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mvaniersel
March 12th, 2007, 10:45 PM
Hello

I'm organizing a game programming competition where the goal is to write a game using the allegro library within 72 hours. It will take place from March 30 to April 2. The competition website can be found at http://blog.bigcat.unimaas.nl/~martijn/tins07/

The competition is named "TINS '07" and this is the 4th time I organize it. You're allowed to use any programming language although most participants use C or C++. There are a few rules, like you have a maximum entry size of 400 kb compressed, and you have to submit the complete source code (for details see the website). Plus, there are always a few secret rules that are announced just before the start.

Difficult you say? Not as much as you think, and it is a lot of fun! We welcome programmers at all levels of experience. Most beginning game programmers make the mistake of getting distracted by big ideas that lead nowhere. Because of the short time span you are forced to focus and get results. Experienced programmers like the competition because it gives a chance to actually do something with all those good ideas. I find short competitions like this a great source of inspiration.

Allegro (http://alleg.sf.net) is an open-source, cross-platform game programming library. The allegro community (http://www.allegro.cc) is small but friendly and active and a lot of events like this one are organized each year. I didn't get a lot of response on these forums last year (http://www.ubuntuforums.org/showthread.php?t=127121), but the competition itself was a great success.

Wybiral
March 13th, 2007, 05:24 AM
Any chance in an SDL version of this?

I would love to participate, but I'm not huge for allegro, I don't use it that much.

But if it were OpenGL or SDL or a combination of both... Heck yeah I'd be interested.

mvaniersel
March 13th, 2007, 06:44 AM
I don't know if similar events are organized for SDL, I would guess so...

amo-ej1
March 13th, 2007, 09:04 AM
Why not throw one in here then ;-), there's been the weekly programming challenge, and there 've been some ubuntu game programming tutorials ... perhaps it would be a nice idea to combine both ;)