Daimoneze
September 20th, 2014, 11:50 PM
Hey all,
I play a Windows game (SWGEmu) in Wine. It runs great, but rather it's fullscreen or not, for some reason part of the game's init sequence appears to involve changing the display's brightness. However, when I close the game, these settings are not reversed, causing my display to be white-washed and saturated. The fix for this is to log out and back in, or restart lightdm via the service command, accomplishing the same. My question is, is there some method to reset or re-init the display settings to whatever they are when the DM/WM starts without logging out? Ideally I would implement such a thing in a script that launches the game then performs this action when the process closes.
TIA!
I play a Windows game (SWGEmu) in Wine. It runs great, but rather it's fullscreen or not, for some reason part of the game's init sequence appears to involve changing the display's brightness. However, when I close the game, these settings are not reversed, causing my display to be white-washed and saturated. The fix for this is to log out and back in, or restart lightdm via the service command, accomplishing the same. My question is, is there some method to reset or re-init the display settings to whatever they are when the DM/WM starts without logging out? Ideally I would implement such a thing in a script that launches the game then performs this action when the process closes.
TIA!