crazyfuturamanoob
October 2nd, 2008, 03:30 PM
Is there any frontends/libraries/wrappers for pyopengl? I find pygame can't draw textured polygons and is a bit slow for some things, so I gotta use pyopengl.
But pyopengl is so damn hard, and there are no good tutorials for it. But perhaps there is a library that has some high-level macros for using pyopengl?
And by the way, I don't want 3d graphics, just simple 2d polygons. I tried google but found no good pyopengl tutorials.
I want either a high-level macro library for pyopengl, OR then a lot good pyopengl tutorials for noobs & beginners, or perhaps another way to draw textured 2d polygons?
Edit: Let me rephrase: How can I draw a 2D triangle with a bitmap texture laid on?
But pyopengl is so damn hard, and there are no good tutorials for it. But perhaps there is a library that has some high-level macros for using pyopengl?
And by the way, I don't want 3d graphics, just simple 2d polygons. I tried google but found no good pyopengl tutorials.
I want either a high-level macro library for pyopengl, OR then a lot good pyopengl tutorials for noobs & beginners, or perhaps another way to draw textured 2d polygons?
Edit: Let me rephrase: How can I draw a 2D triangle with a bitmap texture laid on?