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    Re: Gens/GS r7_pre2 - Preview Release

    The problem is GTK+'s documentation recommended setting options to disable deprecated functionality, so I did that; then they deprecated more functions.

    A workaround is to remove line 214 from...
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    Re: Gens/GS r7_pre2 - Preview Release

    I'm not committing to any release dates, so "when it's ready".

    I'm currently waiting for someone else to help me out with the framedropping code, which is the major blocker for a release. The...
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    Re: Gens/GS r7_pre2 - Preview Release

    As mentioned previously, I'm working on a partial rewrite of Gens/GS called Gens/GS II. One of the features I implemented recently is the ability to remap hotkeys for menu actions such as Quit....
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    Re: Gens/GS r7_pre2 - Preview Release

    Here's the md5sums and sha1sums of the current packages.

    gens-gs-r7.tar.gz:
    md5sum: bcb17b49774aa318a224c741028aabc3
    sha1sum: a7c882813b57f7448947619c1cabfa7ede685b7a

    gens_2.16.7_i386.deb:...
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    Re: Gens/GS r7_pre2 - Preview Release

    Gens/GS II is a partial rewrite of Gens/GS that I started a few months ago. Among other things, the emulation code is now completely separate from the UI, and I'm using Qt for the UI on Linux,...
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    Re: Gens/GS r7_pre2 - Preview Release

    There is initial Mega Mouse support in the upcoming Gens/GS II. I haven't figured out how to reliably detect relative mouse movement using Qt yet, so only mouse buttons work right now.
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    Re: Gens/GS r7_pre2 - Preview Release

    Gens/GS r7_pre5 is out. Hopefully, this will be the last preview release before r7 final. Links are in the first post.
  8. [SOLVED] Re: Need help with USB->RS232(DB9)->Genesis controller

    I don't think you can use a USB Serial adapter for Sega Genesis controllers on any operating system. RS-232 uses a completely different protocol; among other things, it uses two lines for data...
  9. [SOLVED] Re: Kega Fusion now available for Linux (but I can't get it to work)

    The "Wrong ELF Class" errors are caused by Kega trying to load 64-bit libraries instead of 32-bit libraries. (Kega's a 32-bit binary.) Unfortunately, I'm not sure how to tell it to load 32-bit...
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    Re: Gens/GS r7_pre2 - Preview Release

    Yet another preview release, r7_pre4. This has the POV hat fix as well as a fix for an SRAM regression that broke some games that use SRAM.


    I am planning on adding netplay support eventually,...
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    Re: Gens/GS r7_pre2 - Preview Release

    Bah, it's the fact that SDL's POV hat structure is a bitfield and not a single number. Thanks for narrowing this down. I have applied the patch.

    I'm still going to test out Ubuntu 9.04 in a VM...
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    Re: Gens/GS r7_pre2 - Preview Release

    I'm using Ubuntu 8.04 as my test system. I'll install 9.04 in a VM tomorrow and see if it changes anything.
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    Re: Gens/GS r7_pre2 - Preview Release

    Can you post your system information? i.e. Ubuntu version, architecture, USB devices, etc. I'm stuck here, and need to figure out what's going on before I can attempt to fix it. Also, library...
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    Re: Gens/GS r7_pre2 - Preview Release

    I'm not exactly sure why it's recognizing the controller input as POV hats, since Linux's joystick interface doesn't support it. (Or did you post the controller configuration information from the...
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    Re: Gens/GS r7_pre2 - Preview Release

    Interesting, since the Linux joystick system doesn't actually support POV hats. It only supports axes. I wonder why SDL is mapping it to a POV hat in this case.

    In any case, I don't think that...
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    Re: Gens/GS r7_pre2 - Preview Release

    Unfortunately, I'm not able to reproduce this. Using the Genesis I/O Sample Program ("Multitap - IO Sample Program (U) (Nov 28 1992).gen" in GoodGen), I see both U and L activated when holding...
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    Re: Gens/GS r7_pre2 - Preview Release

    I'm thinking that perhaps the gamepad is imitating a circular joystick with regards to diagonals.

    Can you install SDLJoytest (http://sdljoytest.sourceforge.net/) and post what values it shows for...
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    Re: Gens/GS r7_pre3 - Preview Release

    Unfortunately, Gens/GS is currently not buildable on 64-bit (and non-x86) architectures due to the massive amount of x86 assembler. I'd suggest installing the 32-bit package using dpkg...
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    Gens/GS r7_pre3 - Preview Release

    I have released Gens/GS r7_pre3. It fixes the previously mentioned crash bugs and some other stuff.
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    Re: Gens/GS r7_pre2 - Preview Release

    If you're using PulseAudio, try turning it off. SDL (and Gens in particular) has issues with PulseAudio.
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    Re: Gens/GS r7_pre2 - Preview Release

    I discussed this with you over IRC, but I'll reply here anyway for reference purposes.



    These were both buffer overflow errors that glibc only caught in the release build, which I wasn't...
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    Re: Gens/GS r7_pre2 - Preview Release

    15-bit color (aka "555") seems to be horribly slow on all Linux video drivers, probably because no one uses it. I'd recommend using 16-bit color (aka "565") instead.

    32-bit color also seems to be...
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    Re: Gens/GS r7_pre2 - Preview Release

    Ok, then this is because the nVidia driver doesn't provide 32-bit GLX visuals in fullscreen. I'm using an ATI FireGL V5200 (RV530) with the Mesa drivers, and it has the same issue.

    Well, either...
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    Re: Gens/GS r7_pre2 - Preview Release

    Can you try to get a backtrace with gdb? (You might have to recompile with debugging symbols enabled.)

    Also, try setting the internal color depth to 16-bit. I've noticed some issues with 32-bit...
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    Re: Gens/GS r7_pre2 - Preview Release

    I fixed the problem. If you're compiling from source, you can apply this patch:



    commit 2d86a7ff4a1cdc594c6deaa961a9bdd56eb82402
    Author: David Korth <gerbilsoft@verizon.net>
    Date: Wed Jul...
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