jeremy.oakes
January 17th, 2008, 04:08 AM
When I try to run my OpenGL application in full screen resolution of 1920x1200 the updates are very choppy.
I am running a Dell XPS M1730 with Dual Nvidia 8700. I installed the latest nvidia drivers using envy. I expect that I shouldn't have any issues running my openGL app.
Should I be using some special nvidia libraries to offload the openGl calls to the Gpu? Or Is this handled my the OS automagically?
I'm compiling against the -lglut library.
I would also like to note that I'm running dual core machine and bothe processors are pegged when I'm running my app. Cpu1 is pegged 100% with my applcation, and Cpu2 is pegged at about 95-97% with Xorg.
Any help is much appreciated!
I am running a Dell XPS M1730 with Dual Nvidia 8700. I installed the latest nvidia drivers using envy. I expect that I shouldn't have any issues running my openGL app.
Should I be using some special nvidia libraries to offload the openGl calls to the Gpu? Or Is this handled my the OS automagically?
I'm compiling against the -lglut library.
I would also like to note that I'm running dual core machine and bothe processors are pegged when I'm running my app. Cpu1 is pegged 100% with my applcation, and Cpu2 is pegged at about 95-97% with Xorg.
Any help is much appreciated!