catro
January 5th, 2015, 06:29 AM
Hi, I got same problem while upgrading from XBMC to kodi. I'm running on Ubuntu 14.04.
Here's my output,
lspci -nnk | grep -iA2 vga
00:02.0 VGA compatible controller [0300]: Intel Corporation ValleyView Gen7 [8086:0f31] (rev 0c)
Subsystem: Intel Corporation Device [8086:2055]
Kernel driver in use: i915
apt-cache policy kodi xserver-xorg-video-intel libva-intel-vaapi-driver
kodi:
Installed: 2:14.0~git20141223.1015-final-0trusty
Candidate: 2:14.0~git20141223.1015-final-0trusty
Version table:
*** 2:14.0~git20141223.1015-final-0trusty 0
500 http://ppa.launchpad.net/team-xbmc/ppa/ubuntu/ trusty/main amd64 Packages
100 /var/lib/dpkg/status
xserver-xorg-video-intel:
Installed: 2:2.99.910-0ubuntu1.1
Candidate: 2:2.99.910-0ubuntu1.3
Version table:
2:2.99.910-0ubuntu1.3 0
500 http://cn.archive.ubuntu.com/ubuntu/ trusty-updates/main amd64 Packages
*** 2:2.99.910-0ubuntu1.1 0
100 /var/lib/dpkg/status
2:2.99.910-0ubuntu1 0
500 http://cn.archive.ubuntu.com/ubuntu/ trusty/main amd64 Packages
libva-intel-vaapi-driver:
Installed: 1.3.0-1ubuntu1
Candidate: 1.3.0-1ubuntu1
Version table:
*** 1.3.0-1ubuntu1 0
500 http://cn.archive.ubuntu.com/ubuntu/ trusty/universe amd64 Packages
100 /var/lib/dpkg/status
papibe
January 7th, 2015, 11:44 PM
Hi misswham2.
I imagine you got XBMC from the XBMC/Kodi ppa, right?
Unfortunately, this could happen to software from ppas. They decided to change the software name, and when you upgrade you got the changes without any notice.
BTW, the version from the official repositories is still called XBMC.
Just a thought.
Regards.
ELMIT
June 22nd, 2015, 05:44 AM
I come today to that point. What do I need to do?
ldd $(which glxinfo)
linux-vdso.so.1 => (0x00007ffd05bfc000)
libGL.so.1 => /usr/lib/nvidia-346/libGL.so.1 (0x00007f2650631000)
libX11.so.6 => /usr/lib/x86_64-linux-gnu/libX11.so.6 (0x00007f26502fc000)
libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f264ff36000)
libnvidia-tls.so.346.72 => /usr/lib/nvidia-346/tls/libnvidia-tls.so.346.72 (0x00007f264fd33000)
libnvidia-glcore.so.346.72 => /usr/lib/nvidia-346/libnvidia-glcore.so.346.72 (0x00007f264d058000)
libXext.so.6 => /usr/lib/x86_64-linux-gnu/libXext.so.6 (0x00007f264ce45000)
libdl.so.2 => /lib/x86_64-linux-gnu/libdl.so.2 (0x00007f264cc41000)
libxcb.so.1 => /usr/lib/x86_64-linux-gnu/libxcb.so.1 (0x00007f264ca22000)
/lib64/ld-linux-x86-64.so.2 (0x00007f26509af000)
libm.so.6 => /lib/x86_64-linux-gnu/libm.so.6 (0x00007f264c71b000)
libXau.so.6 => /usr/lib/x86_64-linux-gnu/libXau.so.6 (0x00007f264c517000)
libXdmcp.so.6 => /usr/lib/x86_64-linux-gnu/libXdmcp.so.6 (0x00007f264c311000)
glxinfo
name of display: :0
display: :0 screen: 0
direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_multisample, GLX_EXT_buffer_age,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_framebuffer_sRGB, GLX_EXT_stereo_tree, GLX_EXT_swap_control,
GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image,
GLX_NV_delay_before_swap, GLX_NV_float_buffer,
GLX_NV_multisample_coverage, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_SGI_video_sync
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree,
GLX_EXT_swap_control, GLX_EXT_swap_control_tear,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_NV_delay_before_swap,
GLX_NV_float_buffer, GLX_NV_multisample_coverage, GLX_NV_present_video,
GLX_NV_swap_group, GLX_NV_video_capture, GLX_NV_video_out,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control,
GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
GLX_EXT_create_context_es_profile, GLX_EXT_framebuffer_sRGB,
GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer,
GLX_NV_multisample_coverage, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_SGI_video_sync
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 630/PCIe/SSE2
OpenGL version string: 2.1.2 NVIDIA 346.59
OpenGL shading language version string: 1.20 NVIDIA via Cg compiler
OpenGL extensions:
GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays,
GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
GL_ARB_color_buffer_float, GL_ARB_compatibility,
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control,
GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_enhanced_layouts,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4,
GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_invalidate_subdata,
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_pipeline_statistics_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_image_size, GL_ARB_shader_objects,
GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_texture_barrier,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
(The list is very long. I have no idea what I am looking for in it, nor want I bother you with an endless list)
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