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  1. Re: How is the destination path calculated in strategy games? (Dijkstra's algorithm)

    Yes, A* is right. Basically think of it as a the first best path. It doesn't calculate all possible paths, I think it calculates a certain number of possible paths, and goes with the shortest of...
  2. Re: Which coding language is the fittest for the future?

    I agree, C++ is only harder because you have to think about what you're doing.

    I'd love to be doing C++ coding at the moment. Just the other day I had one of those rare opportunities where...
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    Re: Java programming question. Boolean

    Hey Drenriza,

    I'll clarify my statement about "end". I'm on of those people who likes to name variable exactly what they are. So I would name a bool being used like this, something like "bIs<What...
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    Re: Java programming question. Boolean

    But 6 months later... "What the hell does end mean!?"
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    Re: Best format for storing graphs

    Have you considered creating a custom format just to store all the data you'd need to recreate the graphs? I don't know how complex your graphs are, but for smaller/simpler sets of data you'd...
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    Re: C++ - Adding data to the start of a file

    Surely my memory can't be failing me, for some reason I'm thinking there's a second way to insert data to the filestream giving another parameter. It's late so I'll look into it tomorrow, in the...
  7. Re: New battle for governmental control over the Internet

    And I say the say thing as I say to the people thinking the oil companies will kill great barrier reef:
    "Good luck, it's far too big an grows far too fast for them to do any serious damage."
  8. Re: Change of tactics for those of you who want Unity3d to support Linux

    Does anyone know of a better source of info about what features are going to be in the Linux port?
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    Re: C++ - Adding data to the start of a file

    Correction: A Correct response... :D

    A bit of a rash assuption, hypothetically speaking, for all we know he's written an entire game engine in C++ and is trying to figure out how add some data to...
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    Re: Tutorial for GNU/Linux C++

    Out of the ones I've seen, that's the best C++ tutorial and reference.
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    Re: Discussing C and C++

    Interestingly enough, I've always preffered to use dynamic arrays to STL containers. I've also never bothered to use smart pointers. And I specifically only use (const wherever convinient) references...
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    Discussing C and C++

    Hey there folks.

    I've noticed that a lot of programmers say that they perfer C to C++. I've never purely done C, although in my opinion I learned to program C++ in quite a C-like way. So I'm...
  13. Re: OpenMW (Open Source Morrowind) Version 0.14.0 Released!

    I was just going through different games seeking inspiration for terrain generation algorithms the other day when I thought about how awesome it would be to make an engine that could read the esm...
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    Re: Free C Programming Course Suggestions

    I was skeptical about that at first, but then I had a read through, and I second what he said.



    That's actually in my opinion one of the better free, online C++ sites. cplusplus.com is a really...
  15. Re: Sementation fault in GCC when using pointer

    ofnuts explained it prettty well.

    But you can also initialise your char pointers to 0, then declare a dynamic array of the size you need.


    char* pcString = 0;

    pcString = new...
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    Re: [C++]Virtual destructor

    That's actually a little trap I fell into once. When you destroy a derrived class, it first calls it's own destructer, then it's super-class's constructor, and so on, all the way up the stack to the...
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    Re: Most Needed Game For Linux!

    Although Riot Games has officially abandoned their porting to Mac effort, I noticed a few weeks back in their job listings that they're looking for programmers with experience programming for...
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    [ubuntu] Grub didn't install.

    I've just installed 11.10 on my new laptop, it was meant to be a dual boot with Windows Seven Home Premium. The installation completed without error, but on rebooting, it booted straight into the...
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    Re: La Vida- The Sims For Linux

    I did have a quick peek, it looked to me like was built on Soya3D functionality. So once I get the hang of it, it shouldn't take too long to expand it.
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    Re: La Vida- The Sims For Linux

    I agree with you Mike, I've seen how trying to learn things that don't need to be understood can really slow them down. I'll make my question a bit more specific.

    Does the GUI system pull...
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    Re: La Vida- The Sims For Linux

    Alright, well when I find the time I'll dive and have a look, any chance of you giving a quick run down of how it works, or how it would be good to have it work if I were to give it an overhaul?
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    Re: La Vida- The Sims For Linux

    Awesome, with that in mind things should make a bit more sense. If I don't contribute I'll definately absorb what design ideas I can from it. Are there any specific portions that you'd like some help...
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    Re: La Vida- The Sims For Linux

    Good to see it's not totally stalled. I did have my eye on the project in it's early stages, but then when I went into study and didn't have much time. I'll be graduating in early Feb, then have the...
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    Re: Do you drive a Sports car ?

    No points for guessing what my car is. I ride a sports bike though.
  25. Re: Where can I get some help with a roguelike I'm developing

    Perhaps I can help, I'm still fairly novice, but I do know a little bit about project planning. What specifically are you looking for help with?
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