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jimmyxx
November 23rd, 2006, 10:49 AM
Hi all,
I'd like to go back about 7 years in my life and write a few mini-games again! I want them to be available for ubuntu users. I was wondering if anyone has some guidance for me? When i use to write mini-games they would be for the windows platform and i used openGL as well as direct X *spits*. lol

I've been looking at ruby and it looks like it could be ideal (although i dislike the pascal esque syntax!). I downloaded ruby-gnome2 packages and they seem to work, but not really any good for games. The gl gtk stuff looks like it could be okay, but i haven't found anyone using this solution for games during my few hours surfing.

I've did a google and found loads of liabrys to play with (rubygame, ruby/SDL, shattered ruby, gosa) but not one of them seemed to be very established with a thriving community or much documentation....

I checked out the gnome-games and they are written in c, the reason I've been looking at ruby is it seems like an much easier way to write games rather than getting too bogged in something like c.

If anyone could give me a bit of direction it would be much appreciated.

christhemonkey
November 23rd, 2006, 11:07 AM
You could try python?

And use the pygame module, this has a community about it and is fairly well documented so would be a good choice.

EDIT: Must say i like the look of this mini game made with pygame:
http://www.pygame.org/projects/20/324/?release_id=523

DC@DR
November 23rd, 2006, 11:32 AM
This one is even better: http://www.pygame.org/projects/23/329/?release_id=531 :p

jimmyxx
November 24th, 2006, 10:18 AM
hey thanks for your replies, I've given python a go and actually its quite nice!

Will next post when my game is ready for testing! hehehe

x x