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Thread: Game Library/Framework/API

  1. #1
    Join Date
    Apr 2005
    Location
    Louisiana (USA)
    Beans
    162

    Game Library/Framework/API

    I'm looking for something that I can't seem to find anywhere.

    If anyone knows of a project (preferably open source) that meets these specifications, please post and let me know.


    * Uses Python
    * Is a game engine (handles audio, video, etc)
    * 2D
    * Built-in networking library is a plus
    * Easy to use API
    * Object Oriented
    * Supports Linux/Mac (Windows is a plus, but I don't care that much)

    For example, if I want to draw a rectangle on the screen with some text, a statement like this would be ideal:
    Code:
    rectangle = Rect(posX, posY, width, length)
    rectangle.text = "hello, this is a new rectangle"
    I've tried PyGame (wouldn't work on my Mac for the life of me) and Pyglet (wouldn't work on the Mac, fails to load quicktime framework which seems like a very common problem wit no solution for 10.6.4).
    Last edited by qalimas; September 5th, 2010 at 10:17 PM.

  2. #2
    Join Date
    Feb 2007
    Location
    Tuxland
    Beans
    Hidden!
    Distro
    Ubuntu Development Release

    Re: Game Library/Framework/API

    Panda3D might be worth looking at, even though it is "3D" , it probably supports 2D just as well.
    Proud GNU/Linux zealot and lover of penguins
    "Value your freedom or you will lose it, teaches history." --Richard Stallman

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