Hi there, I am presently toying with an idea for creating a modular landscape garden design tool that would have independent tools for creating patio/slabbed areas, shrubbery beds, herbaceous borders, pond design and decking. The design tool also needs to communicate to several mini data base applications that can be used for inserting symbols into the plan whilst still adding specifics about product type or plants.
I seem to have suffered from the over-whelming amount of information that is out there which has left me confused and dizzy, so i could do with some pointers if possible;
- which language is better for OpenGL
- is there an alternative to OpenGL
- are the Berkerley DB libs suitable as i want to try and keep dependencies down
- Since at this time, i dont need 3d support is OpenGL too adventurous
- WxWidgets, GTK or Qt4
I am no expert programmer but have dabbled with C++, Delphi, Pascal & Basic so guidance along the lines of any of those languages would be appreciated but i am still open minded.
MTIA
TpwUK
Bookmarks