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View Full Version : Keyboard inputs going to both Unity and running app?



kornelix
April 13th, 2013, 11:46 AM
It seems that some keyboard inputs that have a special purpose in Unity (e.g. CTRL+ALT+arrow) are also routed to a running app with an open window having current keyboard focus. Both Unity and the app may act on the input. This does not seem right. Am I missing something? How does an app ignore inputs for Unity, other than avoiding any key combinations that Unity might use?