View Full Version : Quake 4 textures
stinkball
January 12th, 2007, 05:02 PM
I'm not having any performance problems, but the textures in quake 4 are worse looking than low-quality in windows. Is there a way to fix this? as far as performance goes, it runs about the same as in windows.
MSI k8tNeo-fis2r
AMD Athlon64 3200+
Sapphire Radeon x800GTO
2GB pc3200 RAM
SB Audigy 2 ZS
Ubuntu 6.10 Edgy
Lord Illidan
January 12th, 2007, 05:12 PM
It could be the fact that you are running an ATI card. Opengl is worse on ATI than on Nvidia, especially under Linux.
Can you post a screenshot of Quake 4 here? And at what resolution and quality settings are you running it?
stinkball
January 12th, 2007, 05:19 PM
1280x1024 on High quality.
How do you take a screenshot?
stinkball
January 12th, 2007, 05:32 PM
i had to take a delayed screenshot, but here is the guy floating in space with his guts spilled out:
http://img155.imageshack.us/img155/1641/screenshotzs9.png
the tearing in the image isn't there, i think it has to do with how i took the screenshot.
stinkball
January 12th, 2007, 06:15 PM
here is a similar screenshot taken in windows:
http://img231.imageshack.us/img231/5372/untitledfj6.png
Lord Illidan
January 12th, 2007, 06:26 PM
That does look ugly. My game looks like yours in Windows, I haven't tested it on Windows seeing as I haven't got it installed there.
My only guess is that it is the ATI graphics..
CaptainN
April 2nd, 2007, 02:30 AM
Did anyone ever find a solution to this problem?
I'm dealing with this now. Hopefully ATI's drivers will be better with the coming opengl rewrite.
fakie_flip
April 19th, 2007, 07:28 AM
Where can I download a demo of quake 4 for Linux? Thanks.
Syke
April 19th, 2007, 10:22 AM
Right here: Quake 4 Linux Demo (ftp://ftp.idsoftware.com/idstuff/quake4/demo/quake4-linux-1.0-demo.x86.run)
abitwise
March 9th, 2008, 08:50 PM
I have similar problem with ATI Graphic card, i can't believe, it has been so long time and still same problem. The funny thing is, that everything works - effects are great only textures look really awful. I think i'm gonna sell the ATI card and buy Nvidia, which i had previously used for 8 years, but i gave ati a try, too bad for me lol.
Athlon X2 5200+
4 GB RAM
Gigabyte Radeon HD3850 256 MB
Ubuntu 7.10
Sockerdrickan
March 9th, 2008, 09:05 PM
**** happens...
Your card should be pretty well supported with their latest drivers though.
abitwise
March 9th, 2008, 09:46 PM
Hi again
I got the thing working woohoo for that! After exiting Quake 4 and i saw it only said my pc had 64 megs on video ram, although it has 256. Q4 failed to detect video ram on my card. So i went to Quake4Config.cfg (home/username/.quake4) and set it to 256 (both sys_videoRam and com_videoRam) - nothing got better, still the same ugly textures. But i did something bold, who cares if the thing crashes - i set it to 1024, just for kicks :)
And it worked, graphics were like they should - just beautiful textures! After the game exit it somehow set it to 512 in the config file.
So i think that Quake 4 with AMD Catalyst drivers fails to detect video ram size. maybe it is the 64 bit release, i don't know why. At least now if people read this and have the same problem - try the same thing, maybe it will work for you.
Bottom line: force Quake 4 to believe you have lot's of video ram (but if you don't have at least 512 - this time really not theoretically, then don't put on Ultra Quality, it is as slow as software rendering).
:popcorn:
Sockerdrickan
March 10th, 2008, 12:56 AM
That's great to hear! Would be great if you reported it as a bug to id software/amd
tlages
June 29th, 2008, 04:15 AM
I have the same problem but with an nVidia card. I also have 1.3 patch installed.
RIchard James13
June 30th, 2008, 01:02 AM
I have a nvidia 7600 AGP and the demo ran fine.
CHaoSlayeR
December 16th, 2008, 09:13 AM
Hi there,
it's a bit late but I also had that low texture resolution issue and solved it another way. Fortunately the Quake4Config.cfg offers very detailed configuration options. So basically I did what has been told here too, namely to set the com_videoRam and sys_videoRam to "256" (I have a ATI/AMD Radeon HD2400 PRO using the FGLRX 8.10). After that doesn't changed anything but the warning at startup disappearing on the console regarding the video ram size I searched the web for a most complete explanation of the configuration options. And here is what I came up with:
seta image_downSize "1"
seta image_downSizeLimit "1024"
seta image_downSizeBump "1"
seta image_downSizeBumpLimit "1024"
seta image_downSizeSpecular "1"
seta image_downSizeSpecularLimit "1024"
The explanations for this and a lot other options can be found here (http://www.tweakguides.com/Quake4_8.html).
Hope that helps anyone that visits this thread again.
Regards,
C]-[aoZ
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