIT?
    If you're building and installing this from my Github, I believe the local install will overtake any version of Unity.

    If you're using the PPA, I'll attempt to patch the latest stable release of Unity and put packages up on the PPA.

    EDIT: I have some updates coming soon. Unfortunately, it's finals week, so I'm preparing for those. There were some bugs mentioned in this thread that I have fixed. For those using the "compile from source" method, you should already have those fixes.
    Last edited by isaacj87; May 4th, 2012 at 02:44 PM.
    Laptop: [AMD Vision A4-3300M | 8GB RAM | ATI Radeon 6480G | Ubuntu 12.04 64-bit]

    Studio Box: [AMD Athlon 64 X2 5000+ | 4GB RAM | Nvidia 210 | M-Audio FastTrackPro | KXStudio 11.04 64-bit | 2.6.31-rt14-custom | KDE 4.6.5]

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •