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akurashy
December 27th, 2007, 09:24 PM
Howdy!

I've been searching for open books (downloadables in PDFs, html etc etc) specially of javascript

Well, although the AJAX methods, and JS effects interest me; I'm also looking for a good start in developing games. It's really frustrating having all these ideas and not being able to "manifest" them.

I recently noticed (in the past I used to compile and help people in the forum) but now it intrigues me to go beyond :D

Well for now I'm guessing that I will be needing lots of patience.
:popcorn:

Wybiral
December 27th, 2007, 09:36 PM
Unfortunately Javascript is really only useful for very basic browser games (such as simple board games). For a more game-capable language, I might suggest Python (or something similar) to begin with.

For some reliable text on Js, I suggest: http://www.w3schools.com/js/default.asp as a good reference, although you might want to Google around for some better examples and intro tutorials to get you started.

akurashy
December 27th, 2007, 11:45 PM
Oh! No, no what I meant was "which language should I study to create an MMORPG?*classified to be more specific*" I mean.. there's C.. Python, Perl and so many languages! I don't even know where to start!

Thanks for the link

pmasiar
December 28th, 2007, 12:07 AM
Pygame might be good way to develop (desktop) games - in Python. Javascript/AJAX runs on browser but require server to respond/process data, and it is IMHO much more complicated.

bmbernie
December 28th, 2007, 05:34 AM
I would say c++ or java are your best bets for the type of game you are looking to program. I hope you have a fairly intricate understanding of database design and theory as they are relied upon heavily in an MMORPG.

LaRoza
December 28th, 2007, 06:36 AM
You can do a Flash Animation or a Java Applet for such games.

akurashy
December 29th, 2007, 02:27 AM
I would say c++ or java are your best bets for the type of game you are looking to program. I hope you have a fairly intricate understanding of database design and theory as they are relied upon heavily in an MMORPG.

Well I already feared I had to go with C or C++, or find a way through python *trying to run away*.

I kinda have an idea of what the "theories" would be, anyway not to be rude but I'm still trying to find books that are downloadable and free

Nothing like shared knowledge at best :)

Oh yea one more thing, it's linux programming, doing an MMORPG for windows would look normal for anybody, so I want to direct all my work to the open source community.

pmasiar
December 29th, 2007, 04:19 AM
Well I already feared I had to go with C or C++, or find a way through python *trying to run away*.
.

Not sure why Python is problem for you: sure program will run little slower (but not much: it uses the same C libraries), but writing and debugging the code will take you weeks instead of months. People routinely report 5 times increase in productivity in Python (compared with C++), for beginners it will be even more. And Python is much simpler to learn too. See wiki in my sig.

akurashy
December 29th, 2007, 09:58 PM
A tiny bump, I found out most C and C++ ebooks, though python still remains ,

A little token from me :D, although the site is pretty boring to search through it has some ebooks starting from C, Java, etc etc

http://www.ebooklobby.com

Majorix
December 29th, 2007, 10:25 PM
Have you looked at Dive Into Python (http://www.diveintopython.org/)? It is one of the highest quality "open" books. And it is about Python ;)

Klipt
December 30th, 2007, 08:01 PM
How to Think Like a Computer Scientist: Learning with Python (http://www.ibiblio.org/obp/thinkCSpy/) is also quite good.