here it is Zugzwang
$ ./configure --prefix=/home/joe/sdl
checking build system type... i686-pc-linux-gnu
checking host system type... i686-pc-linux-gnu
checking for gcc... gcc
checking for C compiler default output file name... a.out
checking whether the C compiler works... yes
checking whether we are cross compiling... no
checking for suffix of executables...
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checking whether we are using the GNU C compiler... yes
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checking for gcc option to accept ISO C89... none needed
checking for a sed that does not truncate output... /bin/sed
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checking for ld used by gcc... /usr/bin/ld
checking if the linker (/usr/bin/ld) is GNU ld... yes
checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B
checking the name lister (/usr/bin/nm -B) interface... BSD nm
checking whether ln -s works... yes
checking the maximum length of command line arguments... 1572864
checking whether the shell understands some XSI constructs... yes
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checking for /usr/bin/ld option to reload object files... -r
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checking how to recognize dependent libraries... pass_all
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checking command to parse /usr/bin/nm -B output from gcc object... ok
checking how to run the C preprocessor... gcc -E
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checking for objdir... .libs
checking if gcc supports -fno-rtti -fno-exceptions... no
checking for gcc option to produce PIC... -fPIC -DPIC
checking if gcc PIC flag -fPIC -DPIC works... yes
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checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes
checking whether -lc should be explicitly linked in... no
checking dynamic linker characteristics... GNU/Linux ld.so
checking how to hardcode library paths into programs... immediate
checking whether stripping libraries is possible... yes
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checking for gcc... (cached) gcc
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checking for g++... g++
checking whether we are using the GNU C++ compiler... yes
checking whether g++ accepts -g... yes
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checking whether g++ accepts -g... (cached) yes
checking how to run the C++ preprocessor... g++ -E
checking for ld used by g++... /usr/bin/ld
checking if the linker (/usr/bin/ld) is GNU ld... yes
checking whether the g++ linker (/usr/bin/ld) supports shared libraries... yes
checking for g++ option to produce PIC... -fPIC -DPIC
checking if g++ PIC flag -fPIC -DPIC works... yes
checking if g++ static flag -static works... yes
checking if g++ supports -c -o file.o... yes
checking if g++ supports -c -o file.o... (cached) yes
checking whether the g++ linker (/usr/bin/ld) supports shared libraries... yes
checking dynamic linker characteristics... GNU/Linux ld.so
checking how to hardcode library paths into programs... immediate
checking for a BSD-compatible install... /usr/bin/install -c
checking whether make sets $(MAKE)... yes
checking for windres... no
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checking for libasound headers version >= 0.9.0... found.
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-- dynamic libasound -> libasound.so.2
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-- dynamic libpulse-simple -> libpulse-simple.so.0
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-- dynamic libesd -> libesd.so.0
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-- dynamic libaudio -> libaudio.so.2
checking for X... libraries , headers
checking for gethostbyname... yes
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-- dynamic libX11 -> libX11.so.6
-- dynamic libX11ext -> libXext.so.6
checking for X11/extensions/shape.h... yes
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-- dynamic libXrandr -> libXrandr.so.2
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-- dynamic libXi -> libXi.so.6
checking for X11/extensions/scrnsaver.h... no
checking for OpenGL (GLX) support... yes
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checking for Touchscreen library support... no
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checking linux/version.h usability... yes
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configure: creating ./config.status
config.status: creating Makefile
config.status: creating sdl-config
config.status: creating SDL.spec
config.status: creating sdl.pc
config.status: creating include/SDL_config.h
config.status: include/SDL_config.h is unchanged
config.status: executing libtool commands
config.status: executing default commands
Hmm, looks OK. I was hoping that for some reason, OpenGL support was not included in your compilation, but apparently it is.
Perhaps it is of help for you to see a full working compilation process using SDL-1.3. Try to repeat it and see if you still have problems.
First, I downloaded SDL 1.3 from here and extracted it to "/tmp/" (I'm only testing this for you, so no need to keep the files).
Then, I ran "./configure --prefix=/tmp/sdlinstall" from the newly made SDL-1.3.0-5285 directory, followed my "make" and "make install" (no SUDO necessary here since I'm just working in /tmp/).
Then, I extracted some example source code (openGL-Intro-1.1 from http://www.libsdl.org/opengl/index.php) to /tmp/ again.
From the newly made directory, I tried to compile one example using the command line "gcc -o something -I /tmp/sdlinstall/include/SDL -L /tmp/sdlinstall/lib -lSDL -lGLU -lGL lesson02.c"
Then, I tried to run the generated "something" executable. That didn't work due to the error message "./something: error while loading shared libraries: libSDL-1.3.so.0: cannot open shared object file: No such file or directory".
So we need to tell the runtime linker where to find that file. So I tried starting the program with some environment variable telling where to find additional library files. "LD_LIBRARY_PATH=/tmp/sdlinstall/lib;./something"
Now it worked. I get a window with a square and a triangle. Can you try the same steps and see where this process first breaks down?
Zugzwang one thing with the . "LD_LIBRARY_PATH=/tmp/sdlinstall/lib;./something"
you have written as the something file is the final executable file created by the compiler the line above does not make sense as the Library path can not point to something that has not been created as yet, so I presume that ./something is for something else? lesson02.c? the directory lesson02 is in?
I decided to do exactly what you did tmp folder etc.
this is the results at different places.
1st I got $ LD_LIBRARY_PATH=/tmp/sdlinstall/lib;./something
bash: ./something: No such file or directory
so tried just $ LD_LIBRARY_PATH=/tmp/sdlinstall/lib;
$ '/tmp/something'
/tmp/something: error while loading shared libraries: libSDL-1.3.so.0: cannot open shared object file: No such file or directory
and again
$ LD_LIBRARY_PATH=/tmp/sdlinstall/lib;./something
./something: error while loading shared libraries: libSDL-1.3.so.0: cannot open shared object file: No such file or directory
Note that in the example command list, I ran the command "gcc -o something -I /tmp/sdlinstall/include/SDL -L /tmp/sdlinstall/lib -lSDL -lGLU -lGL lesson02.c" from the directory in which the tutorial C code resides. This creates the executable "something", which I've just used as an example name. The directory "/tmp/sdlinstall" must have been created by the "make install" command executed from the directory into I've extracted the SDL-1.3 sources.
Then, the command "LD_LIBRARY_PATH=/tmp/sdlinstall/lib;./something" should work if executed from the path in which the example source codes are.
Did you run ./autogen.sh before you ran ./configure? You need to do that first. It looks like the only way to get SDL 1.3 is with Mercurial (hg). It's the development version.
Thanks pbrain I think I missed that step when installing it in the temp folder. And thanks again Zugzwang I'll give it another go.
Same problem.
/tmp$ '/tmp/something'
/tmp/something: error while loading shared libraries: libSDL-1.3.so.0: cannot open shared object file: No such file or directory
philip@philip-laptop:/tmp$ LD_LIBRARY_PATH=/tmp/sdlinstall/lib;./something
./something: error while loading shared libraries: libSDL-1.3.so.0: cannot open shared object file: No such file or directory
It seems as if you are somewhat mixing up the paths. The fact that you try to execute "/tmp/something" tells me that. I'll copy&paste a *complete* example below:
After the last step the window should pop up. Check that you always in the correct directories when trying to compile and/or execute. The "..." above represent lines of output that I skipped. For the SDL-1.3 distribution zip-file that I've chosen for this example, unlike pbrane wrote, running autogen.sh is not necessary, the configure script is already in place.Code:me@my-computer:/tmp$ wget http://www.libsdl.org/tmp/SDL-1.3.tar.gz [...] me@my-computer:/tmp$ tar xzf SDL-1.3.tar.gz me@my-computer:/tmp$ cd SDL-1.3.0-5313/ me@my-computer:/tmp/SDL-1.3.0-5313$ ./configure --prefix=/tmp/sdlinstall [...] me@my-computer:/tmp/SDL-1.3.0-5313$ make [...] me@my-computer:/tmp/SDL-1.3.0-5313$ make install [...] me@my-computer:/tmp/SDL-1.3.0-5313$ cd .. me@my-computer:/tmp$ wget http://www.libsdl.org/opengl/OpenGL-intro-1.1.1.zip [...] me@my-computer:/tmp$ unzip OpenGL-intro-1.1.1.zip [...] me@my-computer:/tmp$ cd OpenGL-intro-1.1.1/ me@my-computer:/tmp/OpenGL-intro-1.1.1$ gcc -o something -I /tmp/sdlinstall/include/SDL -L /tmp/sdlinstall/lib -lSDL -lGLU -lGL lesson02.c me@my-computer:/tmp/OpenGL-intro-1.1.1$ ./something ./something: error while loading shared libraries: libSDL-1.3.so.0: cannot open shared object file: No such file or directory me@my-computer:/tmp/OpenGL-intro-1.1.1$ LD_LIBRARY_PATH=/tmp/sdlinstall/lib;./something
If it still does not work, verify that in the directory "/tmp/sdlinstall/lib", the file "libSDL-1.3.so.0" actually exists. If not, check if running "make" in the SDL-1.3 directory resulted in an error in the first place.
Last edited by Zugzwang; February 16th, 2011 at 02:00 PM.
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