Ominide
November 5th, 2007, 07:38 AM
Hi,
I'm trying to Make a game for one of my CS classes using OpenGL along with OpenAL/ogg but I'm running into a little snag. I have a simple program just used to play sounds but will be brought into the game once its working so the Audio and Graphics are currently separated. I'm not sure whats going on but when I run my audio program with the ogg's they sound like their skipping / choppy. Its not the code I'm using because I've compiled the same I dentical code on another machine and it works fine (that machine won't do graphics),
Both have integrated audio cards but the openal / ogg will not work on my graphics machine. Is there any chance that I could get some help in diagnosing this problem. Also .ogg files play fine in any of the media players on the machine ie totem, xmms etc.
Graphics Machine:
NVidia NForce2 audio (choppy)
not graphics machine:
M5451 AC-Link ?? (works)
Audigy2 (works)
Thanks
I'm trying to Make a game for one of my CS classes using OpenGL along with OpenAL/ogg but I'm running into a little snag. I have a simple program just used to play sounds but will be brought into the game once its working so the Audio and Graphics are currently separated. I'm not sure whats going on but when I run my audio program with the ogg's they sound like their skipping / choppy. Its not the code I'm using because I've compiled the same I dentical code on another machine and it works fine (that machine won't do graphics),
Both have integrated audio cards but the openal / ogg will not work on my graphics machine. Is there any chance that I could get some help in diagnosing this problem. Also .ogg files play fine in any of the media players on the machine ie totem, xmms etc.
Graphics Machine:
NVidia NForce2 audio (choppy)
not graphics machine:
M5451 AC-Link ?? (works)
Audigy2 (works)
Thanks