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Thread: Sword & Sworcery Clashes back to login on sandybridge

  1. #1
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    Sword & Sworcery Clashes back to login on sandybridge

    Currently using 12.04 64 bit and Sword & Sworcery crashes my computer. I just want to know is anyone else has a fix or is even experiencing the same problem.

  2. #2
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    Re: Sword & Sworcery Clashes back to login on sandybridge

    Quote Originally Posted by tuppe666 View Post
    Currently using 12.04 64 bit and Sword & Sworcery crashes my computer. I just want to know is anyone else has a fix or is even experiencing the same problem.
    I'm trying to install it with the same setup. I downloaded the x64 deb (as I was having problems installing other HIB titles through Software Center). So I'm currently using GDebi package installer to install it. The installer seems to be downloading additional package files, but no information is given as to what it is downloading or how much longer the download has left.
    Anyway, if I do manage to get it installed I'll let you know, if I have the same prob... ... ...

  3. #3
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    Re: Sword & Sworcery Clashes back to login on sandybridge

    Hi tuppe666
    It had to install about 100MB of additional packages, but once that was done everything installed 100%. Game plays fine too thus far I'm not using a sandybridge, I'm using an AMD 1075t, and 6850 Gpu. Do you think that makes a difference? I'm not sure.
    Did the game install without any problems for you? Could you elaborate on the details of how the crashing occurs?

  4. #4
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    Re: Sword & Sworcery Clashes back to login on sandybridge

    I have the same problem. Game crashes for me to.

    Info: Start loading music system
    Info: Done loading music system
    Info: Capy:riverAudio::initialise() OK!
    Info: FMOD Memory: current load: 58971, max: 67779
    Info: Capy:riverGraphics::initScreen() OK!
    Info: Capy:riverGraphics::initialise() OK!
    Info: Capy:riverGraphics2d::initialise() OK!
    Info: SpriteManager::initialise() OK!
    Info: EntityManager::initialise() OK!
    Info: FontManager::initialise() OK!
    Info: ParticleManager::initialise() OK!
    Info: LuaManager::initialise() OK!
    Info: OpenGL version: 4.2.11627 Compatibility Profile Context
    Info: OpenGL vendor: ATI Technologies Inc.
    Info: Renderer: AMD Radeon HD 6520G
    Info: OpenGL Texture: 2048 x 2048
    Info: Current Resolution: 1366 x 768 (fullscreen)
    Info: Mipmapping: enabled
    Info: Engine::initialise() ok!
    Info: game date time: Thu Jun 7 12:26:19 2012
    Info: switchScene: titlescreen
    Error: FMOD Event System update error! (81) This command failed because System::init or System::setDriver was not called.
    Info: Loading scene: /opt/swordandsworcery/bin/../res/scenes/titlescreen
    Error: FMOD Event System update error! (81) This command failed because System::init or System::setDriver was not called.

  5. #5
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    Re: Sword & Sworcery Clashes back to login on sandybridge

    Quote Originally Posted by tuppe666 View Post
    Currently using 12.04 64 bit and Sword & Sworcery crashes my computer. I just want to know is anyone else has a fix or is even experiencing the same problem.
    Unless you provide information on what's happening, it's impossible to help you.

    What kind of graphics hardware do you have?

    What happens when you run the program from the terminal?

  6. #6
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    Re: Sword & Sworcery Clashes back to login on sandybridge

    hi hotweiss
    here's the log file from my working installation
    Code:
    Info: Capy::DriverArchive::initialise() OK!
    Info: EventManager::initialise() OK!
    Info: Capy::DriverInput::initialise() OK!
    Info: Creating the FMOD System...
    Info: Pre-initializing...
    Info: Determining capabilities of sound card...
    Info: Capabilities= '0' : '2'
    Info: Setting speaker mode to '2'
    Info: Finally initializing FMOD...
    Info: Successfully initialized FMOD with no errors!
    Info: setMediaPath(/opt/swordandsworcery/bin/../res/sounds/)
    Info: File handle looking for: /opt/swordandsworcery/bin/../res/sounds/SSS.fev
    Info: Start loading music system
    Info: Done loading music system
    Info: Capy::DriverAudio::initialise() OK!
    Info: FMOD Memory: current load:    1864676, max:    1864676
    Info: Capy::DriverGraphics::initScreen() OK!
    Info: Capy::DriverGraphics::initialise() OK!
    Info: Capy::DriverGraphics2d::initialise() OK!
    Info: SpriteManager::initialise() OK!
    Info: EntityManager::initialise() OK!
    Info: FontManager::initialise() OK!
    Info: ParticleManager::initialise() OK!
    Info: LuaManager::initialise() OK!
    Info: Successfully loaded save.
    Info: OpenGL version: 1.4 (2.1 (4.2.11631 Compatibility Profile Context))
    Info: OpenGL vendor: ATI Technologies Inc. 
    Info: Renderer: AMD Radeon HD 6800 Series  
    Info: OpenGL Texture: 269025027 x 269025027
    Info: Current Resolution: 1920 x 1080 (fullscreen)
    Info: Mipmapping: enabled
    Info: Engine::initialise() ok!
    Info: game date time: Thu Jun  7 14:12:23 2012
    Info: switchScene: titlescreen
    Info: begin music cue: FadeOut
    Info: end music cue: FadeOut
    Info: Loading scene: /opt/swordandsworcery/bin/../res/scenes/titlescreen
    Info: music param theCloudState: 0.000000
    Info: begin music cue: theCloud_Title
    Info: music param theCloudState: 1.000000
    Info: Current Resolution: 1920 x 1080 (windowed)
    In the event that you installed it to anything other than the default location, you might want to check that paths are correct.

  7. #7
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    Re: Sword & Sworcery Clashes back to login on sandybridge

    Quote Originally Posted by thatguruguy View Post
    Unless you provide information on what's happening, it's impossible to help you.

    What kind of graphics hardware do you have?

    What happens when you run the program from the terminal?
    Sorry its got kind complicated, and I don't really understand. It works sometimes and other times it doesn't which is not helpful. It leaves no trace in dmesg or /sys/kernel/debug/dri/0/i915_error_state.

    My hardware is just an i5-2500K HD Graphics 3000
    I cannot see what happens if I run it in terminal, because it crashes X

  8. #8
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    Re: Sword & Sworcery Clashes back to login on sandybridge

    Quote Originally Posted by tuppe666 View Post
    Sorry its got kind complicated, and I don't really understand. It works sometimes and other times it doesn't which is not helpful. It leaves no trace in dmesg or /sys/kernel/debug/dri/0/i915_error_state.

    My hardware is just an i5-2500K HD Graphics 3000
    I cannot see what happens if I run it in terminal, because it crashes X
    You may want to check your S&S log. You can get it by typing:

    Code:
    gedit ~/.capy/SwordAndSworcery/log.txt
    Feel free to substitute the editor of your choice for gedit.

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