vexorian
June 15th, 2007, 06:20 PM
Hey I once made a game using SDL, at http://xye.sourceforge.net , the project failed because I had issues with interfaces and internationalization (was not able to have internationalization at all, would I require a giantic font image that contains every single possible character... that's not good.
Decided I still wanted to make the game but need an actual GUI library, that way it would be more like original kye, I've been thinking on gtk which is also cross platform thus I wouldn't lose the windows target yet.
Any directions on programming for gtk? Also, how does gtk do on drawing on the window/a control? I need somethings like stamping images in certain positions and also need alpha support for rendering the images.
Something that would make everything much easier would be the ability to have SDL and gtk at the same time.
Decided I still wanted to make the game but need an actual GUI library, that way it would be more like original kye, I've been thinking on gtk which is also cross platform thus I wouldn't lose the windows target yet.
Any directions on programming for gtk? Also, how does gtk do on drawing on the window/a control? I need somethings like stamping images in certain positions and also need alpha support for rendering the images.
Something that would make everything much easier would be the ability to have SDL and gtk at the same time.