java segfaults running sweethome3d
Most likely PEBCAK, but whenever I try to run SweetHome3D on my Acer Aspire One running Maverick, it segfaults. I tried running it as a jar file and that gave me the same results. gdb's reading of the core dump was unhelpful but here it is:
Code:
"/home/alex/sh3d/sh3d": not in executable format: File format not recognized
[New Thread 18053]
[New Thread 18054]
[New Thread 18055]
[New Thread 18056]
[New Thread 18057]
[New Thread 18062]
[New Thread 18063]
[New Thread 18064]
[New Thread 18065]
[New Thread 18068]
[New Thread 18069]
[New Thread 18025]
[New Thread 18028]
[New Thread 18029]
[New Thread 18030]
[New Thread 18032]
[New Thread 18033]
[New Thread 18034]
[New Thread 18035]
[New Thread 18036]
[New Thread 18037]
[New Thread 18038]
[New Thread 18039]
[New Thread 18040]
[New Thread 18045]
[New Thread 18046]
[New Thread 18048]
[New Thread 18049]
[New Thread 18050]
[New Thread 18051]
[New Thread 18066]
[New Thread 18061]
[New Thread 18044]
[New Thread 18031]
[New Thread 18067]
[New Thread 18052]
Core was generated by `./jre1.6.0_26/bin/java -Xmx1024m -classpath ./lib/SweetHome3D.jar:./lib/Furnitu'.
Program terminated with signal 11, Segmentation fault.
#0 0x6dcfd5bf in ?? ()
I've looked all over but couldn't find the answer. It's worked before, this is just a new computer. Like I said, probably operator error, but maybe someone can help point me in the right direction.
There are 10 kinds of people in this world: those who understand binary and those who don't.
Failure is not an option; it comes bundled with Windows.
Bookmarks