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Thread: Microsoft forces fragmentation - DirectX 11.1 exclusive to W8

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  1. #1
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    Microsoft forces fragmentation - DirectX 11.1 exclusive to W8

    Now this really surprises me. Apparently the newest DirectX will be W8 only. With Valve and other game developers ripping on W8, I really didn't think MS would do something like this, not for this release anyway. DirectX 11 of course supports W7 and Vista.

    Source: http://www.theverge.com/2012/11/12/3...11-1-windows-8

    In other news, apparently Surface sales are 'modest' according to MS, which likely means 'bad'...

    Microsoft are really taking the wrong route here. They are looking at Apple, thinking that's the business model to follow, without realizing that the only reason they still maintain desktop dominance is because their model isn't like Apple's...

    Anyhow, while I'm not sure if this will increase Linux adoption, more fragmentation definitely increases multi-platform support, so things like Web Apps, JVM, will see higher adoption and importance... (which will still make our lives easier)

    Also, I was pretty bullish on W8, I think it's a good system. But I think MS is making very bad business decisions.

  2. #2
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    Re: Microsoft forces fragmentation - DirectX 11.1 exclusive to W8

    I heard that Microsoft has years of technical debt due to their emphasis on backward compatibility. While it offered large advantages to windows application developers, it was probably unsustainable in the long run.

  3. #3
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    Re: Microsoft forces fragmentation - DirectX 11.1 exclusive to W8

    I doubt they will have games exclusively using DX 11.1 - we still have games that can run on DX11 and DX9, for backward compatibility with WinXP...
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  4. #4
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    Re: Microsoft forces fragmentation - DirectX 11.1 exclusive to W8

    if enough gamers decide they don't like windows 8, the devs will not make directx 11.1 games so windows 7 users will buy there games, obviously windows 8 users can play directx 11 games, besides what can 11.1 do that 11 can't
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    Re: Microsoft forces fragmentation - DirectX 11.1 exclusive to W8

    This is nothing new.
    DirectX 10 was Vista exclusive
    DirectX 8.1 was Windows XP exclusive

    http://en.wikipedia.org/wiki/Directx#Releases
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  6. #6
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    Re: Microsoft forces fragmentation - DirectX 11.1 exclusive to W8

    Merk42 has summed things up well. Microsoft has used this same tactic in the past to try and convince users to upgrade to their latest release. I have always called it planned obsolescence.

  7. #7
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    Re: Microsoft forces fragmentation - DirectX 11.1 exclusive to W8

    There are also other programs like IE and WMP that were limited to certain versions of Windows, as well as games like Age of Empires III and Halo 2 (both produced by MS, funny enough). I wonder if the (rumoured) PC version of Halo 4 will be Windows 8 exclusive. Who cares.

    I won't accept the excuse that it's just business, it'll always be a sleazy underhanded tactic in my book. Sure, it's their OS, they're not a charity, free market, blah blah. But right now it's just making me feel smugly superior for using their products as little as possible. If that's their goal then congratulations are in order. Thanks Microsoft!

    In the past I would have been annoyed, but this time I barely raised an eyebrow, not because I no longer use Windows as my main OS - I still boot into my Win7 partition to play games - but because many, if not most games today still use DirectX 9 and support XP, usually without sacrificing visual fidelity. Given Windows 8's lukewarm reception I doubt developers will be tripping over themselves embracing it and ditching what many consider the best Windows release.
    Last edited by bmeakings; November 13th, 2012 at 02:05 AM.

  8. #8
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    Re: Microsoft forces fragmentation - DirectX 11.1 exclusive to W8

    Quote Originally Posted by Merk42 View Post
    This is nothing new.
    DirectX 10 was Vista exclusive
    DirectX 8.1 was Windows XP exclusive

    http://en.wikipedia.org/wiki/Directx#Releases
    /thread.

  9. #9
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    Re: Microsoft forces fragmentation - DirectX 11.1 exclusive to W8

    so openGL is fully compatible with ubuntu 6.06?

    the way i see it, is that linux is no different. i doubt all new games work with all Ubuntu version so far. usually oyu need to have this or that X installed and such things.

    microsoft was preety backward compatible as well as the programmes running on it. if you try to run old linux porgramme you will get into problems. especially since the libraries will be misisng or will be hard to get.
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    Re: Microsoft forces fragmentation - DirectX 11.1 exclusive to W8

    Quote Originally Posted by JDShu View Post
    I heard that Microsoft has years of technical debt due to their emphasis on backward compatibility. While it offered large advantages to windows application developers, it was probably unsustainable in the long run.
    windows 7 and windows 8 are very similar under the hood, there is no technical reason for them to make dx 11.1 win8 only, its totally abritrary.

    I completely understood it when they made dx10 vista-only, because both vista and dx10 were total redesign, and dx10 was designed around vista's new driver model, so porting dx10 to xp wouldn't be feasible, but making 11.1 win8 only is ms just forcing it arbitrarily.
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