Sugi
September 21st, 2008, 06:16 PM
When my game close sometimes either crashes or I exit out of the game, the resolution of Ubuntu gets set to whatever the game's resolution was. How do I fix these glitches and bugs?
SPECS:
Ubuntu Hardy Heron 8.04
Self Compiled Wine 1.1.5
No-CD Patch for Spore
All Graphic Settings: High
Except Depth of Field: Lowest (I heard this fixes crashes)
UPDATE: I have gotten some of the bugs fixed either from appdb or #winehq. Here are some Issues and fixes:
Issue:
I have an odd river glitch in the middle of my game. It's there in safe mode and settings set to high.
High Settings:
http://ubuntuforums.org/attachment.php?attachmentid=85974&stc=1&d=1222017136
Safe Mode:
http://ubuntuforums.org/attachment.php?attachmentid=85976&stc=1&d=1222017136
Issue:
I have this odd hanging shadow in game. Wherever I go, it goes.
http://ubuntuforums.org/attachment.php?attachmentid=85975&stc=1&d=1222017136
The Fix for River glitch and Odd shadow:
Wine regedit
HKEY_CURRENT_USER>Wine>AppDefaults>SporeApp.exe>Direct3D
String Vaule
Name it "OffScreenRenderingMode" with a vaule of "fbo"
Exit
NOTE: You may to need create a new key for "SporeAppe.exe" and "Direct3D". Though this is nice because these registry edits WON'T affect other wine games.
Issue: While in tribal mode of the game, I scroll over to see the other tribe and I use the middle click to rotate and this causes the game crash only at this point though.
Terminal Output:
Backtrace:
=>1 0x7df4cd9e (0x3fa6a1cc)
fixme:dbghelp:dump_system_info fill in CPU vendorID and feature set
The Fix:
cd /path/to/location/of/SPORE/Sporebin/
wine SporeApp.exe -safe
and/or
env WINEDEBUG=-all wine SporeApp.exe
I personally have not seen anything different from WINEDEBUG, but others have said it helps.
NOTE: I was able to run the game bigger than 800x600. But if i change any of the graphic settings, it causes the game to crashes.
NOTE:
If you get a lot of crashes after mating and creature creation. Try setting your Graphic Cache Size to 768 MB (or at least lower then it's default.) IE: For me the default Graphic Cache Size was set to 1024 MB and I lowered it to 768 MB. My game stopped crashing after mating calls.
The Graphic Cache Size was the same issue Windows user were having.o.0
Sugi
SPECS:
Ubuntu Hardy Heron 8.04
Self Compiled Wine 1.1.5
No-CD Patch for Spore
All Graphic Settings: High
Except Depth of Field: Lowest (I heard this fixes crashes)
UPDATE: I have gotten some of the bugs fixed either from appdb or #winehq. Here are some Issues and fixes:
Issue:
I have an odd river glitch in the middle of my game. It's there in safe mode and settings set to high.
High Settings:
http://ubuntuforums.org/attachment.php?attachmentid=85974&stc=1&d=1222017136
Safe Mode:
http://ubuntuforums.org/attachment.php?attachmentid=85976&stc=1&d=1222017136
Issue:
I have this odd hanging shadow in game. Wherever I go, it goes.
http://ubuntuforums.org/attachment.php?attachmentid=85975&stc=1&d=1222017136
The Fix for River glitch and Odd shadow:
Wine regedit
HKEY_CURRENT_USER>Wine>AppDefaults>SporeApp.exe>Direct3D
String Vaule
Name it "OffScreenRenderingMode" with a vaule of "fbo"
Exit
NOTE: You may to need create a new key for "SporeAppe.exe" and "Direct3D". Though this is nice because these registry edits WON'T affect other wine games.
Issue: While in tribal mode of the game, I scroll over to see the other tribe and I use the middle click to rotate and this causes the game crash only at this point though.
Terminal Output:
Backtrace:
=>1 0x7df4cd9e (0x3fa6a1cc)
fixme:dbghelp:dump_system_info fill in CPU vendorID and feature set
The Fix:
cd /path/to/location/of/SPORE/Sporebin/
wine SporeApp.exe -safe
and/or
env WINEDEBUG=-all wine SporeApp.exe
I personally have not seen anything different from WINEDEBUG, but others have said it helps.
NOTE: I was able to run the game bigger than 800x600. But if i change any of the graphic settings, it causes the game to crashes.
NOTE:
If you get a lot of crashes after mating and creature creation. Try setting your Graphic Cache Size to 768 MB (or at least lower then it's default.) IE: For me the default Graphic Cache Size was set to 1024 MB and I lowered it to 768 MB. My game stopped crashing after mating calls.
The Graphic Cache Size was the same issue Windows user were having.o.0
Sugi