View Full Version : americas army 2.81 Help install

June 12th, 2007, 01:14 AM
I have downloaded the linux file americasarmy-lnxded-281.tar.bz2
size 2.1gb and last ununtu disto 7.04

i extract the tar.bz2 and the only file executable i have is a Server.bin at americas army System folder , I cant see any run file as reported in version 2.50 or 2.70 in another related game posts

what do i have do for install Americas army .2.81 in linux
(Not the w32 version whit wine)

Im very noob in linux but i test too many distros and ubunto for me the best one, GREAT JOB UBUNTO TEAM !!!

Any help will be aperciated thank you all

June 12th, 2007, 01:17 AM
Making nearly the same post twice is frowned upon.

You will not get help any quicker than if you had just waited on a possible response to your post in this thread:


In fact, repeat posting with likely cause you to be ignored or responded to in a similar manner as I have.

June 12th, 2007, 01:36 AM
Thanks for the adivise i will try delete the another one

any way here is the files i got in System folder

user@user-desktop:~/Desktop/aops-lnxded-2.8.1$ dir
Animations KarmaData Logs Maps Sounds StaticMeshes System Textures
user@user-desktop:~/Desktop/aops-lnxded-2.8.1$ cd Sytem
bash: cd: Sytem: Ficheiro ou directoria inexistente
user@user-desktop:~/Desktop/aops-lnxded-2.8.1$ cd System
user@user-desktop:~/Desktop/aops-lnxded-2.8.1/System$ dir
aa.sdk.key.data CountryFlags.ini npcaicc.decision.xml
aa.sdk.rsa.data creditsarmy.txt NPCAICC.speech.xml
AdditionalCredits.txt credits.txt overview.txt
AGP_AI.u D3DDrv.int Packages.md5
AGP_Armory.u DBAuth.u partners.ini
AGP_Characters.u DBMBS.so pb
AGP_Effects.u Default.ini PunkBusterEULA.rtf
AGP_Gameplay.u DefUnrealEd.ini Save
AGP_Game.u DefUser.ini server-bin
AGP.int Descriptions server.ini
AGP_Interface.int Distribution.ini services.ini
AGP_Interface.u Editor.int Setup.int
AGP_Inventory.u Editor.u Skins.int
AGP_Objects.u Engine.int SoftDrv.int
AGP_Script.u Engine.u splash.bmp
AGP_Security.u FanSites.ini sso.public.rsa.key
AGP.u Fire.u Startup.int
AGP_UI.u FSTS.u tournament.ini
AGP_Utils.u GamePlay.int tours.ini
AGP_Vehicles.int GamePlay.u UnrealEd.int
AGP_Vehicles.u Help.ini UnrealEd.u
ALAudio.int IpDrv.int UPlaylists.ini
ArmyGameEULA.rtf IpDrv.u User.ini
ArmyOpsGlossary.txt KeyBindings.ini UTelnet.u
ArmyOpsReadMe.txt libdbauth.so UWeb.int
BUGSUBMIT.url libgmp.so Vehicles.int
Build.ini Links.ini WeaponMods.ini
conf LipSincData Window.int
Config mbs.demo.server.public.rsa.key WinDrv.int
Core.int mbs.demo.server.rsa.key XInterface.int
Core.u MBSFilters.ini XInterface.u

June 12th, 2007, 01:40 AM
This is technically the other one.

I think you may have missed my point.

June 12th, 2007, 01:57 AM
Thank you for answer me so fast but , im a noob who likes linux a lot , so i still leanig how to use it

I igot the file from americas army page and link you give me is very old its about 2,60 and i know is a linux version 2,70
But do you mean i can only run a server whit americasarmy-lnxded-281.tar.bz2 but not play the game ?

thanks for your help

June 12th, 2007, 02:12 AM
2.6 was the last client released for Linux. Any versions after only have a server for Linux.

June 14th, 2007, 12:59 AM
Thanks for answer my question noerrorsfound and hikaricore's ,
but i figure that my self last , any way here how to run the server in linux


Either initiate a SSH connection to the remote server or, if you're in front of it, open a terminal and type (as a normal user, running the server as root is not recommended):

$ wget http://treefort.icculus.org/armyops/americasarmy-lnxded-281.tar.bz2

Uncompress the archive by running the following command. A new directory called aops-lnxded-2.8.1 will be created:

$ bzip2 -cd americasarmy-lnxded-281.tar.bz2 | tar xf -

CD to the System directory inside the newly created one:

# cd aops-lnxded-2.8.1/System


Here, you'll find the configuration file that holds the basic server settings that can safely be changed in order to have the server listed on the AA in-game browser. Most of them are self-explanatory so I won't explain them all. In the System directory, open the file server.ini in your favorite text editor and modify the following settings so it suits your needs and likings:

ServerName=Your Name for the Server
AdminName=Your name
AdminEmail=Your email

AdminPassword=Password used to connect to the server as an administrator
GamePassword=Password required to join the server
PlayerAdmin=Username of the player who will have admin abilities
PlayerAdmin=A second admin player. Add more lines for more admins

IP=Enter the external IP if your server has two or more interfaces

GameServerIP=Your external Internet IP again

Save the file


Change directory to System/pb and using a text editor, create the file pbsvgame.cfg. Then add the following line to it:

sv_punkbuster 1


Change directory back to System/ and run:

$ screen <press enter>
$ ./server-bin ServerType MapName -nohomedir ini=server.ini log=LogName

ServerType can be GLOBAL or LAN
MapName can be any map name (Border.aao, HQ_Raid.aao etc)
LogName can be anything you want the log file to be named.

So, starting a server in Internet mode will be possible with the command:

$ ./server-bin GLOBAL Border.aao -nohomedir ini=server.ini log=aao.log

Congratulations, you now have a working AA server!