View Poll Results: Will you like to see this project public?

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Thread: Mega Games Pack For Linux Games

  1. #1
    Join Date
    Oct 2011
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    Arrow Mega Games Pack For Linux Games



    ------------------*********************************------------------
    Beta Test now Available:
    http://www.lastos.org/team/LastOS/mg....0.0-11.tar.gz

    Source Code (RealStudio 2011):
    http://www.lastos.org/team/LastOS/mg...-11-src.tar.gz

    ------------------*********************************------------------

    Included Games (472):
    Code:
    0 A.D.
    20.000 Light Years Into Space
    2H4U
    3D Chess
    5Ball - A simple logic game
    8Kingdoms
    A7Xpg
    Abe's Amazing Adventure
    Abuse
    Adanaxis
    Advanced Strategic Command
    Airstrike
    AisleRiot Solitaire
    Alex the Allegator 4
    Amoebax
    Angband (X11)
    Angry Drunken Dwarves
    Ardentryst
    Armagetron Advanced
    Ascal
    AssaultCube
    Astromenace
    Asylum
    atanks
    Atomix
    Atris
    Attal
    B.A.L.L.Z.
    Balazar
    Balder2D
    Battle for Wesnoth (1.8)
    Battle Tanks
    Battleball
    Beneath A Steel Sky
    Berusky
    Billard-GL
    Biloba
    Biniax-2
    Bitfighter
    Black Box
    Black-Box
    Blob Wars : Blob And Conquer
    Blob Wars : Metal Blob Solid
    Blobby Volley 2
    Bloboats
    Block Attack - Rise of the Blocks
    BlockOut II
    Blocks Of The Undead
    Blood Frontier
    Bomber
    Bomberclone
    Bombic
    Bos Wars
    Bouncy the Hungry Rabbit
    Bovo
    Bridges
    Brikx
    Briquolo
    Brutal Chess
    bsnes
    Bubble Train
    Bug Squish
    BurgerSpace
    bygfoot
    BZFlag
    Cannon Smash
    Caph
    Capitan Sevilla
    Ceferino
    Chess
    Childsplay
    Chinese chess
    Chocolate Doom
    Choria
    Chromium B.S.U.
    Circus Linux!
    ColorCode
    Connectagram
    Crimson Fields
    Criticalmass
    Crossfire GTK Client V2
    Cube
    cube-escape
    Cuby
    Cultivation
    Cytadela
    Deadly Cobra
    Defendguin
    DeSmuME (Gtk)
    DFArc - Dink frontend
    Do'SSi Zo'la
    Dodgin Diamond 2
    Dominosa
    Dopewars
    Dreamchess
    Dungeon Crawl
    Dungeon Crawl Stone Soup
    Eat The Whistle
    Egoboo
    Einstein
    Emilia Pinball
    EMPCommand
    Enemylines3
    Enemylines7
    Enigma
    Epiphany
    Eternal Lands
    Extreme Tux Racer
    Fall of Imiryn
    Fifteen
    Filling
    Fish Fillets
    Five or More
    Flight of the Amazon Queen
    Flip
    FloboPuyo
    FLTK Block Attack!
    FLTK Checkers
    FLTK Sudoku
    FoFiX
    Foobillard
    Four-in-a-Row
    Free DM
    FreeAlchemist
    FreeCell Solitaire
    Freeciv
    FreeCol
    FreeDink
    Freedoom
    Freedroid
    FreeGish
    FreeTennis
    Frets on Fire
    Frogatto
    Frozen-Bubble
    Funny Boat
    Galaga:Hyperspace
    Galaxies
    Gamazons
    gbrainy
    Gelide
    GFCE Ultra NES Emulator
    gl-117
    Glest
    Globulation 2
    GLPeces
    glTron
    GMAMEUI Arcade Machine Emulator Frontend
    GNOME Breakout
    GNU Backgammon
    GNUbik
    GNUDoQ
    GNUjump
    Go
    Gondola
    Goonies
    gPlanarity
    Gravitation
    Gravity Wars
    GRhino
    Gridlock
    GtkBalls
    Gtkboard Board Games
    Guess
    Gunroar
    Gweled
    Haxima
    Hearts
    Hedgewars
    Help Hannah's Horse
    Heroes
    Hex-a-hop
    Hexalate
    Hitori
    HoDoKu
    HoldingNuts
    Holotz Castle
    I Have No Tomatoes
    Iagno
    IceBreaker
    ii-esu
    Inertia
    Irrlamb
    JAMP
    JBrickShooter
    jigzo
    jpcsp
    Jump'n'Bump
    JVGS
    Jwltief
    Kajongg
    Kanagram
    Kapman
    KAtomic
    KBall
    KBlackBox
    KBlocks
    KBreakOut
    KDiamond
    Keen
    KETM
    KFourInLine
    KGoldrunner
    KHangMan
    Kigo
    Kiki the nano bot
    Killbots
    Kiriki
    KJumpingCube
    Klickety
    Klotski
    KMahjongg
    KMines
    KNetWalk
    Knights
    Kobo Deluxe
    Kolf
    Kollision
    Kolor Lines
    Konquest
    koules
    KPatience
    Krank
    KReversi
    KsirK
    KSnakeDuel
    KSpaceDuel
    KSquares
    KSudoku
    Kubrick
    Laby
    LBreakout2
    Light Up
    Lights Out
    Lincity-NG
    Liquid War
    Liquid War 6
    llk_linux
    LMarbles
    LMemory
    Loopy
    LSkat
    LTris
    Lugaru
    Luola
    Mad Bomber
    Maelstrom
    Magnets
    Mah-Jong
    Mahjongg
    Mana
    ManaPlus
    Map
    Mastermind
    Maze of Galious
    Mega Glest
    Meritous
    Micropolis
    Mine Escape
    Mines
    MirrorMagic
    Mokomaze
    Monkey Bubble
    Monster Masher
    Monsterz
    Moonlander
    MoonPy
    Mu-cade
    Multiplication Puzzle
    Naval Battle
    Net
    Nether Earth
    NetPanzer
    Netslide
    Neverball
    Neverputt
    Nexuiz
    Nibbles
    Nikwi Deluxe
    Njam
    Noiz2sa
    One Is Enough
    Open Invaders
    Open Sonic
    Open Yahtzee
    OpenAlchemist
    OpenArena
    OpenCity
    OpenLieroX
    OpenTTD
    OpenTyrian
    Orbital Eunuchs Sniper
    Othello
    Out Of Order
    Overgod
    Palapeli
    Pang Zero
    PARSEC47
    Passage
    Pathogen
    Pathological
    Pattern
    Pax Britannica
    Peg Solitaire
    Peg-E
    Peg-Solitaire
    Pegs
    Penguin Canfield
    Penguin Command
    Penguin Freecell
    Penguin Golf
    Penguin Mastermind
    Penguin Merlin
    Penguin Minesweeper
    Penguin Pegged
    Penguin Solitaire
    Penguin Spider
    Penguin Taipei
    Penguin Thornq
    Performous
    Pingus
    PipeWalker
    Plee the Bear
    PokerTH
    pouetChess
    Powder
    Powermanga
    Primrose
    Progress Quest
    Project Diaspora
    ProjectL
    pyKsoko
    Pynagram
    pyRacerz
    PySol Fan Club Edition
    PyTraffic
    qgo
    QJoyPad
    Qt NetHack
    Quadrapassel
    Quarry
    Racer
    Raincat
    Range
    Rectangles
    Red Eclipse
    rejoystick
    Ren'Py
    Ri-li
    Road Fighter
    Robocode
    Robombs
    Robots
    rRootage
    S.C.O.U.R.G.E.: Heroes of Lesser Renown
    SameGame
    Sauerbraten
    Scorched 3D
    ScummVM
    SDL-Ball
    Secret Maryo Chronicles
    Seven Kingdoms
    Shisen
    Shisen-Sho
    Signpost
    Simutrans
    Singles
    Singularity
    Sixteen
    Slant
    Slime Volley
    Smokin' Guns
    Snake4
    SnowballZ
    Sokoban
    SolarWolf
    Solo
    Somyeol2D
    Sopwith
    SoulFu
    SpaceZero
    Speed Dreams
    Stendhal
    StepBill
    Stepmania-ssc
    Stormbaan Coureur
    StroQ
    Sudoku
    Super Transball 2
    SuperTux
    SuperTux 2
    Supertuxkart
    Syntensity
    Tagua
    Tali
    Tanglet
    Tangrams
    Tatan
    TecnoballZ
    Teeworlds
    Tennix!
    Tents
    Tetravex
    Tetzle
    The Mana world
    The Powder Toy
    The Question
    THE SCND GENESIS
    The Ur-Quan Masters
    Tile World
    TileRacer
    Titanion
    TORCS
    Torus Trooper
    Towers
    Toy Cars
    Trackballs
    Transcend
    Tremulous
    Trigger
    Triplane Classic
    TripleA
    Tumiki Fighters
    Tuxfootball
    Tuxpuck
    Twiddle
    UFO: Alien Invasion
    Unequal
    Untangle
    UrbanTerror
    uri_link_play
    uxTank
    Val & Rick
    Vavoom - Doom
    Vavoom - Heretic
    Vavoom - Hexen
    Vavoom - Strife
    VBA Express
    VDrift
    Vectoroids
    Vertris
    Violetland
    Virus Killer
    vodovod
    VoR
    Vulture-Nethack
    Vulture-SLASH'em
    Vulture-UnNetHack
    Warmux
    Warsow
    Warzone 2100
    Waste's Edge
    Which Way is Up
    Widelands
    Wolfenstein: Enemy Territory
    World of Padman
    XBoing II
    XJump
    xmahjongg
    Xmille
    Xmoto
    Xoids
    Xonotic
    XQF Game Server Browser
    Xscorch
    Xshogi
    XWelltris
    Xye
    YahtzeeSharp
    Zaz
    Zero Ballistics
    Zod Engine
    Original Proposal:-

    I have started a new project in Ubuntu using RealStudio, it's based on my Earlier 211 WINE games for Linux.

    This will use an online Database of Games and their PPA/Repository information and packages required to install them. So not only will you be able to browse the local games you have installed, It uses the .desktop files from the usual places on your Gnome based Distro and any other distro that uses the .desktop format).

    I mean it's easy enough to see what a game is about by searching on google or visiting the software center, but I am more about seeing what you want to play and double clicking, or pressing Start, to play the thing.

    It uses a Collection of screenshots, able to be downloaded from the Internet as it's running, or manually add your own in. It will use a Database of Descriptions (instead of the .desktop comment) and by clicking the Title of the game, it can launch your browser to the games homepage.

    As your playing a game the Game Launcher will hide itself until you exit that game. I may incorporate some global hotkeys to quit the running game at any time (like I have for the WINE project and under Windows).

    The interface will be themeable (once I complete it), allowing external resources to be placed into your Theme\ subfolder.

    Because I am using RealStudio, it will be self contained and not require installation, just download and run.


    *** I am making this tool for my self, my friends and family, but if anyone here shows an interest in this project I will be willing to share it publicly ***

    I am not copyrighting any of the designs or ideas from this project, so if you want to make a better one, I'd be happy to see that happen.

    Let me know what you all think, please.

    My daily personal forum is www.LastOS.org, for ideas and development, but I will be stopping by here every day now too
    Last edited by GlennLChugg; October 25th, 2011 at 11:09 PM. Reason: Removed old WINE version

  2. #2
    Join Date
    Feb 2011
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    not in Slovenia anymore
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    1,137
    Distro
    Ubuntu 10.10 Maverick Meerkat

    Re: Mega Games Pack For Linux Games

    This is definitely a good thing!

    I will download it later today. (got it bookmarked, don't worry!)
    Don't ask what your company can do for you.
    Ask what you can do for
    your company!

  3. #3
    Join Date
    Dec 2009
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    Re: Mega Games Pack For Linux Games

    I definitely like this idea, but I have a few questions/suggestions:
    • How exactly is this different from Lucid or Natty's Software Center? Ubuntu's Software Center (Synaptic too) has supported preview screenshots for quite some time.
    • Does it support reviews? At least with Linux Mint 11 (and thus Ubuntu Natty), the Software Center supports rating and reviews, which is a really nice feature.
    • Why not just use the default look-and-feel on Linux? I mean, the background your app has in the screenshot looks nice, but I'm guessing most people would rather have your app take on their theme of choice.


    All in all, you've made a really nice program, but I'm unsure what benefits it provides over the the vanilla Software Center.
    There are 10 different kinds of people:
    Those who understand binary numbers
    Those who don't
    Free/open-source game development kit: http://openblox.sourceforge.net

  4. #4
    Join Date
    Oct 2011
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    30

    Re: Mega Games Pack For Linux Games

    It's NOT a software center, it's a Launcher, but instead of being a menu, or a Dock or any other method people use to start their games up, it gives you a screenshot and summary of categorized games. The ability to actually install the games isn't made yet, all it does is works with existing games you have installed to your current system. I figured I can generate a script that gets run with gksudo that the Launcher calls and it can add PPA's Repository information and then use apt-get to install groups of games from the same sources (in case one is offline at any stage).

    I am not making a web based app or a software center, just a way to manage your local games. not only don't I have any experience on how to share ratings and reviews between client, it doesn't interest me what others think about games, most creators lie and most critics care more about the graphics and sound than the story or game play. I'd rather not mess about with managing spam or hacking of such a basic tool.

    The app is themeable and the source code will be provided if I get enough interest. Here are some themes for my windows based launcher to show what I mean. Still I am not making this for selling or even because I need it, I just want it and I needed something to work on as my first Linux Project. I know others can do a lot better job than I possibly could, but unless the concept and ideas get out there, some things never seam to advance. To get it to the stage it's at now only took me 5 hours (including rendering the theme) so only about 2 hours of coding. I am a Rapid developer with simple solutions (some call me a spaghetti coder). But if it does the job I want then my concept is complete and the world is free to do with it as they like.

    Remember the software centers only show you information before you install it - if your like me you go through the repositories and install 40 - 50 games at once, only to then not know what each one is when you go to play it. This is just a solution to people who either collect games, or package up offline solutions for people with no or slow internet.

    Also many people can't operate or navigate around adding PPA's Repositories - yeah we nerds find it fun to do all that, but a home user isn't after that experience, they are looking for a simple solution to their gaming needs.

    BTW my windows launcher has over 2600 games in it's database, I have them all available to play from my launcher. if I had to have all them in my Unity etc, imagine how much it would slow down the menu system. My launcher starts in 3-5 seconds and then it stays up until you quit, you can pick between any game and launch the ones you want to play.

    So the benefits of this over alternatives:
    Information available after you've installed the game (before you start a game).
    More information is shown (Screenshot/Description)
    Almost instant speed while not tying the OS up with needless menu items (you have just 1 menu item instead )
    Easy to find a game to play if your not sure what you feel like playing or what a game is called.

    (sorry for the rambling, it's 2:25am here)

    P.S. Thanks for the ideas/comments... keep them coming, I always post more information than I need to and a lot of it is my own opinions, but if enough people say something, I usually listen
    Last edited by GlennLChugg; October 12th, 2011 at 04:33 PM.

  5. #5
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    Ubuntu Budgie Development Release

    Re: Mega Games Pack For Linux Games

    Like the idea.
    I would really like if you can choose big icons view of each game within. At work (I work with kids from 5-10 years) we got ubuntu machines with games. But what I'm/they're missing is something like that.
    Icon Set for Gnome/Deepin/eOS/Budgie
    | Spring | Autumn | Winter | Summer |

  6. #6
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    Re: Mega Games Pack For Linux Games

    I have 3 3/4 kids , 6, 10, 12. They have all been using the ssWPI games launcher to find the games they want for over 12 months. Yeah the big icons help with smaller collections - but Unity offers icon browsing of the game menu, I am sure someone will make a hack (Launcher/Desktop shortcut) that opens Unity straight to the Games section one day (especially if you request it where appropriate).

    The main reason I didn't go with big icons, takes up MUCH more ram and I didn't want to write my own control to handle putting the icon in the right spot. My original design had each item in a section with the icon, but seeing as the ListBox had CheckBoxes available (while programming for windows) I never adapted to using icons. The first Games Launcher I made I wrote in VB6, so not a lot of choices there

    I agree an icon view mode would be a nice feature for the future, I'll make sure to code in the extra stuff to handle supplying your icons with your collections.

  7. #7
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    Re: Mega Games Pack For Linux Games

    Quote Originally Posted by GlennLChugg View Post
    It's NOT a software center, it's a Launcher, but instead of being a menu, or a Dock or any other method people use to start their games up, it gives you a screenshot and summary of categorized games. The ability to actually install the games isn't made yet, all it does is works with existing games you have installed to your current system. I figured I can generate a script that gets run with gksudo that the Launcher calls and it can add PPA's Repository information and then use apt-get to install groups of games from the same sources (in case one is offline at any stage).

    I am not making a web based app or a software center, just a way to manage your local games. not only don't I have any experience on how to share ratings and reviews between client, it doesn't interest me what others think about games, most creators lie and most critics care more about the graphics and sound than the story or game play. I'd rather not mess about with managing spam or hacking of such a basic tool.

    The app is themeable and the source code will be provided if I get enough interest. Here are some themes for my windows based launcher to show what I mean. Still I am not making this for selling or even because I need it, I just want it and I needed something to work on as my first Linux Project. I know others can do a lot better job than I possibly could, but unless the concept and ideas get out there, some things never seam to advance. To get it to the stage it's at now only took me 5 hours (including rendering the theme) so only about 2 hours of coding. I am a Rapid developer with simple solutions (some call me a spaghetti coder). But if it does the job I want then my concept is complete and the world is free to do with it as they like.

    Remember the software centers only show you information before you install it - if your like me you go through the repositories and install 40 - 50 games at once, only to then not know what each one is when you go to play it. This is just a solution to people who either collect games, or package up offline solutions for people with no or slow internet.

    Also many people can't operate or navigate around adding PPA's Repositories - yeah we nerds find it fun to do all that, but a home user isn't after that experience, they are looking for a simple solution to their gaming needs.

    BTW my windows launcher has over 2600 games in it's database, I have them all available to play from my launcher. if I had to have all them in my Unity etc, imagine how much it would slow down the menu system. My launcher starts in 3-5 seconds and then it stays up until you quit, you can pick between any game and launch the ones you want to play.

    So the benefits of this over alternatives:
    Information available after you've installed the game (before you start a game).
    More information is shown (Screenshot/Description)
    Almost instant speed while not tying the OS up with needless menu items (you have just 1 menu item instead )
    Easy to find a game to play if your not sure what you feel like playing or what a game is called.

    (sorry for the rambling, it's 2:25am here)

    P.S. Thanks for the ideas/comments... keep them coming, I always post more information than I need to and a lot of it is my own opinions, but if enough people say something, I usually listen
    Ah, I see now. You cleared up a lot of misconceptions I had, thanks
    I still think a rating/review system is a good idea. You can do something similar to what Slashdot does: Let each reviewer rate each other's reviews. Higher-rated reviews are worth more, and lower-rated reviews are worth less. Below a certain threshold, a review and its rating might not be counted/displayed.

    Another suggestion: I think integration with a service like PlayDeb would be a good idea. That way, I don't have to comb through the USC looking for the games I want, install them, and then come back to your program. If you integrate with PlayDeb (which hosts around 341 FOSS + freeware games), you can install and play your games all from one place - indeed, I was thinking of coding something like that a while ago, a sort of Steam for Linux.

    Also, you really shouldn't code as rapidly as possible, trying to accomplish something that "works" from an end-user's perspective. That's just asking for your code to become messy, buggy, and hard to maintain. Instead, slow down a bit, sit down with pen and paper to design before you start coding, and always concentrate on making your code as readable as possible. You'll benefit in the long run by having faster, leaner, and more robust code.
    There are 10 different kinds of people:
    Those who understand binary numbers
    Those who don't
    Free/open-source game development kit: http://openblox.sourceforge.net

  8. #8
    Join Date
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    Re: Mega Games Pack For Linux Games

    I am currently at the stage of implementing the ability to read the DB files I'll be hosting remotely, once I get that functional I can share what I have and then continue working on the new ideas, Rating's and reviews would be a very nice feature, as my launcher is pretty basic, it doesn't have any animation or modern controls etc, so I'll probably need to see how i go turning the canvas and TextBox into an embedded web form - this will allow me to add the ratings, multiple screenshots and more links/formatting etc. But for now I'll get it out and if it's popular enough I'll keep working on it, or perhaps someone else will build on it to make it more community based (like with python).

    Everything works in it now, but it's pretty boring with only 6 games (the ones I have installed) shown, so no point in sharing it until the online DB side of things is working.

  9. #9
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    Re: Mega Games Pack For Linux Games

    You know, if you release the source now, people will be able to improve upon it sooner.
    There are 10 different kinds of people:
    Those who understand binary numbers
    Those who don't
    Free/open-source game development kit: http://openblox.sourceforge.net

  10. #10
    Join Date
    Oct 2011
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    Re: Mega Games Pack For Linux Games

    Ha ha ha, i don't think many people will want to work on it, the RealStudio only offers a 30 day trial and the code files are not text (gedit can't read 'em).

    I've got the Online DB files to parse, now I just need to add in the remote fetching ability for getting/updating them, the meta data remote grabber and the apt-get stuff. Then it will be worth sharing it with the world.

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