I've been trying for quite some time to get Vigilante 8 (PS1) to work under emulation, I've tried pSX, PCSX-DF, and most recently PCSX-R, using both Pete's XGL2 Linux PSX GPU Version 2.9, and the PCSX-DF/PCSX-R internal gpu plugins...and I just can't seem to get past this weird graphical problem that makes the game fairly unplayable. Everything looks fine close up to the player, but at a certain distance out, everything turns white, making it incredibly hard to discern long-distance anything. I've tried fiddling with pete's GPU plugin config...but nothing seems to work. Any suggestions on plugins I could try, or prefferably, a specific GPU config for Pete's plugin?
If you need more info, please feel free to ask as I'm not sure what you might need.
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