AndreasMeier
August 16th, 2005, 09:05 PM
Hi,
I installed Quake III today on my Kubuntu 5.04.
I have a ATI 9600 with the ATI drivers installed, OpenGL is working fine, so I thought, Quake III should be no problem, but when I start Quake III, I get the following error :
./baseq3/pak0.pk3 (3539 files)
./baseq3
----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: localhost.localdomain
Alias: localhost
Alias: mars
IP: 127.0.0.1
----- R_Init -----
...loading libGL.so: QGL_Init: Can't load libGL.so from /etc/ld.so.conf or curre nt dir: /usr/local/games/quake3/libGL.so: cannot open shared object file: No suc h file or directory
failed
...loading libMesaVoodooGL.so: QGL_Init: Can't load libMesaVoodooGL.so from /etc /ld.so.conf or current dir: /usr/local/games/quake3/libMesaVoodooGL.so: cannot o pen shared object file: No such file or directory
failed
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Error: GLimp_Init() - could not load OpenGL subsystem
In this thread (http://ubuntuforums.org/showthread.php?t=52693&highlight=quake+opengl)
I read that Quake is expecting a libGL.so, but Ubuntu is only having a libGL.so.1.
My question is, if I have exactly this problem, too ??
And I do not understand, what is meant by "codered +set r_gldriver libGL.so.1" in the other posting,
or how I can get rid of this problem.
Thank in advance,
regards,
Andreas
I installed Quake III today on my Kubuntu 5.04.
I have a ATI 9600 with the ATI drivers installed, OpenGL is working fine, so I thought, Quake III should be no problem, but when I start Quake III, I get the following error :
./baseq3/pak0.pk3 (3539 files)
./baseq3
----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: localhost.localdomain
Alias: localhost
Alias: mars
IP: 127.0.0.1
----- R_Init -----
...loading libGL.so: QGL_Init: Can't load libGL.so from /etc/ld.so.conf or curre nt dir: /usr/local/games/quake3/libGL.so: cannot open shared object file: No suc h file or directory
failed
...loading libMesaVoodooGL.so: QGL_Init: Can't load libMesaVoodooGL.so from /etc /ld.so.conf or current dir: /usr/local/games/quake3/libMesaVoodooGL.so: cannot o pen shared object file: No such file or directory
failed
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Error: GLimp_Init() - could not load OpenGL subsystem
In this thread (http://ubuntuforums.org/showthread.php?t=52693&highlight=quake+opengl)
I read that Quake is expecting a libGL.so, but Ubuntu is only having a libGL.so.1.
My question is, if I have exactly this problem, too ??
And I do not understand, what is meant by "codered +set r_gldriver libGL.so.1" in the other posting,
or how I can get rid of this problem.
Thank in advance,
regards,
Andreas