View Full Version : Problem with SDL/OpenGL programs compiled from source

November 24th, 2004, 04:00 AM
I'm completely baffled by this: every program I compile that uses OpenGL for graphics and SDL for everything else works flawlessly except that I get no video output, only empty black windows. I get NO errors during the build process and everything else works fine (windowing, keyboard input, sound, etc.). Binaries of a program downloaded from somewhere else will work correctly but not when I compile from source. If glut is used instead of SDL then they'll work when I compile them. I've tried this with a number of different programs that I know should work and the result is always the same, does anyone have any idea what I could be doing wrong?

December 2nd, 2004, 01:09 PM
Strange thing indeed.

I'm just guessing here:

You might not have the gl headers specific to your graphics card. For nvidia: sudo apt-get install nvidia-glx-dev

December 4th, 2004, 09:39 PM
Wow, thank you, everything seems to be working now. I had no idea SDL required those. Yay!