Well I have a 64bit system but I dont knwo what type of installation I installed.
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On that ubuntu packages site, there are two links: amd64 is for 64-bit computers, i386 is for 32-bit computers.
You also need to know whether or not ePSXe is a 32-bit binary or a 64-bit binary. 64-bit binaries will use the 64-bit library, and 32-bit binaries, even on a 64-bit system, will use 32-bit libraries. To find out what it is, use the file command on the binary:
To find out whether you are on a 64-bit install or a 32-bit install of ubuntu:Code:file ./epsxe
Code:uname -a
The file command needs to be run on your actual epsxe binary, you simply ran the command as I posted it. I do not know where your epsxe binary is on your system, you will need to either figure that out on your own and then run the file command on it, or link to whatever guide you used specifically to install epsxe and I might be able to figure it out.
If you absolutely cannot find it, one of these should help:
Code:updatedb
locate epsxe
Code:find / -type f -iname epsxe
As for the results of your system, you are running the 64-bit version of ubuntu. If your epsxe binary ends up being 64-bit, installing the library I originally linked to should work. If it's 32-bit, we will have to install the 32-bit version using dpkg --force-architecture.Code:whereis epsxe
EDIT: If you used this guide, it looks like it is in /usr/local/games/epsxe/ directory. There's a bash script that launches it at /usr/local/bin/epsxe. It also looks like that shell script sets the LD_LIBRARY_PATH to /usr/local/games/epsxe/, so you could probably place the libgtk-1.2.so.0 in /usr/local/games/epsxe/ without any fuss.