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curvedinfinity
November 3rd, 2006, 12:26 PM
Hey Everyone,
If you have been reading the Game forum, I recently released a new cross-platform game called Finity Flight II, which has been quite a hit.

Anyway, many people had a lot of interest in the graphics of the game, because they are quite nice for a 2D game, so I decided to release the library I made to make the game under the LGPL. The library is about as simple as it gets -- you won't even need documentation to understand how it works (even though I will post some sample aps soon).

Here's a link:
http://ff2.curvedinfinity.com/?p=30

curvedinfinity
November 3rd, 2006, 01:41 PM
I just updated the package with two demo aps -- here is a screenshot from one (this is running at 120+ FPS on my computer)

http://ff2.curvedinfinity.com/wp-content/uploads/2006/11/fractal-screen.png

Engnome
November 3rd, 2006, 02:12 PM
Interesting, site bookmarked for the time when I start 2d game programming. Shouldn't be to far into the future I hope. I love simple and minimalistic stuff so this should fit right me. :)

btw tried your game, it's great! Love those type of scrollers. Looking forward to the next episode. :KS

Zdravko
November 3rd, 2006, 10:20 PM
Hmm, seems cool to me. I hope I can use it in a c++ application for a simulator.

curvedinfinity
November 4th, 2006, 12:12 PM
Hey, I just published a tutorial to get libcig-a all setup in Ubuntu/Anjuta. Here is the link:

http://ff2.curvedinfinity.com/?p=32 (http://ff2.curvedinfinity.com/?p=32)

And by the way Zdravko, you can probably find some useful things in the source for a simulator. The code is very compact and has some decent implementations of very useful techniques.

Zdravko
November 4th, 2006, 02:33 PM
I hope that this library is:
1. Fast
2. Platform independent

curvedinfinity
November 4th, 2006, 05:43 PM
Well, the download page answers both of those questions, and both are yes.

curvedinfinity
November 25th, 2006, 12:24 PM
Just updated the library with a very nice minimalistic GUI and keybinding system.

More info on ff2.curvedinfinity.com (http://ff2.curvedinfinity.com/?p=51)