I can't do jack with source code, so, do you know how I could contact Debian?
I can't do jack with source code, so, do you know how I could contact Debian?
I think the quickest route is to post an appropriate request at the debian forums: http://forums.debian.net/.
There is also the option to use IRC. The page http://www.debian.org/support has a section on how to proceed with that.
Free Software - Free Society | The GNU Project | FSF | ESPTo suppress free speech is a double wrong. It violates the rights of the hearer as well as those of the speaker.
Edit: #ubuntu was no help. They, too, recommended not installing Debian packages on Ubuntu. I found the guy who ported the game to Linux on Facebook, so, hopefully he'll respond. I doubt he will. Haha.Code:[10:50] <will> we support Debian here [10:50] <ClevelandRock> The Ubuntu forums actually asked me to ask you guys. [10:50] <ansgar> !ubuntu [10:50] <dpkg> Ubuntu is based on Debian, but it is not Debian, and it is unlikely to live up to Debian's standards (see <Debian policy>). Only Debian is supported on #debian. Use #ubuntu (irc.freenode.net) instead. Even if the channel happens to be less helpful, support for distributions other than Debian is offtopic on #debian. See also <based on debian>. [10:50] <will> ask at #ubuntu [10:50] <will> for ubuntu [10:50] <abrotman> ClevelandRock: that's just silly, really it is [10:50] <will> wow [10:51] <will> crazy guys at #ubuntu [10:51] <will> :-D [10:51] <ClevelandRock> But I apparently need this package, and I get a 404 error on all of the mirrors: http://packages.debian.org/etch/libstdc%2B%2B2.10-glibc2.2 [10:51] <bartm> ClevelandRock: you could try installing debian, reproduce the problem (if you can), and come back to ask the question here :) [10:51] <will> may be you just misunderstood [10:51] <themill> ClevelandRock: (a) don't mix distros like that and (b) /topic. [10:51] <abrotman> ClevelandRock: that will likely break your system, and this still is not an ubuntu support channel [10:52] <ClevelandRock> Well, alright. [10:52] <ansgar> ClevelandRock: Etch is no longer on the normal mirrors, only on archive.debian.org. And installing packages for a different distribution (or even just a different release) will often not work anyway. [10:53] <ClevelandRock> Thanks. I'll let the forum know.
Last edited by Cleveland Rock; June 27th, 2010 at 04:44 PM.
You can get the package from this link: http://archive.debian.org/debian/poo....4-27_i386.deb. After downloading you can proceed to installation.
The package only has the following files in /usr/lib:
- libstdc++-3-libc6.2-2-2.10.0.so
- libstdc++-libc6.2-2.so.3
and a documentation folder in /usr/share/doc. You can browse its contents with the standard graphical archiver app shipped with Ubuntu.
I do not believe it can break your system. Although the advice is valid as a general rule, in this particular case (a simple package that does not override existing binaries in your distro) the warning can be ignored.
Free Software - Free Society | The GNU Project | FSF | ESPTo suppress free speech is a double wrong. It violates the rights of the hearer as well as those of the speaker.
I've gotten farther than I could before, but now I get this error when I try to load the single-player game. I think it's a game-specific error, unfortunately.
Edit: After some searching, I eventually found a fix for this. For the record, the above error was fixed by editing wolfxp.x86 in a hex editor, replacing the string "GL_EXTENSIONS: %s" with "GL_EXTENSIONS: % " (the last character in the string is a space). That would mean I can finally mark this thread as "solved". Thank you so very much for your help.Code:clevelandrock@Centurion:~$ wolfsp Wolf 1.41 linux-i386 Dec 4 2002 ----- FS_Startup ----- Current search path: /home/clevelandrock/.wolf/main /usr/local/games/wolfenstein/main/sp_pak4.pk3 (21 files) /usr/local/games/wolfenstein/main/sp_pak3.pk3 (14 files) /usr/local/games/wolfenstein/main/sp_pak2.pk3 (232 files) /usr/local/games/wolfenstein/main/sp_pak1.pk3 (1342 files) /usr/local/games/wolfenstein/main/pak0.pk3 (4775 files) /usr/local/games/wolfenstein/main ---------------------- 6384 files in pk3 files execing default.cfg couldn't exec language.cfg couldn't exec wolfconfig.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok Bypassing CD checks ----- Client Initialization ----- Cmd_AddCommand: map_restart already defined ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- ...loading libGL.so.1: Initializing OpenGL display ...setting mode 3: 640 480 Using XFree86-VidModeExtension Version 2.2 XF86DGA Mouse (Version 2.0) initialized XFree86-VidModeExtension Activated at 640x480 Using 8/8/8 Color bits, 24 depth, 0 stencil display. GL_RENDERER: GeForce 9500 GT/PCI/SSE2 Initializing OpenGL extensions ...using GL_S3_s3tc ...ignoring GL_EXT_texture_env_add ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...using GL_NV_fog_distance XF86 Gamma extension initialized GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 9500 GT/PCI/SSE2 GL_VERSION: 3.2.0 NVIDIA 195.36.24 GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program Received signal 11, exiting... clevelandrock@Centurion:~$
Last edited by Cleveland Rock; June 27th, 2010 at 09:47 PM.
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