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francisbaud
March 9th, 2021, 10:34 PM
I've been interested in MMORPGs (Massively Multiplayer Online Role-Playing Games) since 2004 (Knight Online), and for the last 10 years I've focused my attention on independently developed MMORPGs. Maybe because it was amazing to see what they can do with less resources than AAA developers, and how innovative they can be. Here's a list of 14 of the most popular MMORPGs being created by indie studios.


Dual Universe
Setting: Science-Fiction || Focus: PvP || Budget: ~$25M* || Engine: Unigine 2


Single shard persistent universe shared by all the players
Voxel-based universe: player-made cities, stations and warships
Space warfare: pirate ships, coordinated attacks, skirmishes
Player-controlled global economy: mine, craft, build, optimize, barter and trade


https://www.youtube.com/watch?v=c6fmPSomoIw&ab_channel=NathanHardy


[B]Crowfall
Setting: Medieval Fantasy || Focus: PvP || Budget: $38M || Engine: Unity 5


Spiritual successor to Shadowbane
Player-created worlds with parcels of terrain and pre-fab building pieces
GvG/RvR campaigns that guilds or factions can win
Deep crafting system inspired by Star Wars: Galaxies

https://www.youtube.com/watch?v=zBtQV5eM5e8&t=54s&ab_channel=TheBloodyPoint


[B]Camelot Unchained
Setting: Medieval Fantasy || Focus: RvR || Budget: ~$27M* || Engine: Unchained


Spiritual successor to Dark Age of Camelot
Large-scale RvR battles and sieges with more than a thousand players
Open world with islands that players can move to strategically reshape the world
Block-by-block construction with server-side stability and destruction

https://www.youtube.com/watch?v=TdK_gUSW9iA&ab_channel=CityStateGames


[B]Gloria Victis
Setting: Medieval Low-Fantasy || Focus: PvP || Budget: ~$4M* || Engine: Unity 5


Skill-based combat mechanics la Mount and Blade
Class-less system with diversified equipment
Open world with housing, territory control and sieges
Complex crafting system: leatherworking, armorsmithing, weapon forging

https://www.youtube.com/watch?v=n5viy3SYIlE&ab_channel=GloriaVictisMMO


[B]Pantheon: Rise of the Fallen [Pre-Alpha]
Setting: Medieval Fantasy || Focus: PvE || Budget: $? || Engine: Unity 5


Spiritual successor to EverQuest
Deeply social: dungeons require teamwork and group strategy
Fun climbing system
Perception system: the world reveals its secrets through the environment

https://www.youtube.com/watch?v=tIqZEMCC5nA&ab_channel=Pantheon%3ARiseoftheFallen


Ashes of Creation [Alpha]
Setting: Medieval Fantasy || Focus: PvP/PvE || Budget: ~$30M* || Engine: Unreal 4


Nodes system: player participation influences the type of content in the surrounding areas
Open world housing: players have the ability to survey and develop land anywhere in the world
Castle sieges with hundreds of players with many moving parts
Harsh, unforgiving and stunning environment

https://www.youtube.com/watch?v=V_hsJPB8y7k&ab_channel=AshesofCreation


Wild Terra 2
Setting: Medieval Fantasy || Focus: PvE/PvP || Budget: $? || Engine: Unity 5


Immersion and adventure: a world full of interconnected little things
Every season a new continent will be available, with a variety of biomes and inhabitants, conditions, rules and rewards
Various roles: blacksmith, fisherman, doctor, alchemist, sailor, weaver, merchant, farmer, carpenter, cartographer or hunter
Raids and sieges: players join groups and clans to siege medieval castles, raid large bosses and adventure in dungeons

https://www.youtube.com/watch?v=8Lq7YiBqQWQ&ab_channel=XuluGames


[B]Profane [Alpha]
Setting: Medieval Fantasy || Focus: PvP || Budget: $? || Engine: Unity 5


Territory conquest: guilds can leave their mark on the game's history by conquering mines and castles
Players can build small towns and great cities in the open world
No class or level: combat style is determined by what players exercise the most
Open PvP and full loot: karma system with restrictions to access cities if the player is a criminal

https://www.youtube.com/watch?v=7uxqavAgBGM&ab_channel=TheGamePiece


AdventureQuest 3D
Setting: Medieval Fantasy || Focus: PvE/PvP || Budget: $? || Engine: Unity 5


Cross platform: can be played on PC and mobile
Ever expanding world: exploration of the lively land with new exciting environments
Randomly generated dungeons that are unique and offer a new experience every time
Random events: dragons could swoop down, the undead may rise, or there could be an Easter egg hunt

https://www.youtube.com/watch?v=BoayorEQl2w&ab_channel=GOLDRAVEN


[B]Star Citizen [Alpha]
Setting: Science-Fiction || Focus: PvP || Budget: $348M || Engine: Lumberyard


Spiritual successor to Freelancer
Procedurally generated and handcrafted stunning worlds
Open world PvP with high speed dog fights with multi-crew ships or intense FPS warfare
Exploration: hidden outpost, abandoned ships and beautiful sunsets

https://www.youtube.com/watch?v=f3atf-YLyCY&ab_channel=RamenStyle


Foxhole
Setting: WW1/WW2 || Focus: RvR || Budget: $? || Engine: Unreal 4


Single shard with hundreds of players: wars that last several weeks and reset after each war
Players are what they carry or drive: player progression is purely horizontal as characters have no stats
Three main roles: soldier, logistics, builder, and many sub-roles: medics, drivers, gunners, artillery, partisan, etc.
Deep logistics and building mechanics: transportation, factories, scrapping, trenches, bridges, defenses (AI), bunker bases

https://www.youtube.com/watch?v=rjZaFamcjfw&ab_channel=ISawABear


[B]Corepunk [Alpha]
Setting: Cyberpunk || Focus: PvE/PvP || Budget: $? || Unity 5


Seamless open world with top-down view and fog of war
Explore the world, participate in trading, complete dungeons, or engage in PvP battles
Day / night cycles as well as weather conditions
Flexible character customization with a wide variety of builds

https://www.youtube.com/watch?v=1_RPcB-9rE8&ab_channel=IGN


Mortal Online 2
Setting: Medieval Fantasy || Focus: PvP || Budget: $? || Engine: Unreal 4


Open and realistic sandbox world
True, real-time combat where outcomes are decided by skill rather than levels or gear
Legendary crafters trading across the globe, famous warriors studying the art of combat
Individual reputation: people will recognize you by the impact you've made on the world

https://www.youtube.com/watch?v=gBuZnvBWSgE&ab_channel=TheInnkeeper


[B]Rise Online [Alpha]
Setting: Medieval Fantasy || Focus PvP/PvE || Budget: $? || Engine: Unreal 4


Spiritual successor to Knight Online
Full PvP-based maps and events
PvE content like missions, creatures and bosses that take several groups to defeat
An endless war between two kingdoms

https://www.youtube.com/watch?v=-WABcBlFDQQ&ab_channel=R%C4%B0SEGAME

Cross post. *Personal estimate, may be inaccurate
Feel free to suggest improvements to this post!

Tadaen_Sylvermane
March 12th, 2021, 03:00 PM
I intend to look some of these up. I started with Everquest, then moved to WoW. Tried most of the big ones, always something lacking. Loved WoW for years but lately it's turned into a mostly solo game. When I first started you were pretty much required to meet people, make friends, and try to be a decent person lest you get blacklisted on the server. Those days are gone :( Pvp still can be fun though admittedly.

francisbaud
March 15th, 2021, 09:36 PM
I intend to look some of these up. I started with Everquest, then moved to WoW. Tried most of the big ones, always something lacking. Loved WoW for years but lately it's turned into a mostly solo game. When I first started you were pretty much required to meet people, make friends, and try to be a decent person lest you get blacklisted on the server. Those days are gone :( Pvp still can be fun though admittedly.There's Pantheon: Rise of the Fallen that features group gameplay with PvE experience (dungeons), but it's unfortunately nowhere near released. PvP MMOs are a very different type of MMORPGs and may not be suited for those who prefer PvE. Ashes of Creation may be another game that please the PvE crowds with its bosses and PvE content.